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Global Game Localization Services Market Research Report 2024

Global Game Localization Services Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1909400

No of Pages : 95

Synopsis
Game localization is the process of modifying a video, computer, or mobile game to adapt to the needs and preferences of players in a different geographic region.?
The global Game Localization Services market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Game Localization Services is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Game Localization Services is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Game Localization Services in Individual is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Game Localization Services include ABBYY, Localize Direct, AD VERBUM, Alconost, All Correct Group, Andovar, Aspena, Day Translations and DYS Translations, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Game Localization Services, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Game Localization Services.
Report Scope
The Game Localization Services market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Game Localization Services market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Game Localization Services companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
ABBYY
Localize Direct
AD VERBUM
Alconost
All Correct Group
Andovar
Aspena
Day Translations
DYS Translations
Game Localization Network
Keywords Studios
Level Up Translation
JBI Studios
Morningside Translations
Pangea Translation Services
Segment by Type
On-premise
Cloud-based
Segment by Application
Individual
Enterprise
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Game Localization Services companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Game Localization Services Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 On-premise
1.2.3 Cloud-based
1.3 Market by Application
1.3.1 Global Game Localization Services Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Individual
1.3.3 Enterprise
1.3.4 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Game Localization Services Market Perspective (2019-2030)
2.2 Game Localization Services Growth Trends by Region
2.2.1 Global Game Localization Services Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Game Localization Services Historic Market Size by Region (2019-2024)
2.2.3 Game Localization Services Forecasted Market Size by Region (2025-2030)
2.3 Game Localization Services Market Dynamics
2.3.1 Game Localization Services Industry Trends
2.3.2 Game Localization Services Market Drivers
2.3.3 Game Localization Services Market Challenges
2.3.4 Game Localization Services Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Game Localization Services Players by Revenue
3.1.1 Global Top Game Localization Services Players by Revenue (2019-2024)
3.1.2 Global Game Localization Services Revenue Market Share by Players (2019-2024)
3.2 Global Game Localization Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Game Localization Services Revenue
3.4 Global Game Localization Services Market Concentration Ratio
3.4.1 Global Game Localization Services Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Game Localization Services Revenue in 2023
3.5 Game Localization Services Key Players Head office and Area Served
3.6 Key Players Game Localization Services Product Solution and Service
3.7 Date of Enter into Game Localization Services Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Game Localization Services Breakdown Data by Type
4.1 Global Game Localization Services Historic Market Size by Type (2019-2024)
4.2 Global Game Localization Services Forecasted Market Size by Type (2025-2030)
5 Game Localization Services Breakdown Data by Application
5.1 Global Game Localization Services Historic Market Size by Application (2019-2024)
5.2 Global Game Localization Services Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Game Localization Services Market Size (2019-2030)
6.2 North America Game Localization Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Game Localization Services Market Size by Country (2019-2024)
6.4 North America Game Localization Services Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Game Localization Services Market Size (2019-2030)
7.2 Europe Game Localization Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Game Localization Services Market Size by Country (2019-2024)
7.4 Europe Game Localization Services Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Game Localization Services Market Size (2019-2030)
8.2 Asia-Pacific Game Localization Services Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Game Localization Services Market Size by Region (2019-2024)
8.4 Asia-Pacific Game Localization Services Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Game Localization Services Market Size (2019-2030)
9.2 Latin America Game Localization Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Game Localization Services Market Size by Country (2019-2024)
9.4 Latin America Game Localization Services Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Game Localization Services Market Size (2019-2030)
10.2 Middle East & Africa Game Localization Services Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Game Localization Services Market Size by Country (2019-2024)
10.4 Middle East & Africa Game Localization Services Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 ABBYY
11.1.1 ABBYY Company Detail
11.1.2 ABBYY Business Overview
11.1.3 ABBYY Game Localization Services Introduction
11.1.4 ABBYY Revenue in Game Localization Services Business (2019-2024)
11.1.5 ABBYY Recent Development
11.2 Localize Direct
11.2.1 Localize Direct Company Detail
11.2.2 Localize Direct Business Overview
11.2.3 Localize Direct Game Localization Services Introduction
11.2.4 Localize Direct Revenue in Game Localization Services Business (2019-2024)
11.2.5 Localize Direct Recent Development
11.3 AD VERBUM
11.3.1 AD VERBUM Company Detail
11.3.2 AD VERBUM Business Overview
11.3.3 AD VERBUM Game Localization Services Introduction
11.3.4 AD VERBUM Revenue in Game Localization Services Business (2019-2024)
11.3.5 AD VERBUM Recent Development
11.4 Alconost
11.4.1 Alconost Company Detail
11.4.2 Alconost Business Overview
11.4.3 Alconost Game Localization Services Introduction
11.4.4 Alconost Revenue in Game Localization Services Business (2019-2024)
11.4.5 Alconost Recent Development
11.5 All Correct Group
11.5.1 All Correct Group Company Detail
11.5.2 All Correct Group Business Overview
11.5.3 All Correct Group Game Localization Services Introduction
11.5.4 All Correct Group Revenue in Game Localization Services Business (2019-2024)
11.5.5 All Correct Group Recent Development
11.6 Andovar
11.6.1 Andovar Company Detail
11.6.2 Andovar Business Overview
11.6.3 Andovar Game Localization Services Introduction
11.6.4 Andovar Revenue in Game Localization Services Business (2019-2024)
11.6.5 Andovar Recent Development
11.7 Aspena
11.7.1 Aspena Company Detail
11.7.2 Aspena Business Overview
11.7.3 Aspena Game Localization Services Introduction
11.7.4 Aspena Revenue in Game Localization Services Business (2019-2024)
11.7.5 Aspena Recent Development
11.8 Day Translations
11.8.1 Day Translations Company Detail
11.8.2 Day Translations Business Overview
11.8.3 Day Translations Game Localization Services Introduction
11.8.4 Day Translations Revenue in Game Localization Services Business (2019-2024)
11.8.5 Day Translations Recent Development
11.9 DYS Translations
11.9.1 DYS Translations Company Detail
11.9.2 DYS Translations Business Overview
11.9.3 DYS Translations Game Localization Services Introduction
11.9.4 DYS Translations Revenue in Game Localization Services Business (2019-2024)
11.9.5 DYS Translations Recent Development
11.10 Game Localization Network
11.10.1 Game Localization Network Company Detail
11.10.2 Game Localization Network Business Overview
11.10.3 Game Localization Network Game Localization Services Introduction
11.10.4 Game Localization Network Revenue in Game Localization Services Business (2019-2024)
11.10.5 Game Localization Network Recent Development
11.11 Keywords Studios
11.11.1 Keywords Studios Company Detail
11.11.2 Keywords Studios Business Overview
11.11.3 Keywords Studios Game Localization Services Introduction
11.11.4 Keywords Studios Revenue in Game Localization Services Business (2019-2024)
11.11.5 Keywords Studios Recent Development
11.12 Level Up Translation
11.12.1 Level Up Translation Company Detail
11.12.2 Level Up Translation Business Overview
11.12.3 Level Up Translation Game Localization Services Introduction
11.12.4 Level Up Translation Revenue in Game Localization Services Business (2019-2024)
11.12.5 Level Up Translation Recent Development
11.13 JBI Studios
11.13.1 JBI Studios Company Detail
11.13.2 JBI Studios Business Overview
11.13.3 JBI Studios Game Localization Services Introduction
11.13.4 JBI Studios Revenue in Game Localization Services Business (2019-2024)
11.13.5 JBI Studios Recent Development
11.14 Morningside Translations
11.14.1 Morningside Translations Company Detail
11.14.2 Morningside Translations Business Overview
11.14.3 Morningside Translations Game Localization Services Introduction
11.14.4 Morningside Translations Revenue in Game Localization Services Business (2019-2024)
11.14.5 Morningside Translations Recent Development
11.15 Pangea Translation Services
11.15.1 Pangea Translation Services Company Detail
11.15.2 Pangea Translation Services Business Overview
11.15.3 Pangea Translation Services Game Localization Services Introduction
11.15.4 Pangea Translation Services Revenue in Game Localization Services Business (2019-2024)
11.15.5 Pangea Translation Services Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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