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Casino Gaming-Global Market Insights and Sales Trends 2025

Casino Gaming-Global Market Insights and Sales Trends 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1855088

No of Pages : 88

Synopsis
A casino is more of a tourist attraction and indoor amusement zone. It offers services in hotels, restaurants, and shopping malls. The majority of the revenue comes from gambling. Casinos are concentrated in certain regions because gambling is illegal in several parts of the world. However, a large number of countries are easing regulations to support the growth of casinos because they are becoming very popular and are contributing significantly to a nation's economy in the form of tax. 
The global Casino Gaming market size is expected to reach US$ 191620 million by 2029, growing at a CAGR of 5.5% from 2023 to 2029. The market is mainly driven by the significant applications of Casino Gaming in various end use industries. The expanding demands from the Lottery Ticket Machines, Slot Machines, Gaming Servers and Electronic Roulette, are propelling Casino Gaming market. Land-Based Casino Gaming, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Online Casino Gaming segment is estimated at % CAGR for the next seven-year period.
One trend in the market is shift in consumer gambling habits. There has been a significant change in consumer behavior in the global casino gaming market. The increase in the popularity of gambling apps and social gambling are the major factors expected to propel the growth of the market during the forecast period. Vendors are leveraging the growth in internet using population and increasing adoption of mobile devices to develop innovative social gambling games. The number people participating in social gambling is increasing because they are motivated to compete with friends. With increasing number of friends on social media, players will be able to compete with more friends in their social network. Some of the other reasons for the rise in a number of social players are socializing and interacting through games, user-friendly gameplay, and game tournaments. 
Report Objectives
This report provides market insight on the different segments, by players, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Casino Gaming, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Casino Gaming market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Casino Gaming market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Casino Gaming sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Casino Gaming covered in this report include Caesars Entertainment, Galaxy Entertainment, Las Vegas Sands, MGM Resorts and SJM Holdings, etc.
The global Casino Gaming market report caters to various stakeholders in this industry including investors, suppliers, product players, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Caesars Entertainment
Galaxy Entertainment
Las Vegas Sands
MGM Resorts
SJM Holdings
Global Casino Gaming market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Casino Gaming market, Segment by Type:
Land-Based Casino Gaming
Online Casino Gaming
Global Casino Gaming market, by Application
Lottery Ticket Machines
Slot Machines
Gaming Servers
Electronic Roulette
Multiplayer Game Stations
Core Chapters
Chapter One: Introduces the report scope of the report, executive summary of global and regional market size and CAGR for the history and forecast period (2018-2023, 2024-2029). It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter Two: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter Three: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter Four: Detailed analysis of Casino Gaming companies’ competitive landscape, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Five: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product introduction, revenue, recent development, etc.
Chapter Six, Seven, Eight, Nine and Ten: North America, Europe, Asia Pacific, Latin America, Middle East & Africa, revenue by country.
Chapter Eleven: this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Research Finding/Conclusion
Index
1 Market Overview of Casino Gaming
1.1 Casino Gaming Market Overview
1.1.1 Casino Gaming Product Scope
1.1.2 Casino Gaming Market Status and Outlook
1.2 Global Casino Gaming Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global Casino Gaming Market Size by Region (2018-2029)
1.4 Global Casino Gaming Historic Market Size by Region (2018-2023)
1.5 Global Casino Gaming Market Size Forecast by Region (2024-2029)
1.6 Key Regions, Casino Gaming Market Size (2018-2029)
1.6.1 North America Casino Gaming Market Size (2018-2029)
1.6.2 Europe Casino Gaming Market Size (2018-2029)
1.6.3 Asia-Pacific Casino Gaming Market Size (2018-2029)
1.6.4 Latin America Casino Gaming Market Size (2018-2029)
1.6.5 Middle East & Africa Casino Gaming Market Size (2018-2029)
2 Casino Gaming Market by Type
2.1 Introduction
2.1.1 Land-Based Casino Gaming
2.1.2 Online Casino Gaming
2.2 Global Casino Gaming Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global Casino Gaming Historic Market Size by Type (2018-2023)
2.2.2 Global Casino Gaming Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America Casino Gaming Revenue Breakdown by Type (2018-2029)
2.3.2 Europe Casino Gaming Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific Casino Gaming Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America Casino Gaming Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa Casino Gaming Revenue Breakdown by Type (2018-2029)
3 Casino Gaming Market Overview by Application
3.1 Introduction
3.1.1 Lottery Ticket Machines
3.1.2 Slot Machines
3.1.3 Gaming Servers
3.1.4 Electronic Roulette
3.1.5 Multiplayer Game Stations
3.2 Global Casino Gaming Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global Casino Gaming Historic Market Size by Application (2018-2023)
3.2.2 Global Casino Gaming Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America Casino Gaming Revenue Breakdown by Application (2018-2029)
3.3.2 Europe Casino Gaming Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific Casino Gaming Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America Casino Gaming Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa Casino Gaming Revenue Breakdown by Application (2018-2029)
4 Casino Gaming Competition Analysis by Players
4.1 Global Casino Gaming Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Casino Gaming as of 2022)
4.3 Date of Key Players Enter into Casino Gaming Market
4.4 Global Top Players Casino Gaming Headquarters and Area Served
4.5 Key Players Casino Gaming Product Solution and Service
4.6 Competitive Status
4.6.1 Casino Gaming Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 Caesars Entertainment
5.1.1 Caesars Entertainment Profile
5.1.2 Caesars Entertainment Main Business
5.1.3 Caesars Entertainment Casino Gaming Products, Services and Solutions
5.1.4 Caesars Entertainment Casino Gaming Revenue (US$ Million) & (2018-2023)
5.1.5 Caesars Entertainment Recent Developments
5.2 Galaxy Entertainment
5.2.1 Galaxy Entertainment Profile
5.2.2 Galaxy Entertainment Main Business
5.2.3 Galaxy Entertainment Casino Gaming Products, Services and Solutions
5.2.4 Galaxy Entertainment Casino Gaming Revenue (US$ Million) & (2018-2023)
5.2.5 Galaxy Entertainment Recent Developments
5.3 Las Vegas Sands
5.3.1 Las Vegas Sands Profile
5.3.2 Las Vegas Sands Main Business
5.3.3 Las Vegas Sands Casino Gaming Products, Services and Solutions
5.3.4 Las Vegas Sands Casino Gaming Revenue (US$ Million) & (2018-2023)
5.3.5 MGM Resorts Recent Developments
5.4 MGM Resorts
5.4.1 MGM Resorts Profile
5.4.2 MGM Resorts Main Business
5.4.3 MGM Resorts Casino Gaming Products, Services and Solutions
5.4.4 MGM Resorts Casino Gaming Revenue (US$ Million) & (2018-2023)
5.4.5 MGM Resorts Recent Developments
5.5 SJM Holdings
5.5.1 SJM Holdings Profile
5.5.2 SJM Holdings Main Business
5.5.3 SJM Holdings Casino Gaming Products, Services and Solutions
5.5.4 SJM Holdings Casino Gaming Revenue (US$ Million) & (2018-2023)
5.5.5 SJM Holdings Recent Developments
6 North America
6.1 North America Casino Gaming Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe Casino Gaming Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific Casino Gaming Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America Casino Gaming Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa Casino Gaming Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 Casino Gaming Market Dynamics
11.1 Casino Gaming Industry Trends
11.2 Casino Gaming Market Drivers
11.3 Casino Gaming Market Challenges
11.4 Casino Gaming Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List

Published By : QY Research

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