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Synopsis
Family entertainment centers (FEC) are small amusement parks or entertainment areas that typically serve local communities in cities large and small.The FEC is designed to involve the whole family, and its per-capita cost is often much lower than that of a traditional amusement park.
The global Family Entertainment Centers market was valued at US$ 510 million in 2023 and is anticipated to reach US$ 959.7 million by 2030, witnessing a CAGR of 9.3% during the forecast period 2024-2030.
North American market for Family Entertainment Centers is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Family Entertainment Centers is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Family Entertainment Centers in Families with Children (0 Year-old-8 Year-old) is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Family Entertainment Centers include Smaaash Entertainment, The Walt Disney Company, Dave & Buster’s Inc., CEC Entertainment, Seaworld Entertainment, Merlin Entertainment, Time Zone Entertainment., Cinergy Entertainment and Funcity, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Family Entertainment Centers, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Family Entertainment Centers.
Report Scope
The Family Entertainment Centers market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Family Entertainment Centers market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Family Entertainment Centers companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Segment by Type
Segment by Application
By Region
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Family Entertainment Centers companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Family Entertainment Centers Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Below 5,000 Sq Feet
1.2.3 5,001-10,000 Sq Feet
1.2.4 10,001-20,000 Sq Feet
1.2.5 20,001-40,000 Sq Feet
1.2.6 Above 40,000 Sq Feet
1.3 Market by Application
1.3.1 Global Family Entertainment Centers Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Families with Children (0 Year-old-8 Year-old)
1.3.3 Families with Children (9-12 Year-old)
1.3.4 Teenagers (13-19 Year-old)
1.3.5 Young Adults (20-25 Year-old)
1.3.6 Adults (Ages Above 25 Year-old)
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Family Entertainment Centers Market Perspective (2019-2030)
2.2 Family Entertainment Centers Growth Trends by Region
2.2.1 Global Family Entertainment Centers Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Family Entertainment Centers Historic Market Size by Region (2019-2024)
2.2.3 Family Entertainment Centers Forecasted Market Size by Region (2025-2030)
2.3 Family Entertainment Centers Market Dynamics
2.3.1 Family Entertainment Centers Industry Trends
2.3.2 Family Entertainment Centers Market Drivers
2.3.3 Family Entertainment Centers Market Challenges
2.3.4 Family Entertainment Centers Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Family Entertainment Centers Players by Revenue
3.1.1 Global Top Family Entertainment Centers Players by Revenue (2019-2024)
3.1.2 Global Family Entertainment Centers Revenue Market Share by Players (2019-2024)
3.2 Global Family Entertainment Centers Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Family Entertainment Centers Revenue
3.4 Global Family Entertainment Centers Market Concentration Ratio
3.4.1 Global Family Entertainment Centers Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Family Entertainment Centers Revenue in 2023
3.5 Family Entertainment Centers Key Players Head office and Area Served
3.6 Key Players Family Entertainment Centers Product Solution and Service
3.7 Date of Enter into Family Entertainment Centers Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Family Entertainment Centers Breakdown Data by Type
4.1 Global Family Entertainment Centers Historic Market Size by Type (2019-2024)
4.2 Global Family Entertainment Centers Forecasted Market Size by Type (2025-2030)
5 Family Entertainment Centers Breakdown Data by Application
5.1 Global Family Entertainment Centers Historic Market Size by Application (2019-2024)
5.2 Global Family Entertainment Centers Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Family Entertainment Centers Market Size (2019-2030)
6.2 North America Family Entertainment Centers Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Family Entertainment Centers Market Size by Country (2019-2024)
6.4 North America Family Entertainment Centers Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Family Entertainment Centers Market Size (2019-2030)
7.2 Europe Family Entertainment Centers Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Family Entertainment Centers Market Size by Country (2019-2024)
7.4 Europe Family Entertainment Centers Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Family Entertainment Centers Market Size (2019-2030)
8.2 Asia-Pacific Family Entertainment Centers Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Family Entertainment Centers Market Size by Region (2019-2024)
8.4 Asia-Pacific Family Entertainment Centers Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Family Entertainment Centers Market Size (2019-2030)
9.2 Latin America Family Entertainment Centers Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Family Entertainment Centers Market Size by Country (2019-2024)
9.4 Latin America Family Entertainment Centers Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Family Entertainment Centers Market Size (2019-2030)
10.2 Middle East & Africa Family Entertainment Centers Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Family Entertainment Centers Market Size by Country (2019-2024)
10.4 Middle East & Africa Family Entertainment Centers Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Smaaash Entertainment
11.1.1 Smaaash Entertainment Company Detail
11.1.2 Smaaash Entertainment Business Overview
11.1.3 Smaaash Entertainment Family Entertainment Centers Introduction
11.1.4 Smaaash Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.1.5 Smaaash Entertainment Recent Development
11.2 The Walt Disney Company
11.2.1 The Walt Disney Company Company Detail
11.2.2 The Walt Disney Company Business Overview
11.2.3 The Walt Disney Company Family Entertainment Centers Introduction
11.2.4 The Walt Disney Company Revenue in Family Entertainment Centers Business (2019-2024)
11.2.5 The Walt Disney Company Recent Development
11.3 Dave & Buster’s Inc.
11.3.1 Dave & Buster’s Inc. Company Detail
11.3.2 Dave & Buster’s Inc. Business Overview
11.3.3 Dave & Buster’s Inc. Family Entertainment Centers Introduction
11.3.4 Dave & Buster’s Inc. Revenue in Family Entertainment Centers Business (2019-2024)
11.3.5 Dave & Buster’s Inc. Recent Development
11.4 CEC Entertainment
11.4.1 CEC Entertainment Company Detail
11.4.2 CEC Entertainment Business Overview
11.4.3 CEC Entertainment Family Entertainment Centers Introduction
11.4.4 CEC Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.4.5 CEC Entertainment Recent Development
11.5 Seaworld Entertainment
11.5.1 Seaworld Entertainment Company Detail
11.5.2 Seaworld Entertainment Business Overview
11.5.3 Seaworld Entertainment Family Entertainment Centers Introduction
11.5.4 Seaworld Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.5.5 Seaworld Entertainment Recent Development
11.6 Merlin Entertainment
11.6.1 Merlin Entertainment Company Detail
11.6.2 Merlin Entertainment Business Overview
11.6.3 Merlin Entertainment Family Entertainment Centers Introduction
11.6.4 Merlin Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.6.5 Merlin Entertainment Recent Development
11.7 Time Zone Entertainment.
11.7.1 Time Zone Entertainment. Company Detail
11.7.2 Time Zone Entertainment. Business Overview
11.7.3 Time Zone Entertainment. Family Entertainment Centers Introduction
11.7.4 Time Zone Entertainment. Revenue in Family Entertainment Centers Business (2019-2024)
11.7.5 Time Zone Entertainment. Recent Development
11.8 Cinergy Entertainment
11.8.1 Cinergy Entertainment Company Detail
11.8.2 Cinergy Entertainment Business Overview
11.8.3 Cinergy Entertainment Family Entertainment Centers Introduction
11.8.4 Cinergy Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.8.5 Cinergy Entertainment Recent Development
11.9 Funcity
11.9.1 Funcity Company Detail
11.9.2 Funcity Business Overview
11.9.3 Funcity Family Entertainment Centers Introduction
11.9.4 Funcity Revenue in Family Entertainment Centers Business (2019-2024)
11.9.5 Funcity Recent Development
11.10 LEGOLAND Discovery Center
11.10.1 LEGOLAND Discovery Center Company Detail
11.10.2 LEGOLAND Discovery Center Business Overview
11.10.3 LEGOLAND Discovery Center Family Entertainment Centers Introduction
11.10.4 LEGOLAND Discovery Center Revenue in Family Entertainment Centers Business (2019-2024)
11.10.5 LEGOLAND Discovery Center Recent Development
11.11 Main Event Entertainment
11.11.1 Main Event Entertainment Company Detail
11.11.2 Main Event Entertainment Business Overview
11.11.3 Main Event Entertainment Family Entertainment Centers Introduction
11.11.4 Main Event Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.11.5 Main Event Entertainment Recent Development
11.12 Scene 75 Entertainment Centers
11.12.1 Scene 75 Entertainment Centers Company Detail
11.12.2 Scene 75 Entertainment Centers Business Overview
11.12.3 Scene 75 Entertainment Centers Family Entertainment Centers Introduction
11.12.4 Scene 75 Entertainment Centers Revenue in Family Entertainment Centers Business (2019-2024)
11.12.5 Scene 75 Entertainment Centers Recent Development
11.13 KidZania
11.13.1 KidZania Company Detail
11.13.2 KidZania Business Overview
11.13.3 KidZania Family Entertainment Centers Introduction
11.13.4 KidZania Revenue in Family Entertainment Centers Business (2019-2024)
11.13.5 KidZania Recent Development
11.14 Lucky Strike Entertainment
11.14.1 Lucky Strike Entertainment Company Detail
11.14.2 Lucky Strike Entertainment Business Overview
11.14.3 Lucky Strike Entertainment Family Entertainment Centers Introduction
11.14.4 Lucky Strike Entertainment Revenue in Family Entertainment Centers Business (2019-2024)
11.14.5 Lucky Strike Entertainment Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Published By : QY Research