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Global Business Headsets Market Research Report 2024

Global Business Headsets Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1554778

No of Pages : 100

Synopsis
Business Headsets are mainly used in office scenarios,Including UC (Unified Communications) and MS (Microsoft),UC and MS headsets are almost identical with SLIGHT differences. UC stands for Unified Communications and will work on just about any program on your computer with USB. Choosing the MS variant is optimized for Microsoft, so programs like Microsoft Teams and Skype For Business will always default to the MS headset first to cause less IT support work.
The global Business Headsets market was valued at US$ 1213 million in 2023 and is anticipated to reach US$ 2370.6 million by 2030, witnessing a CAGR of 10.6% during the forecast period 2024-2030.
North American market for Business Headsets is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Business Headsets is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global manufacturers of Business Headsets include Plantronics, GN(Jabra), Sennheiser, Microsoft, VXI, Logitech, ClearOne, Audio-Technica and Bose Corporation, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Business Headsets, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Business Headsets.
Report Scope
The Business Headsets market size, estimations, and forecasts are provided in terms of output/shipments (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Business Headsets market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Business Headsets manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, production, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Plantronics
GN(Jabra)
Sennheiser
Microsoft
VXI
Logitech
ClearOne
Audio-Technica
Bose Corporation
Dell
Koss Corporation
Segment by Type
USB Series Corded Headset
Bluetooth Headsets
Segment by Application
Financial
Retail
Others
Production by Region
North America
Europe
China
Japan
South Korea
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
China Taiwan
Southeast Asia
India
Latin America, Middle East & Africa
Mexico
Brazil
Turkey
GCC Countries
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Business Headsets manufacturers competitive landscape, price, production and value market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Production/output, value of Business Headsets by region/country. It provides a quantitative analysis of the market size and development potential of each region in the next six years.
Chapter 4: Consumption of Business Headsets in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and production of each country in the world.
Chapter 5: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 6: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 7: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product production/output, value, price, gross margin, product introduction, recent development, etc.
Chapter 8: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 9: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 10: The main points and conclusions of the report.
Index
1 Business Headsets Market Overview
1.1 Product Definition
1.2 Business Headsets Segment by Type
1.2.1 Global Business Headsets Market Value Growth Rate Analysis by Type 2023 VS 2030
1.2.2 USB Series Corded Headset
1.2.3 Bluetooth Headsets
1.3 Business Headsets Segment by Application
1.3.1 Global Business Headsets Market Value Growth Rate Analysis by Application: 2023 VS 2030
1.3.2 Financial
1.3.3 Retail
1.3.4 Others
1.4 Global Market Growth Prospects
1.4.1 Global Business Headsets Production Value Estimates and Forecasts (2019-2030)
1.4.2 Global Business Headsets Production Capacity Estimates and Forecasts (2019-2030)
1.4.3 Global Business Headsets Production Estimates and Forecasts (2019-2030)
1.4.4 Global Business Headsets Market Average Price Estimates and Forecasts (2019-2030)
1.5 Assumptions and Limitations
2 Market Competition by Manufacturers
2.1 Global Business Headsets Production Market Share by Manufacturers (2019-2024)
2.2 Global Business Headsets Production Value Market Share by Manufacturers (2019-2024)
2.3 Global Key Players of Business Headsets, Industry Ranking, 2022 VS 2023 VS 2024
2.4 Global Business Headsets Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.5 Global Business Headsets Average Price by Manufacturers (2019-2024)
2.6 Global Key Manufacturers of Business Headsets, Manufacturing Base Distribution and Headquarters
2.7 Global Key Manufacturers of Business Headsets, Product Offered and Application
2.8 Global Key Manufacturers of Business Headsets, Date of Enter into This Industry
2.9 Business Headsets Market Competitive Situation and Trends
2.9.1 Business Headsets Market Concentration Rate
2.9.2 Global 5 and 10 Largest Business Headsets Players Market Share by Revenue
2.10 Mergers & Acquisitions, Expansion
3 Business Headsets Production by Region
3.1 Global Business Headsets Production Value Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.2 Global Business Headsets Production Value by Region (2019-2030)
3.2.1 Global Business Headsets Production Value Market Share by Region (2019-2024)
3.2.2 Global Forecasted Production Value of Business Headsets by Region (2025-2030)
3.3 Global Business Headsets Production Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
3.4 Global Business Headsets Production by Region (2019-2030)
3.4.1 Global Business Headsets Production Market Share by Region (2019-2024)
3.4.2 Global Forecasted Production of Business Headsets by Region (2025-2030)
3.5 Global Business Headsets Market Price Analysis by Region (2019-2024)
3.6 Global Business Headsets Production and Value, Year-over-Year Growth
3.6.1 North America Business Headsets Production Value Estimates and Forecasts (2019-2030)
3.6.2 Europe Business Headsets Production Value Estimates and Forecasts (2019-2030)
3.6.3 China Business Headsets Production Value Estimates and Forecasts (2019-2030)
3.6.4 Japan Business Headsets Production Value Estimates and Forecasts (2019-2030)
3.6.5 South Korea Business Headsets Production Value Estimates and Forecasts (2019-2030)
4 Business Headsets Consumption by Region
4.1 Global Business Headsets Consumption Estimates and Forecasts by Region: 2019 VS 2023 VS 2030
4.2 Global Business Headsets Consumption by Region (2019-2030)
4.2.1 Global Business Headsets Consumption by Region (2019-2024)
4.2.2 Global Business Headsets Forecasted Consumption by Region (2025-2030)
4.3 North America
4.3.1 North America Business Headsets Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.3.2 North America Business Headsets Consumption by Country (2019-2030)
4.3.3 U.S.
4.3.4 Canada
4.4 Europe
4.4.1 Europe Business Headsets Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.4.2 Europe Business Headsets Consumption by Country (2019-2030)
4.4.3 Germany
4.4.4 France
4.4.5 U.K.
4.4.6 Italy
4.4.7 Russia
4.5 Asia Pacific
4.5.1 Asia Pacific Business Headsets Consumption Growth Rate by Region: 2019 VS 2023 VS 2030
4.5.2 Asia Pacific Business Headsets Consumption by Region (2019-2030)
4.5.3 China
4.5.4 Japan
4.5.5 South Korea
4.5.6 China Taiwan
4.5.7 Southeast Asia
4.5.8 India
4.6 Latin America, Middle East & Africa
4.6.1 Latin America, Middle East & Africa Business Headsets Consumption Growth Rate by Country: 2019 VS 2023 VS 2030
4.6.2 Latin America, Middle East & Africa Business Headsets Consumption by Country (2019-2030)
4.6.3 Mexico
4.6.4 Brazil
4.6.5 Turkey
5 Segment by Type
5.1 Global Business Headsets Production by Type (2019-2030)
5.1.1 Global Business Headsets Production by Type (2019-2024)
5.1.2 Global Business Headsets Production by Type (2025-2030)
5.1.3 Global Business Headsets Production Market Share by Type (2019-2030)
5.2 Global Business Headsets Production Value by Type (2019-2030)
5.2.1 Global Business Headsets Production Value by Type (2019-2024)
5.2.2 Global Business Headsets Production Value by Type (2025-2030)
5.2.3 Global Business Headsets Production Value Market Share by Type (2019-2030)
5.3 Global Business Headsets Price by Type (2019-2030)
6 Segment by Application
6.1 Global Business Headsets Production by Application (2019-2030)
6.1.1 Global Business Headsets Production by Application (2019-2024)
6.1.2 Global Business Headsets Production by Application (2025-2030)
6.1.3 Global Business Headsets Production Market Share by Application (2019-2030)
6.2 Global Business Headsets Production Value by Application (2019-2030)
6.2.1 Global Business Headsets Production Value by Application (2019-2024)
6.2.2 Global Business Headsets Production Value by Application (2025-2030)
6.2.3 Global Business Headsets Production Value Market Share by Application (2019-2030)
6.3 Global Business Headsets Price by Application (2019-2030)
7 Key Companies Profiled
7.1 Plantronics
7.1.1 Plantronics Business Headsets Corporation Information
7.1.2 Plantronics Business Headsets Product Portfolio
7.1.3 Plantronics Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.1.4 Plantronics Main Business and Markets Served
7.1.5 Plantronics Recent Developments/Updates
7.2 GN(Jabra)
7.2.1 GN(Jabra) Business Headsets Corporation Information
7.2.2 GN(Jabra) Business Headsets Product Portfolio
7.2.3 GN(Jabra) Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.2.4 GN(Jabra) Main Business and Markets Served
7.2.5 GN(Jabra) Recent Developments/Updates
7.3 Sennheiser
7.3.1 Sennheiser Business Headsets Corporation Information
7.3.2 Sennheiser Business Headsets Product Portfolio
7.3.3 Sennheiser Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.3.4 Sennheiser Main Business and Markets Served
7.3.5 Sennheiser Recent Developments/Updates
7.4 Microsoft
7.4.1 Microsoft Business Headsets Corporation Information
7.4.2 Microsoft Business Headsets Product Portfolio
7.4.3 Microsoft Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.4.4 Microsoft Main Business and Markets Served
7.4.5 Microsoft Recent Developments/Updates
7.5 VXI
7.5.1 VXI Business Headsets Corporation Information
7.5.2 VXI Business Headsets Product Portfolio
7.5.3 VXI Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.5.4 VXI Main Business and Markets Served
7.5.5 VXI Recent Developments/Updates
7.6 Logitech
7.6.1 Logitech Business Headsets Corporation Information
7.6.2 Logitech Business Headsets Product Portfolio
7.6.3 Logitech Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.6.4 Logitech Main Business and Markets Served
7.6.5 Logitech Recent Developments/Updates
7.7 ClearOne
7.7.1 ClearOne Business Headsets Corporation Information
7.7.2 ClearOne Business Headsets Product Portfolio
7.7.3 ClearOne Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.7.4 ClearOne Main Business and Markets Served
7.7.5 ClearOne Recent Developments/Updates
7.8 Audio-Technica
7.8.1 Audio-Technica Business Headsets Corporation Information
7.8.2 Audio-Technica Business Headsets Product Portfolio
7.8.3 Audio-Technica Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.8.4 Audio-Technica Main Business and Markets Served
7.7.5 Audio-Technica Recent Developments/Updates
7.9 Bose Corporation
7.9.1 Bose Corporation Business Headsets Corporation Information
7.9.2 Bose Corporation Business Headsets Product Portfolio
7.9.3 Bose Corporation Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.9.4 Bose Corporation Main Business and Markets Served
7.9.5 Bose Corporation Recent Developments/Updates
7.10 Dell
7.10.1 Dell Business Headsets Corporation Information
7.10.2 Dell Business Headsets Product Portfolio
7.10.3 Dell Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.10.4 Dell Main Business and Markets Served
7.10.5 Dell Recent Developments/Updates
7.11 Koss Corporation
7.11.1 Koss Corporation Business Headsets Corporation Information
7.11.2 Koss Corporation Business Headsets Product Portfolio
7.11.3 Koss Corporation Business Headsets Production, Value, Price and Gross Margin (2019-2024)
7.11.4 Koss Corporation Main Business and Markets Served
7.11.5 Koss Corporation Recent Developments/Updates
8 Industry Chain and Sales Channels Analysis
8.1 Business Headsets Industry Chain Analysis
8.2 Business Headsets Key Raw Materials
8.2.1 Key Raw Materials
8.2.2 Raw Materials Key Suppliers
8.3 Business Headsets Production Mode & Process
8.4 Business Headsets Sales and Marketing
8.4.1 Business Headsets Sales Channels
8.4.2 Business Headsets Distributors
8.5 Business Headsets Customers
9 Business Headsets Market Dynamics
9.1 Business Headsets Industry Trends
9.2 Business Headsets Market Drivers
9.3 Business Headsets Market Challenges
9.4 Business Headsets Market Restraints
10 Research Finding and Conclusion
11 Methodology and Data Source
11.1 Methodology/Research Approach
11.1.1 Research Programs/Design
11.1.2 Market Size Estimation
11.1.3 Market Breakdown and Data Triangulation
11.2 Data Source
11.2.1 Secondary Sources
11.2.2 Primary Sources
11.3 Author List
11.4 Disclaimer

Published By : QY Research

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