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Gaming Keyboards-Global Market Insights and Sales Trends 2025

Gaming Keyboards-Global Market Insights and Sales Trends 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1811473

No of Pages : 126

Synopsis
Gaming keyboards are keyboards designed for gaming, with features such as mechanical switches, RGB backlight, macro keys, and anti-ghosting.
The global Gaming Keyboards market size is expected to reach US$ 467.7 million by 2029, growing at a CAGR of 5.4% from 2023 to 2029. The market is mainly driven by the significant applications of Gaming Keyboards in various end use industries. The expanding demands from the Computer, TV, Game Machines and Other, are propelling Gaming Keyboards market. Wired, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Wireless segment is estimated at % CAGR for the next seven-year period.
Asia Pacific shows high growth potential for Gaming Keyboards market, driven by demand from China, the second largest economy with some signs of stabilising, the Gaming Keyboards market in China is forecast to reach US$ million by 2029, trailing a CAGR of % over the 2023-2029 period, while the U.S. market will reach US$ million by 2029, exhibiting a CAGR of % during the same period.
Report Objectives
This report provides market insight on the different segments, by manufacturers, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Gaming Keyboards, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Gaming Keyboards market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Gaming Keyboards market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Gaming Keyboards sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Gaming Keyboards covered in this report include Razer, Corsair, BLOODY, Logitech, RAPOO, SteelSeries, Genius, Microsoft and A4TECH, etc.
The global Gaming Keyboards market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Razer
Corsair
BLOODY
Logitech
RAPOO
SteelSeries
Genius
Microsoft
A4TECH
MADCATZ
Roccat
Cyborg R.A.T
Mionix
Duble Swallow
HP
Lenovo
Avocent
Blackweb
AZio
Corsair
ASUS
Encore
Kensington
Global Gaming Keyboards market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Gaming Keyboards market, Segment by Type:
Wired
Wireless
Global Gaming Keyboards market, by Application
Computer
TV
Game Machines
Other
Core Chapters
Chapter One: Introduces the study scope of this report, executive summary of market segments by Type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Two: Detailed analysis of Gaming Keyboards manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Three: Sales, revenue of Gaming Keyboards in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter Four: Introduces market segments by Application, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Five, Six, Seven, Eight and Nine: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter Ten: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter Eleven: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Analysis of sales channel, distributors and customers.
Chapter Thirteen: Research Findings and Conclusion.
Index
1 Gaming Keyboards Market Overview
1.1 Gaming Keyboards Product Overview
1.2 Gaming Keyboards Market Segment by Type
1.2.1 Wired
1.2.2 Wireless
1.3 Global Gaming Keyboards Market Size by Type
1.3.1 Global Gaming Keyboards Market Size Overview by Type (2018-2029)
1.3.2 Global Gaming Keyboards Historic Market Size Review by Type (2018-2023)
1.3.3 Global Gaming Keyboards Forecasted Market Size by Type (2024-2029)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Gaming Keyboards Sales Breakdown by Type (2018-2023)
1.4.2 Europe Gaming Keyboards Sales Breakdown by Type (2018-2023)
1.4.3 Asia-Pacific Gaming Keyboards Sales Breakdown by Type (2018-2023)
1.4.4 Latin America Gaming Keyboards Sales Breakdown by Type (2018-2023)
1.4.5 Middle East and Africa Gaming Keyboards Sales Breakdown by Type (2018-2023)
2 Global Gaming Keyboards Market Competition by Company
2.1 Global Top Players by Gaming Keyboards Sales (2018-2023)
2.2 Global Top Players by Gaming Keyboards Revenue (2018-2023)
2.3 Global Top Players by Gaming Keyboards Price (2018-2023)
2.4 Global Top Manufacturers Gaming Keyboards Manufacturing Base Distribution, Sales Area, Product Type
2.5 Gaming Keyboards Market Competitive Situation and Trends
2.5.1 Gaming Keyboards Market Concentration Rate (2018-2023)
2.5.2 Global 5 and 10 Largest Manufacturers by Gaming Keyboards Sales and Revenue in 2022
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Gaming Keyboards as of 2022)
2.7 Date of Key Manufacturers Enter into Gaming Keyboards Market
2.8 Key Manufacturers Gaming Keyboards Product Offered
2.9 Mergers & Acquisitions, Expansion
3 Gaming Keyboards Status and Outlook by Region
3.1 Global Gaming Keyboards Market Size and CAGR by Region: 2018 VS 2022 VS 2029
3.2 Global Gaming Keyboards Historic Market Size by Region
3.2.1 Global Gaming Keyboards Sales in Volume by Region (2018-2023)
3.2.2 Global Gaming Keyboards Sales in Value by Region (2018-2023)
3.2.3 Global Gaming Keyboards Sales (Volume & Value) Price and Gross Margin (2018-2023)
3.3 Global Gaming Keyboards Forecasted Market Size by Region
3.3.1 Global Gaming Keyboards Sales in Volume by Region (2024-2029)
3.3.2 Global Gaming Keyboards Sales in Value by Region (2024-2029)
3.3.3 Global Gaming Keyboards Sales (Volume & Value), Price and Gross Margin (2024-2029)
4 Global Gaming Keyboards by Application
4.1 Gaming Keyboards Market Segment by Application
4.1.1 Computer
4.1.2 TV
4.1.3 Game Machines
4.1.4 Other
4.2 Global Gaming Keyboards Market Size by Application
4.2.1 Global Gaming Keyboards Market Size Overview by Application (2018-2029)
4.2.2 Global Gaming Keyboards Historic Market Size Review by Application (2018-2023)
4.2.3 Global Gaming Keyboards Forecasted Market Size by Application (2024-2029)
4.3 Key Regions Market Size Segment by Application
4.3.1 North America Gaming Keyboards Sales Breakdown by Application (2018-2023)
4.3.2 Europe Gaming Keyboards Sales Breakdown by Application (2018-2023)
4.3.3 Asia-Pacific Gaming Keyboards Sales Breakdown by Application (2018-2023)
4.3.4 Latin America Gaming Keyboards Sales Breakdown by Application (2018-2023)
4.3.5 Middle East and Africa Gaming Keyboards Sales Breakdown by Application (2018-2023)
5 North America Gaming Keyboards by Country
5.1 North America Gaming Keyboards Historic Market Size by Country
5.1.1 North America Gaming Keyboards Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
5.1.2 North America Gaming Keyboards Sales in Volume by Country (2018-2023)
5.1.3 North America Gaming Keyboards Sales in Value by Country (2018-2023)
5.2 North America Gaming Keyboards Forecasted Market Size by Country
5.2.1 North America Gaming Keyboards Sales in Volume by Country (2024-2029)
5.2.2 North America Gaming Keyboards Sales in Value by Country (2024-2029)
6 Europe Gaming Keyboards by Country
6.1 Europe Gaming Keyboards Historic Market Size by Country
6.1.1 Europe Gaming Keyboards Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
6.1.2 Europe Gaming Keyboards Sales in Volume by Country (2018-2023)
6.1.3 Europe Gaming Keyboards Sales in Value by Country (2018-2023)
6.2 Europe Gaming Keyboards Forecasted Market Size by Country
6.2.1 Europe Gaming Keyboards Sales in Volume by Country (2024-2029)
6.2.2 Europe Gaming Keyboards Sales in Value by Country (2024-2029)
7 Asia-Pacific Gaming Keyboards by Region
7.1 Asia-Pacific Gaming Keyboards Historic Market Size by Region
7.1.1 Asia-Pacific Gaming Keyboards Market Size Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
7.1.2 Asia-Pacific Gaming Keyboards Sales in Volume by Region (2018-2023)
7.1.3 Asia-Pacific Gaming Keyboards Sales in Value by Region (2018-2023)
7.2 Asia-Pacific Gaming Keyboards Forecasted Market Size by Region
7.2.1 Asia-Pacific Gaming Keyboards Sales in Volume by Region (2024-2029)
7.2.2 Asia-Pacific Gaming Keyboards Sales in Value by Region (2024-2029)
8 Latin America Gaming Keyboards by Country
8.1 Latin America Gaming Keyboards Historic Market Size by Country
8.1.1 Latin America Gaming Keyboards Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
8.1.2 Latin America Gaming Keyboards Sales in Volume by Country (2018-2023)
8.1.3 Latin America Gaming Keyboards Sales in Value by Country (2018-2023)
8.2 Latin America Gaming Keyboards Forecasted Market Size by Country
8.2.1 Latin America Gaming Keyboards Sales in Volume by Country (2024-2029)
8.2.2 Latin America Gaming Keyboards Sales in Value by Country (2024-2029)
9 Middle East and Africa Gaming Keyboards by Country
9.1 Middle East and Africa Gaming Keyboards Historic Market Size by Country
9.1.1 Middle East and Africa Gaming Keyboards Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
9.1.2 Middle East and Africa Gaming Keyboards Sales in Volume by Country (2018-2023)
9.1.3 Middle East and Africa Gaming Keyboards Sales in Value by Country (2018-2023)
9.2 Middle East and Africa Gaming Keyboards Forecasted Market Size by Country
9.2.1 Middle East and Africa Gaming Keyboards Sales in Volume by Country (2024-2029)
9.2.2 Middle East and Africa Gaming Keyboards Sales in Value by Country (2024-2029)
10 Company Profiles
10.1 Razer
10.1.1 Razer Company Information
10.1.2 Razer Introduction and Business Overview
10.1.3 Razer Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.1.4 Razer Gaming Keyboards Products Offered
10.1.5 Razer Recent Development
10.2 Corsair
10.2.1 Corsair Company Information
10.2.2 Corsair Introduction and Business Overview
10.2.3 Corsair Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.2.4 Corsair Gaming Keyboards Products Offered
10.2.5 Corsair Recent Development
10.3 BLOODY
10.3.1 BLOODY Company Information
10.3.2 BLOODY Introduction and Business Overview
10.3.3 BLOODY Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.3.4 BLOODY Gaming Keyboards Products Offered
10.3.5 BLOODY Recent Development
10.4 Logitech
10.4.1 Logitech Company Information
10.4.2 Logitech Introduction and Business Overview
10.4.3 Logitech Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.4.4 Logitech Gaming Keyboards Products Offered
10.4.5 Logitech Recent Development
10.5 RAPOO
10.5.1 RAPOO Company Information
10.5.2 RAPOO Introduction and Business Overview
10.5.3 RAPOO Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.5.4 RAPOO Gaming Keyboards Products Offered
10.5.5 RAPOO Recent Development
10.6 SteelSeries
10.6.1 SteelSeries Company Information
10.6.2 SteelSeries Introduction and Business Overview
10.6.3 SteelSeries Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.6.4 SteelSeries Gaming Keyboards Products Offered
10.6.5 SteelSeries Recent Development
10.7 Genius
10.7.1 Genius Company Information
10.7.2 Genius Introduction and Business Overview
10.7.3 Genius Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.7.4 Genius Gaming Keyboards Products Offered
10.7.5 Genius Recent Development
10.8 Microsoft
10.8.1 Microsoft Company Information
10.8.2 Microsoft Introduction and Business Overview
10.8.3 Microsoft Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.8.4 Microsoft Gaming Keyboards Products Offered
10.8.5 Microsoft Recent Development
10.9 A4TECH
10.9.1 A4TECH Company Information
10.9.2 A4TECH Introduction and Business Overview
10.9.3 A4TECH Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.9.4 A4TECH Gaming Keyboards Products Offered
10.9.5 A4TECH Recent Development
10.10 MADCATZ
10.10.1 MADCATZ Company Information
10.10.2 MADCATZ Introduction and Business Overview
10.10.3 MADCATZ Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.10.4 MADCATZ Gaming Keyboards Products Offered
10.10.5 MADCATZ Recent Development
10.11 Roccat
10.11.1 Roccat Company Information
10.11.2 Roccat Introduction and Business Overview
10.11.3 Roccat Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.11.4 Roccat Gaming Keyboards Products Offered
10.11.5 Roccat Recent Development
10.12 Cyborg R.A.T
10.12.1 Cyborg R.A.T Company Information
10.12.2 Cyborg R.A.T Introduction and Business Overview
10.12.3 Cyborg R.A.T Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.12.4 Cyborg R.A.T Gaming Keyboards Products Offered
10.12.5 Cyborg R.A.T Recent Development
10.13 Mionix
10.13.1 Mionix Company Information
10.13.2 Mionix Introduction and Business Overview
10.13.3 Mionix Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.13.4 Mionix Gaming Keyboards Products Offered
10.13.5 Mionix Recent Development
10.14 Duble Swallow
10.14.1 Duble Swallow Company Information
10.14.2 Duble Swallow Introduction and Business Overview
10.14.3 Duble Swallow Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.14.4 Duble Swallow Gaming Keyboards Products Offered
10.14.5 Duble Swallow Recent Development
10.15 HP
10.15.1 HP Company Information
10.15.2 HP Introduction and Business Overview
10.15.3 HP Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.15.4 HP Gaming Keyboards Products Offered
10.15.5 HP Recent Development
10.16 Lenovo
10.16.1 Lenovo Company Information
10.16.2 Lenovo Introduction and Business Overview
10.16.3 Lenovo Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.16.4 Lenovo Gaming Keyboards Products Offered
10.16.5 Lenovo Recent Development
10.17 Avocent
10.17.1 Avocent Company Information
10.17.2 Avocent Introduction and Business Overview
10.17.3 Avocent Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.17.4 Avocent Gaming Keyboards Products Offered
10.17.5 Avocent Recent Development
10.18 Blackweb
10.18.1 Blackweb Company Information
10.18.2 Blackweb Introduction and Business Overview
10.18.3 Blackweb Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.18.4 Blackweb Gaming Keyboards Products Offered
10.18.5 Blackweb Recent Development
10.19 AZio
10.19.1 AZio Company Information
10.19.2 AZio Introduction and Business Overview
10.19.3 AZio Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.19.4 AZio Gaming Keyboards Products Offered
10.19.5 AZio Recent Development
10.20 Corsair
10.20.1 Corsair Company Information
10.20.2 Corsair Introduction and Business Overview
10.20.3 Corsair Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.20.4 Corsair Gaming Keyboards Products Offered
10.20.5 Corsair Recent Development
10.21 ASUS
10.21.1 ASUS Company Information
10.21.2 ASUS Introduction and Business Overview
10.21.3 ASUS Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.21.4 ASUS Gaming Keyboards Products Offered
10.21.5 ASUS Recent Development
10.22 Encore
10.22.1 Encore Company Information
10.22.2 Encore Introduction and Business Overview
10.22.3 Encore Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.22.4 Encore Gaming Keyboards Products Offered
10.22.5 Encore Recent Development
10.23 Kensington
10.23.1 Kensington Company Information
10.23.2 Kensington Introduction and Business Overview
10.23.3 Kensington Gaming Keyboards Sales, Revenue and Gross Margin (2018-2023)
10.23.4 Kensington Gaming Keyboards Products Offered
10.23.5 Kensington Recent Development
11 Upstream, Opportunities, Challenges, Risks and Influences Factors Analysis
11.1 Gaming Keyboards Key Raw Materials
11.1.1 Key Raw Materials
11.1.2 Key Raw Materials Price
11.1.3 Raw Materials Key Suppliers
11.2 Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Gaming Keyboards Industrial Chain Analysis
11.4 Gaming Keyboards Market Dynamics
11.4.1 Gaming Keyboards Industry Trends
11.4.2 Gaming Keyboards Market Drivers
11.4.3 Gaming Keyboards Market Challenges
11.4.4 Gaming Keyboards Market Restraints
12 Market Strategy Analysis, Distributors
12.1 Sales Channel
12.2 Gaming Keyboards Distributors
12.3 Gaming Keyboards Downstream Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

Published By : QY Research

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