Index
1 Augmented and Virtual Reality Handheld Device Market Overview
1.1 Product Overview and Scope of Augmented and Virtual Reality Handheld Device
1.2 Augmented and Virtual Reality Handheld Device Segment by Type
1.2.1 Global Augmented and Virtual Reality Handheld Device Market Value Comparison by Type (2024-2030)
1.2.2 AR Technology
1.2.3 VR Technology
1.3 Augmented and Virtual Reality Handheld Device Segment by Application
1.3.1 Global Augmented and Virtual Reality Handheld Device Market Value by Application: (2024-2030)
1.3.2 Gaming
1.3.3 Medical
1.4 Global Augmented and Virtual Reality Handheld Device Market Size Estimates and Forecasts
1.4.1 Global Augmented and Virtual Reality Handheld Device Revenue 2019-2030
1.4.2 Global Augmented and Virtual Reality Handheld Device Sales 2019-2030
1.4.3 Global Augmented and Virtual Reality Handheld Device Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Augmented and Virtual Reality Handheld Device Market Competition by Manufacturers
2.1 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Manufacturers (2019-2024)
2.2 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Augmented and Virtual Reality Handheld Device Average Price by Manufacturers (2019-2024)
2.4 Global Augmented and Virtual Reality Handheld Device Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Augmented and Virtual Reality Handheld Device, Product Type & Application
2.7 Augmented and Virtual Reality Handheld Device Market Competitive Situation and Trends
2.7.1 Augmented and Virtual Reality Handheld Device Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Augmented and Virtual Reality Handheld Device Players Market Share by Revenue
2.7.3 Global Augmented and Virtual Reality Handheld Device Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Augmented and Virtual Reality Handheld Device Retrospective Market Scenario by Region
3.1 Global Augmented and Virtual Reality Handheld Device Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Augmented and Virtual Reality Handheld Device Global Augmented and Virtual Reality Handheld Device Sales by Region: 2019-2030
3.2.1 Global Augmented and Virtual Reality Handheld Device Sales by Region: 2019-2024
3.2.2 Global Augmented and Virtual Reality Handheld Device Sales by Region: 2025-2030
3.3 Global Augmented and Virtual Reality Handheld Device Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2019-2030
3.3.1 Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2019-2024
3.3.2 Global Augmented and Virtual Reality Handheld Device Revenue by Region: 2025-2030
3.4 North America Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.4.1 North America Augmented and Virtual Reality Handheld Device Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Augmented and Virtual Reality Handheld Device Sales by Country (2019-2030)
3.4.3 North America Augmented and Virtual Reality Handheld Device Revenue by Country (2019-2030)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.5.1 Europe Augmented and Virtual Reality Handheld Device Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Augmented and Virtual Reality Handheld Device Sales by Country (2019-2030)
3.5.3 Europe Augmented and Virtual Reality Handheld Device Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.6.1 Asia Pacific Augmented and Virtual Reality Handheld Device Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Augmented and Virtual Reality Handheld Device Sales by Country (2019-2030)
3.6.3 Asia Pacific Augmented and Virtual Reality Handheld Device Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.7.1 Latin America Augmented and Virtual Reality Handheld Device Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Augmented and Virtual Reality Handheld Device Sales by Country (2019-2030)
3.7.3 Latin America Augmented and Virtual Reality Handheld Device Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Augmented and Virtual Reality Handheld Device Market Facts & Figures by Country
3.8.1 Middle East and Africa Augmented and Virtual Reality Handheld Device Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Augmented and Virtual Reality Handheld Device Sales by Country (2019-2030)
3.8.3 Middle East and Africa Augmented and Virtual Reality Handheld Device Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Augmented and Virtual Reality Handheld Device Sales by Type (2019-2030)
4.1.1 Global Augmented and Virtual Reality Handheld Device Sales by Type (2019-2024)
4.1.2 Global Augmented and Virtual Reality Handheld Device Sales by Type (2025-2030)
4.1.3 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Type (2019-2030)
4.2 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2019-2030)
4.2.1 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2019-2024)
4.2.2 Global Augmented and Virtual Reality Handheld Device Revenue by Type (2025-2030)
4.2.3 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Type (2019-2030)
4.3 Global Augmented and Virtual Reality Handheld Device Price by Type (2019-2030)
5 Segment by Application
5.1 Global Augmented and Virtual Reality Handheld Device Sales by Application (2019-2030)
5.1.1 Global Augmented and Virtual Reality Handheld Device Sales by Application (2019-2024)
5.1.2 Global Augmented and Virtual Reality Handheld Device Sales by Application (2025-2030)
5.1.3 Global Augmented and Virtual Reality Handheld Device Sales Market Share by Application (2019-2030)
5.2 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2019-2030)
5.2.1 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2019-2024)
5.2.2 Global Augmented and Virtual Reality Handheld Device Revenue by Application (2025-2030)
5.2.3 Global Augmented and Virtual Reality Handheld Device Revenue Market Share by Application (2019-2030)
5.3 Global Augmented and Virtual Reality Handheld Device Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Google
6.1.1 Google Corporation Information
6.1.2 Google Description and Business Overview
6.1.3 Google Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Google Augmented and Virtual Reality Handheld Device Product Portfolio
6.1.5 Google Recent Developments/Updates
6.2 Microsoft
6.2.1 Microsoft Corporation Information
6.2.2 Microsoft Description and Business Overview
6.2.3 Microsoft Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Microsoft Augmented and Virtual Reality Handheld Device Product Portfolio
6.2.5 Microsoft Recent Developments/Updates
6.3 Facebook
6.3.1 Facebook Corporation Information
6.3.2 Facebook Description and Business Overview
6.3.3 Facebook Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Facebook Augmented and Virtual Reality Handheld Device Product Portfolio
6.3.5 Facebook Recent Developments/Updates
6.4 Sony
6.4.1 Sony Corporation Information
6.4.2 Sony Description and Business Overview
6.4.3 Sony Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Sony Augmented and Virtual Reality Handheld Device Product Portfolio
6.4.5 Sony Recent Developments/Updates
6.5 Samsung Electronics
6.5.1 Samsung Electronics Corporation Information
6.5.2 Samsung Electronics Description and Business Overview
6.5.3 Samsung Electronics Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.5.4 Samsung Electronics Augmented and Virtual Reality Handheld Device Product Portfolio
6.5.5 Samsung Electronics Recent Developments/Updates
6.6 HTC
6.6.1 HTC Corporation Information
6.6.2 HTC Description and Business Overview
6.6.3 HTC Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.6.4 HTC Augmented and Virtual Reality Handheld Device Product Portfolio
6.6.5 HTC Recent Developments/Updates
6.7 PTC
6.6.1 PTC Corporation Information
6.6.2 PTC Description and Business Overview
6.6.3 PTC Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.4.4 PTC Augmented and Virtual Reality Handheld Device Product Portfolio
6.7.5 PTC Recent Developments/Updates
6.8 Magic Leap
6.8.1 Magic Leap Corporation Information
6.8.2 Magic Leap Description and Business Overview
6.8.3 Magic Leap Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Magic Leap Augmented and Virtual Reality Handheld Device Product Portfolio
6.8.5 Magic Leap Recent Developments/Updates
6.9 Osterhout Design Group
6.9.1 Osterhout Design Group Corporation Information
6.9.2 Osterhout Design Group Description and Business Overview
6.9.3 Osterhout Design Group Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Osterhout Design Group Augmented and Virtual Reality Handheld Device Product Portfolio
6.9.5 Osterhout Design Group Recent Developments/Updates
6.10 Daqri
6.10.1 Daqri Corporation Information
6.10.2 Daqri Description and Business Overview
6.10.3 Daqri Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.10.4 Daqri Augmented and Virtual Reality Handheld Device Product Portfolio
6.10.5 Daqri Recent Developments/Updates
6.11 Blippar
6.11.1 Blippar Corporation Information
6.11.2 Blippar Augmented and Virtual Reality Handheld Device Description and Business Overview
6.11.3 Blippar Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Blippar Augmented and Virtual Reality Handheld Device Product Portfolio
6.11.5 Blippar Recent Developments/Updates
6.12 Upskill
6.12.1 Upskill Corporation Information
6.12.2 Upskill Augmented and Virtual Reality Handheld Device Description and Business Overview
6.12.3 Upskill Augmented and Virtual Reality Handheld Device Sales, Revenue and Gross Margin (2019-2024)
6.12.4 Upskill Augmented and Virtual Reality Handheld Device Product Portfolio
6.12.5 Upskill Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Augmented and Virtual Reality Handheld Device Industry Chain Analysis
7.2 Augmented and Virtual Reality Handheld Device Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Augmented and Virtual Reality Handheld Device Production Mode & Process
7.4 Augmented and Virtual Reality Handheld Device Sales and Marketing
7.4.1 Augmented and Virtual Reality Handheld Device Sales Channels
7.4.2 Augmented and Virtual Reality Handheld Device Distributors
7.5 Augmented and Virtual Reality Handheld Device Customers
8 Augmented and Virtual Reality Handheld Device Market Dynamics
8.1 Augmented and Virtual Reality Handheld Device Industry Trends
8.2 Augmented and Virtual Reality Handheld Device Market Drivers
8.3 Augmented and Virtual Reality Handheld Device Market Challenges
8.4 Augmented and Virtual Reality Handheld Device Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer