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Commercial Entertainment Robots-Global Market Insights and Sales Trends 2024

Commercial Entertainment Robots-Global Market Insights and Sales Trends 2024

Publishing Date : Dec, 2023

License Type :
 

Report Code : 1848113

No of Pages : 106

Synopsis
Entertainment robots are developed for utilitarian purpose in domestic settings to entertain humans, especially children, elderly, guests, or clients. These robots are equipped with microphones, and can recognize voices and cameras to avoid obstacles and identify faces. They can converse, move, sing, dance, and interact with people.
The global Commercial Entertainment Robots market size is expected to reach US$ million by 2029, growing at a CAGR of % from 2023 to 2029. The market is mainly driven by the significant applications of Commercial Entertainment Robots in various end use industries. The expanding demands from the Gaming & Entertainment, Athletic Sports, Film and Television and Others, are propelling Commercial Entertainment Robots market. Singer Robot, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Dancing Robot segment is estimated at % CAGR for the next seven-year period.
Due to the rapid growth of the retail sector, EMEA will be the largest market for entertainment robots during the forecast period.
Report Objectives
This report provides market insight on the different segments, by manufacturers, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Commercial Entertainment Robots, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Commercial Entertainment Robots market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Commercial Entertainment Robots market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Commercial Entertainment Robots sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Commercial Entertainment Robots covered in this report include Hasbro, Lego, Mattel, Sphero, WowWee, Aldebaran, Bluefrog Robotics, Modular Robotics and Robobuilder, etc.
The global Commercial Entertainment Robots market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Hasbro
Lego
Mattel
Sphero
WowWee
Aldebaran
Bluefrog Robotics
Modular Robotics
Robobuilder
Robotis
Toshiba Machines
Global Commercial Entertainment Robots market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Commercial Entertainment Robots market, Segment by Type:
Singer Robot
Dancing Robot
Other
Global Commercial Entertainment Robots market, by Application
Gaming & Entertainment
Athletic Sports
Film and Television
Others
Core Chapters
Chapter One: Introduces the study scope of this report, executive summary of market segments by Type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Two: Detailed analysis of Commercial Entertainment Robots manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Three: Sales, revenue of Commercial Entertainment Robots in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter Four: Introduces market segments by Application, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Five, Six, Seven, Eight and Nine: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter Ten: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter Eleven: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Analysis of sales channel, distributors and customers.
Chapter Thirteen: Research Findings and Conclusion.
Index
1 Commercial Entertainment Robots Market Overview
1.1 Commercial Entertainment Robots Product Overview
1.2 Commercial Entertainment Robots Market Segment by Type
1.2.1 Singer Robot
1.2.2 Dancing Robot
1.2.3 Other
1.3 Global Commercial Entertainment Robots Market Size by Type
1.3.1 Global Commercial Entertainment Robots Market Size Overview by Type (2018-2029)
1.3.2 Global Commercial Entertainment Robots Historic Market Size Review by Type (2018-2023)
1.3.3 Global Commercial Entertainment Robots Forecasted Market Size by Type (2024-2029)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Commercial Entertainment Robots Sales Breakdown by Type (2018-2023)
1.4.2 Europe Commercial Entertainment Robots Sales Breakdown by Type (2018-2023)
1.4.3 Asia-Pacific Commercial Entertainment Robots Sales Breakdown by Type (2018-2023)
1.4.4 Latin America Commercial Entertainment Robots Sales Breakdown by Type (2018-2023)
1.4.5 Middle East and Africa Commercial Entertainment Robots Sales Breakdown by Type (2018-2023)
2 Global Commercial Entertainment Robots Market Competition by Company
2.1 Global Top Players by Commercial Entertainment Robots Sales (2018-2023)
2.2 Global Top Players by Commercial Entertainment Robots Revenue (2018-2023)
2.3 Global Top Players by Commercial Entertainment Robots Price (2018-2023)
2.4 Global Top Manufacturers Commercial Entertainment Robots Manufacturing Base Distribution, Sales Area, Product Type
2.5 Commercial Entertainment Robots Market Competitive Situation and Trends
2.5.1 Commercial Entertainment Robots Market Concentration Rate (2018-2023)
2.5.2 Global 5 and 10 Largest Manufacturers by Commercial Entertainment Robots Sales and Revenue in 2022
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Commercial Entertainment Robots as of 2022)
2.7 Date of Key Manufacturers Enter into Commercial Entertainment Robots Market
2.8 Key Manufacturers Commercial Entertainment Robots Product Offered
2.9 Mergers & Acquisitions, Expansion
3 Commercial Entertainment Robots Status and Outlook by Region
3.1 Global Commercial Entertainment Robots Market Size and CAGR by Region: 2018 VS 2022 VS 2029
3.2 Global Commercial Entertainment Robots Historic Market Size by Region
3.2.1 Global Commercial Entertainment Robots Sales in Volume by Region (2018-2023)
3.2.2 Global Commercial Entertainment Robots Sales in Value by Region (2018-2023)
3.2.3 Global Commercial Entertainment Robots Sales (Volume & Value) Price and Gross Margin (2018-2023)
3.3 Global Commercial Entertainment Robots Forecasted Market Size by Region
3.3.1 Global Commercial Entertainment Robots Sales in Volume by Region (2024-2029)
3.3.2 Global Commercial Entertainment Robots Sales in Value by Region (2024-2029)
3.3.3 Global Commercial Entertainment Robots Sales (Volume & Value), Price and Gross Margin (2024-2029)
4 Global Commercial Entertainment Robots by Application
4.1 Commercial Entertainment Robots Market Segment by Application
4.1.1 Gaming & Entertainment
4.1.2 Athletic Sports
4.1.3 Film and Television
4.1.4 Others
4.2 Global Commercial Entertainment Robots Market Size by Application
4.2.1 Global Commercial Entertainment Robots Market Size Overview by Application (2018-2029)
4.2.2 Global Commercial Entertainment Robots Historic Market Size Review by Application (2018-2023)
4.2.3 Global Commercial Entertainment Robots Forecasted Market Size by Application (2024-2029)
4.3 Key Regions Market Size Segment by Application
4.3.1 North America Commercial Entertainment Robots Sales Breakdown by Application (2018-2023)
4.3.2 Europe Commercial Entertainment Robots Sales Breakdown by Application (2018-2023)
4.3.3 Asia-Pacific Commercial Entertainment Robots Sales Breakdown by Application (2018-2023)
4.3.4 Latin America Commercial Entertainment Robots Sales Breakdown by Application (2018-2023)
4.3.5 Middle East and Africa Commercial Entertainment Robots Sales Breakdown by Application (2018-2023)
5 North America Commercial Entertainment Robots by Country
5.1 North America Commercial Entertainment Robots Historic Market Size by Country
5.1.1 North America Commercial Entertainment Robots Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
5.1.2 North America Commercial Entertainment Robots Sales in Volume by Country (2018-2023)
5.1.3 North America Commercial Entertainment Robots Sales in Value by Country (2018-2023)
5.2 North America Commercial Entertainment Robots Forecasted Market Size by Country
5.2.1 North America Commercial Entertainment Robots Sales in Volume by Country (2024-2029)
5.2.2 North America Commercial Entertainment Robots Sales in Value by Country (2024-2029)
6 Europe Commercial Entertainment Robots by Country
6.1 Europe Commercial Entertainment Robots Historic Market Size by Country
6.1.1 Europe Commercial Entertainment Robots Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
6.1.2 Europe Commercial Entertainment Robots Sales in Volume by Country (2018-2023)
6.1.3 Europe Commercial Entertainment Robots Sales in Value by Country (2018-2023)
6.2 Europe Commercial Entertainment Robots Forecasted Market Size by Country
6.2.1 Europe Commercial Entertainment Robots Sales in Volume by Country (2024-2029)
6.2.2 Europe Commercial Entertainment Robots Sales in Value by Country (2024-2029)
7 Asia-Pacific Commercial Entertainment Robots by Region
7.1 Asia-Pacific Commercial Entertainment Robots Historic Market Size by Region
7.1.1 Asia-Pacific Commercial Entertainment Robots Market Size Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
7.1.2 Asia-Pacific Commercial Entertainment Robots Sales in Volume by Region (2018-2023)
7.1.3 Asia-Pacific Commercial Entertainment Robots Sales in Value by Region (2018-2023)
7.2 Asia-Pacific Commercial Entertainment Robots Forecasted Market Size by Region
7.2.1 Asia-Pacific Commercial Entertainment Robots Sales in Volume by Region (2024-2029)
7.2.2 Asia-Pacific Commercial Entertainment Robots Sales in Value by Region (2024-2029)
8 Latin America Commercial Entertainment Robots by Country
8.1 Latin America Commercial Entertainment Robots Historic Market Size by Country
8.1.1 Latin America Commercial Entertainment Robots Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
8.1.2 Latin America Commercial Entertainment Robots Sales in Volume by Country (2018-2023)
8.1.3 Latin America Commercial Entertainment Robots Sales in Value by Country (2018-2023)
8.2 Latin America Commercial Entertainment Robots Forecasted Market Size by Country
8.2.1 Latin America Commercial Entertainment Robots Sales in Volume by Country (2024-2029)
8.2.2 Latin America Commercial Entertainment Robots Sales in Value by Country (2024-2029)
9 Middle East and Africa Commercial Entertainment Robots by Country
9.1 Middle East and Africa Commercial Entertainment Robots Historic Market Size by Country
9.1.1 Middle East and Africa Commercial Entertainment Robots Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
9.1.2 Middle East and Africa Commercial Entertainment Robots Sales in Volume by Country (2018-2023)
9.1.3 Middle East and Africa Commercial Entertainment Robots Sales in Value by Country (2018-2023)
9.2 Middle East and Africa Commercial Entertainment Robots Forecasted Market Size by Country
9.2.1 Middle East and Africa Commercial Entertainment Robots Sales in Volume by Country (2024-2029)
9.2.2 Middle East and Africa Commercial Entertainment Robots Sales in Value by Country (2024-2029)
10 Company Profiles
10.1 Hasbro
10.1.1 Hasbro Company Information
10.1.2 Hasbro Introduction and Business Overview
10.1.3 Hasbro Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.1.4 Hasbro Commercial Entertainment Robots Products Offered
10.1.5 Hasbro Recent Development
10.2 Lego
10.2.1 Lego Company Information
10.2.2 Lego Introduction and Business Overview
10.2.3 Lego Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.2.4 Lego Commercial Entertainment Robots Products Offered
10.2.5 Lego Recent Development
10.3 Mattel
10.3.1 Mattel Company Information
10.3.2 Mattel Introduction and Business Overview
10.3.3 Mattel Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.3.4 Mattel Commercial Entertainment Robots Products Offered
10.3.5 Mattel Recent Development
10.4 Sphero
10.4.1 Sphero Company Information
10.4.2 Sphero Introduction and Business Overview
10.4.3 Sphero Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.4.4 Sphero Commercial Entertainment Robots Products Offered
10.4.5 Sphero Recent Development
10.5 WowWee
10.5.1 WowWee Company Information
10.5.2 WowWee Introduction and Business Overview
10.5.3 WowWee Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.5.4 WowWee Commercial Entertainment Robots Products Offered
10.5.5 WowWee Recent Development
10.6 Aldebaran
10.6.1 Aldebaran Company Information
10.6.2 Aldebaran Introduction and Business Overview
10.6.3 Aldebaran Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.6.4 Aldebaran Commercial Entertainment Robots Products Offered
10.6.5 Aldebaran Recent Development
10.7 Bluefrog Robotics
10.7.1 Bluefrog Robotics Company Information
10.7.2 Bluefrog Robotics Introduction and Business Overview
10.7.3 Bluefrog Robotics Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.7.4 Bluefrog Robotics Commercial Entertainment Robots Products Offered
10.7.5 Bluefrog Robotics Recent Development
10.8 Modular Robotics
10.8.1 Modular Robotics Company Information
10.8.2 Modular Robotics Introduction and Business Overview
10.8.3 Modular Robotics Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.8.4 Modular Robotics Commercial Entertainment Robots Products Offered
10.8.5 Modular Robotics Recent Development
10.9 Robobuilder
10.9.1 Robobuilder Company Information
10.9.2 Robobuilder Introduction and Business Overview
10.9.3 Robobuilder Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.9.4 Robobuilder Commercial Entertainment Robots Products Offered
10.9.5 Robobuilder Recent Development
10.10 Robotis
10.10.1 Robotis Company Information
10.10.2 Robotis Introduction and Business Overview
10.10.3 Robotis Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.10.4 Robotis Commercial Entertainment Robots Products Offered
10.10.5 Robotis Recent Development
10.11 Toshiba Machines
10.11.1 Toshiba Machines Company Information
10.11.2 Toshiba Machines Introduction and Business Overview
10.11.3 Toshiba Machines Commercial Entertainment Robots Sales, Revenue and Gross Margin (2018-2023)
10.11.4 Toshiba Machines Commercial Entertainment Robots Products Offered
10.11.5 Toshiba Machines Recent Development
11 Upstream, Opportunities, Challenges, Risks and Influences Factors Analysis
11.1 Commercial Entertainment Robots Key Raw Materials
11.1.1 Key Raw Materials
11.1.2 Key Raw Materials Price
11.1.3 Raw Materials Key Suppliers
11.2 Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Commercial Entertainment Robots Industrial Chain Analysis
11.4 Commercial Entertainment Robots Market Dynamics
11.4.1 Commercial Entertainment Robots Industry Trends
11.4.2 Commercial Entertainment Robots Market Drivers
11.4.3 Commercial Entertainment Robots Market Challenges
11.4.4 Commercial Entertainment Robots Market Restraints
12 Market Strategy Analysis, Distributors
12.1 Sales Channel
12.2 Commercial Entertainment Robots Distributors
12.3 Commercial Entertainment Robots Downstream Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

Published By : QY Research

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