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Global End User Computing (EUC) Market Research Report 2024

Global End User Computing (EUC) Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1890553

No of Pages : 107

Synopsis
End-user computing (EUC) refers to systems in which non-programmers can create working applications. EUC is a group of approaches to computing that aim to better integrate end users into the computing environment.
The global End User Computing (EUC) market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for End User Computing (EUC) is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for End User Computing (EUC) is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for End User Computing (EUC) in Optimization Services is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of End User Computing (EUC) include Cloud Jumper, GreenPages, VMware, Mindtree, SITA, Mainline, Sirius, SynchroNet and Tech Mahindra, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for End User Computing (EUC), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding End User Computing (EUC).
Report Scope
The End User Computing (EUC) market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global End User Computing (EUC) market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the End User Computing (EUC) companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Cloud Jumper
GreenPages
VMware
Mindtree
SITA
Mainline
Sirius
SynchroNet
Tech Mahindra
Synerscope
Data Integrity
Connection
Proactive Network Management Corporation
CDW
AWS
Datacom
Redpalm
WBM
Matrix Integration
VSEM Technology
IGEL
IGX Global
Segment by Type
Business Rules
Analytics
Scripts
Bots
Configuration
Skins
MODS
Visual Programming
Fifth Generation Language
Artificial Intelligence
Segment by Application
Optimization Services
Managed Services
Technical Support Service
IT and Telecommunications
Banking Financial Services & Insurance(BFSI)
Education
Health Care
Government
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of End User Computing (EUC) companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global End User Computing (EUC) Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Business Rules
1.2.3 Analytics
1.2.4 Scripts
1.2.5 Bots
1.2.6 Configuration
1.2.7 Skins
1.2.8 MODS
1.2.9 Visual Programming
1.2.10 Fifth Generation Language
1.2.11 Artificial Intelligence
1.3 Market by Application
1.3.1 Global End User Computing (EUC) Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Optimization Services
1.3.3 Managed Services
1.3.4 Technical Support Service
1.3.5 IT and Telecommunications
1.3.6 Banking Financial Services & Insurance(BFSI)
1.3.7 Education
1.3.8 Health Care
1.3.9 Government
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global End User Computing (EUC) Market Perspective (2019-2030)
2.2 End User Computing (EUC) Growth Trends by Region
2.2.1 Global End User Computing (EUC) Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 End User Computing (EUC) Historic Market Size by Region (2019-2024)
2.2.3 End User Computing (EUC) Forecasted Market Size by Region (2025-2030)
2.3 End User Computing (EUC) Market Dynamics
2.3.1 End User Computing (EUC) Industry Trends
2.3.2 End User Computing (EUC) Market Drivers
2.3.3 End User Computing (EUC) Market Challenges
2.3.4 End User Computing (EUC) Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top End User Computing (EUC) Players by Revenue
3.1.1 Global Top End User Computing (EUC) Players by Revenue (2019-2024)
3.1.2 Global End User Computing (EUC) Revenue Market Share by Players (2019-2024)
3.2 Global End User Computing (EUC) Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by End User Computing (EUC) Revenue
3.4 Global End User Computing (EUC) Market Concentration Ratio
3.4.1 Global End User Computing (EUC) Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by End User Computing (EUC) Revenue in 2023
3.5 End User Computing (EUC) Key Players Head office and Area Served
3.6 Key Players End User Computing (EUC) Product Solution and Service
3.7 Date of Enter into End User Computing (EUC) Market
3.8 Mergers & Acquisitions, Expansion Plans
4 End User Computing (EUC) Breakdown Data by Type
4.1 Global End User Computing (EUC) Historic Market Size by Type (2019-2024)
4.2 Global End User Computing (EUC) Forecasted Market Size by Type (2025-2030)
5 End User Computing (EUC) Breakdown Data by Application
5.1 Global End User Computing (EUC) Historic Market Size by Application (2019-2024)
5.2 Global End User Computing (EUC) Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America End User Computing (EUC) Market Size (2019-2030)
6.2 North America End User Computing (EUC) Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America End User Computing (EUC) Market Size by Country (2019-2024)
6.4 North America End User Computing (EUC) Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe End User Computing (EUC) Market Size (2019-2030)
7.2 Europe End User Computing (EUC) Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe End User Computing (EUC) Market Size by Country (2019-2024)
7.4 Europe End User Computing (EUC) Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific End User Computing (EUC) Market Size (2019-2030)
8.2 Asia-Pacific End User Computing (EUC) Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific End User Computing (EUC) Market Size by Region (2019-2024)
8.4 Asia-Pacific End User Computing (EUC) Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America End User Computing (EUC) Market Size (2019-2030)
9.2 Latin America End User Computing (EUC) Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America End User Computing (EUC) Market Size by Country (2019-2024)
9.4 Latin America End User Computing (EUC) Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa End User Computing (EUC) Market Size (2019-2030)
10.2 Middle East & Africa End User Computing (EUC) Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa End User Computing (EUC) Market Size by Country (2019-2024)
10.4 Middle East & Africa End User Computing (EUC) Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Cloud Jumper
11.1.1 Cloud Jumper Company Detail
11.1.2 Cloud Jumper Business Overview
11.1.3 Cloud Jumper End User Computing (EUC) Introduction
11.1.4 Cloud Jumper Revenue in End User Computing (EUC) Business (2019-2024)
11.1.5 Cloud Jumper Recent Development
11.2 GreenPages
11.2.1 GreenPages Company Detail
11.2.2 GreenPages Business Overview
11.2.3 GreenPages End User Computing (EUC) Introduction
11.2.4 GreenPages Revenue in End User Computing (EUC) Business (2019-2024)
11.2.5 GreenPages Recent Development
11.3 VMware
11.3.1 VMware Company Detail
11.3.2 VMware Business Overview
11.3.3 VMware End User Computing (EUC) Introduction
11.3.4 VMware Revenue in End User Computing (EUC) Business (2019-2024)
11.3.5 VMware Recent Development
11.4 Mindtree
11.4.1 Mindtree Company Detail
11.4.2 Mindtree Business Overview
11.4.3 Mindtree End User Computing (EUC) Introduction
11.4.4 Mindtree Revenue in End User Computing (EUC) Business (2019-2024)
11.4.5 Mindtree Recent Development
11.5 SITA
11.5.1 SITA Company Detail
11.5.2 SITA Business Overview
11.5.3 SITA End User Computing (EUC) Introduction
11.5.4 SITA Revenue in End User Computing (EUC) Business (2019-2024)
11.5.5 SITA Recent Development
11.6 Mainline
11.6.1 Mainline Company Detail
11.6.2 Mainline Business Overview
11.6.3 Mainline End User Computing (EUC) Introduction
11.6.4 Mainline Revenue in End User Computing (EUC) Business (2019-2024)
11.6.5 Mainline Recent Development
11.7 Sirius
11.7.1 Sirius Company Detail
11.7.2 Sirius Business Overview
11.7.3 Sirius End User Computing (EUC) Introduction
11.7.4 Sirius Revenue in End User Computing (EUC) Business (2019-2024)
11.7.5 Sirius Recent Development
11.8 SynchroNet
11.8.1 SynchroNet Company Detail
11.8.2 SynchroNet Business Overview
11.8.3 SynchroNet End User Computing (EUC) Introduction
11.8.4 SynchroNet Revenue in End User Computing (EUC) Business (2019-2024)
11.8.5 SynchroNet Recent Development
11.9 Tech Mahindra
11.9.1 Tech Mahindra Company Detail
11.9.2 Tech Mahindra Business Overview
11.9.3 Tech Mahindra End User Computing (EUC) Introduction
11.9.4 Tech Mahindra Revenue in End User Computing (EUC) Business (2019-2024)
11.9.5 Tech Mahindra Recent Development
11.10 Synerscope
11.10.1 Synerscope Company Detail
11.10.2 Synerscope Business Overview
11.10.3 Synerscope End User Computing (EUC) Introduction
11.10.4 Synerscope Revenue in End User Computing (EUC) Business (2019-2024)
11.10.5 Synerscope Recent Development
11.11 Data Integrity
11.11.1 Data Integrity Company Detail
11.11.2 Data Integrity Business Overview
11.11.3 Data Integrity End User Computing (EUC) Introduction
11.11.4 Data Integrity Revenue in End User Computing (EUC) Business (2019-2024)
11.11.5 Data Integrity Recent Development
11.12 Connection
11.12.1 Connection Company Detail
11.12.2 Connection Business Overview
11.12.3 Connection End User Computing (EUC) Introduction
11.12.4 Connection Revenue in End User Computing (EUC) Business (2019-2024)
11.12.5 Connection Recent Development
11.13 Proactive Network Management Corporation
11.13.1 Proactive Network Management Corporation Company Detail
11.13.2 Proactive Network Management Corporation Business Overview
11.13.3 Proactive Network Management Corporation End User Computing (EUC) Introduction
11.13.4 Proactive Network Management Corporation Revenue in End User Computing (EUC) Business (2019-2024)
11.13.5 Proactive Network Management Corporation Recent Development
11.14 CDW
11.14.1 CDW Company Detail
11.14.2 CDW Business Overview
11.14.3 CDW End User Computing (EUC) Introduction
11.14.4 CDW Revenue in End User Computing (EUC) Business (2019-2024)
11.14.5 CDW Recent Development
11.15 AWS
11.15.1 AWS Company Detail
11.15.2 AWS Business Overview
11.15.3 AWS End User Computing (EUC) Introduction
11.15.4 AWS Revenue in End User Computing (EUC) Business (2019-2024)
11.15.5 AWS Recent Development
11.16 Datacom
11.16.1 Datacom Company Detail
11.16.2 Datacom Business Overview
11.16.3 Datacom End User Computing (EUC) Introduction
11.16.4 Datacom Revenue in End User Computing (EUC) Business (2019-2024)
11.16.5 Datacom Recent Development
11.17 Redpalm
11.17.1 Redpalm Company Detail
11.17.2 Redpalm Business Overview
11.17.3 Redpalm End User Computing (EUC) Introduction
11.17.4 Redpalm Revenue in End User Computing (EUC) Business (2019-2024)
11.17.5 Redpalm Recent Development
11.18 WBM
11.18.1 WBM Company Detail
11.18.2 WBM Business Overview
11.18.3 WBM End User Computing (EUC) Introduction
11.18.4 WBM Revenue in End User Computing (EUC) Business (2019-2024)
11.18.5 WBM Recent Development
11.19 Matrix Integration
11.19.1 Matrix Integration Company Detail
11.19.2 Matrix Integration Business Overview
11.19.3 Matrix Integration End User Computing (EUC) Introduction
11.19.4 Matrix Integration Revenue in End User Computing (EUC) Business (2019-2024)
11.19.5 Matrix Integration Recent Development
11.20 VSEM Technology
11.20.1 VSEM Technology Company Detail
11.20.2 VSEM Technology Business Overview
11.20.3 VSEM Technology End User Computing (EUC) Introduction
11.20.4 VSEM Technology Revenue in End User Computing (EUC) Business (2019-2024)
11.20.5 VSEM Technology Recent Development
11.21 IGEL
11.21.1 IGEL Company Detail
11.21.2 IGEL Business Overview
11.21.3 IGEL End User Computing (EUC) Introduction
11.21.4 IGEL Revenue in End User Computing (EUC) Business (2019-2024)
11.21.5 IGEL Recent Development
11.22 IGX Global
11.22.1 IGX Global Company Detail
11.22.2 IGX Global Business Overview
11.22.3 IGX Global End User Computing (EUC) Introduction
11.22.4 IGX Global Revenue in End User Computing (EUC) Business (2019-2024)
11.22.5 IGX Global Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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