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Synopsis
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together in a logical way, in order to arrive at the correct or fun solution of the puzzle.
The global Games and Puzzles market was valued at US$ 16390 million in 2023 and is anticipated to reach US$ 45420 million by 2030, witnessing a CAGR of 15.4% during the forecast period 2024-2030.
North American market for Games and Puzzles is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Games and Puzzles is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Games and Puzzles in Kids is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Games and Puzzles include Hasbro, LEGO, Mattel, Bandai, TOMY, Ravensburger AG, Buffalo Games, Springbok Puzzles and Cobble Hill (Outset Media), etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Games and Puzzles, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Games and Puzzles.
Report Scope
The Games and Puzzles market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Games and Puzzles market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Games and Puzzles companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company (Partial List)
Segment by Type
Segment by Application
By Region
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Games and Puzzles companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Games and Puzzles Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Games
1.2.3 Jigsaw Puzzles
1.2.4 Photo Puzzles
1.2.5 3D Puzzles
1.2.6 Others
1.3 Market by Application
1.3.1 Global Games and Puzzles Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Kids
1.3.3 Adults
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Games and Puzzles Market Perspective (2019-2030)
2.2 Games and Puzzles Growth Trends by Region
2.2.1 Global Games and Puzzles Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Games and Puzzles Historic Market Size by Region (2019-2024)
2.2.3 Games and Puzzles Forecasted Market Size by Region (2025-2030)
2.3 Games and Puzzles Market Dynamics
2.3.1 Games and Puzzles Industry Trends
2.3.2 Games and Puzzles Market Drivers
2.3.3 Games and Puzzles Market Challenges
2.3.4 Games and Puzzles Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Games and Puzzles Players by Revenue
3.1.1 Global Top Games and Puzzles Players by Revenue (2019-2024)
3.1.2 Global Games and Puzzles Revenue Market Share by Players (2019-2024)
3.2 Global Games and Puzzles Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Games and Puzzles Revenue
3.4 Global Games and Puzzles Market Concentration Ratio
3.4.1 Global Games and Puzzles Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Games and Puzzles Revenue in 2023
3.5 Games and Puzzles Key Players Head office and Area Served
3.6 Key Players Games and Puzzles Product Solution and Service
3.7 Date of Enter into Games and Puzzles Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Games and Puzzles Breakdown Data by Type
4.1 Global Games and Puzzles Historic Market Size by Type (2019-2024)
4.2 Global Games and Puzzles Forecasted Market Size by Type (2025-2030)
5 Games and Puzzles Breakdown Data by Application
5.1 Global Games and Puzzles Historic Market Size by Application (2019-2024)
5.2 Global Games and Puzzles Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Games and Puzzles Market Size (2019-2030)
6.2 North America Games and Puzzles Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Games and Puzzles Market Size by Country (2019-2024)
6.4 North America Games and Puzzles Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Games and Puzzles Market Size (2019-2030)
7.2 Europe Games and Puzzles Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Games and Puzzles Market Size by Country (2019-2024)
7.4 Europe Games and Puzzles Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Games and Puzzles Market Size (2019-2030)
8.2 Asia-Pacific Games and Puzzles Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Games and Puzzles Market Size by Region (2019-2024)
8.4 Asia-Pacific Games and Puzzles Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Games and Puzzles Market Size (2019-2030)
9.2 Latin America Games and Puzzles Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Games and Puzzles Market Size by Country (2019-2024)
9.4 Latin America Games and Puzzles Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Games and Puzzles Market Size (2019-2030)
10.2 Middle East & Africa Games and Puzzles Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Games and Puzzles Market Size by Country (2019-2024)
10.4 Middle East & Africa Games and Puzzles Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hasbro
11.1.1 Hasbro Company Detail
11.1.2 Hasbro Business Overview
11.1.3 Hasbro Games and Puzzles Introduction
11.1.4 Hasbro Revenue in Games and Puzzles Business (2019-2024)
11.1.5 Hasbro Recent Development
11.2 LEGO
11.2.1 LEGO Company Detail
11.2.2 LEGO Business Overview
11.2.3 LEGO Games and Puzzles Introduction
11.2.4 LEGO Revenue in Games and Puzzles Business (2019-2024)
11.2.5 LEGO Recent Development
11.3 Mattel
11.3.1 Mattel Company Detail
11.3.2 Mattel Business Overview
11.3.3 Mattel Games and Puzzles Introduction
11.3.4 Mattel Revenue in Games and Puzzles Business (2019-2024)
11.3.5 Mattel Recent Development
11.4 Bandai
11.4.1 Bandai Company Detail
11.4.2 Bandai Business Overview
11.4.3 Bandai Games and Puzzles Introduction
11.4.4 Bandai Revenue in Games and Puzzles Business (2019-2024)
11.4.5 Bandai Recent Development
11.5 TOMY
11.5.1 TOMY Company Detail
11.5.2 TOMY Business Overview
11.5.3 TOMY Games and Puzzles Introduction
11.5.4 TOMY Revenue in Games and Puzzles Business (2019-2024)
11.5.5 TOMY Recent Development
11.6 Ravensburger AG
11.6.1 Ravensburger AG Company Detail
11.6.2 Ravensburger AG Business Overview
11.6.3 Ravensburger AG Games and Puzzles Introduction
11.6.4 Ravensburger AG Revenue in Games and Puzzles Business (2019-2024)
11.6.5 Ravensburger AG Recent Development
11.7 Buffalo Games
11.7.1 Buffalo Games Company Detail
11.7.2 Buffalo Games Business Overview
11.7.3 Buffalo Games Games and Puzzles Introduction
11.7.4 Buffalo Games Revenue in Games and Puzzles Business (2019-2024)
11.7.5 Buffalo Games Recent Development
11.8 Springbok Puzzles
11.8.1 Springbok Puzzles Company Detail
11.8.2 Springbok Puzzles Business Overview
11.8.3 Springbok Puzzles Games and Puzzles Introduction
11.8.4 Springbok Puzzles Revenue in Games and Puzzles Business (2019-2024)
11.8.5 Springbok Puzzles Recent Development
11.9 Cobble Hill (Outset Media)
11.9.1 Cobble Hill (Outset Media) Company Detail
11.9.2 Cobble Hill (Outset Media) Business Overview
11.9.3 Cobble Hill (Outset Media) Games and Puzzles Introduction
11.9.4 Cobble Hill (Outset Media) Revenue in Games and Puzzles Business (2019-2024)
11.9.5 Cobble Hill (Outset Media) Recent Development
11.10 Castor Drukarnia
11.10.1 Castor Drukarnia Company Detail
11.10.2 Castor Drukarnia Business Overview
11.10.3 Castor Drukarnia Games and Puzzles Introduction
11.10.4 Castor Drukarnia Revenue in Games and Puzzles Business (2019-2024)
11.10.5 Castor Drukarnia Recent Development
11.11 Ceaco, Inc.
11.11.1 Ceaco, Inc. Company Detail
11.11.2 Ceaco, Inc. Business Overview
11.11.3 Ceaco, Inc. Games and Puzzles Introduction
11.11.4 Ceaco, Inc. Revenue in Games and Puzzles Business (2019-2024)
11.11.5 Ceaco, Inc. Recent Development
11.12 Gibsons
11.12.1 Gibsons Company Detail
11.12.2 Gibsons Business Overview
11.12.3 Gibsons Games and Puzzles Introduction
11.12.4 Gibsons Revenue in Games and Puzzles Business (2019-2024)
11.12.5 Gibsons Recent Development
11.13 Educa Borras, S.A.U.
11.13.1 Educa Borras, S.A.U. Company Detail
11.13.2 Educa Borras, S.A.U. Business Overview
11.13.3 Educa Borras, S.A.U. Games and Puzzles Introduction
11.13.4 Educa Borras, S.A.U. Revenue in Games and Puzzles Business (2019-2024)
11.13.5 Educa Borras, S.A.U. Recent Development
11.14 Eurographics, Inc.
11.14.1 Eurographics, Inc. Company Detail
11.14.2 Eurographics, Inc. Business Overview
11.14.3 Eurographics, Inc. Games and Puzzles Introduction
11.14.4 Eurographics, Inc. Revenue in Games and Puzzles Business (2019-2024)
11.14.5 Eurographics, Inc. Recent Development
11.15 Heye Puzzle
11.15.1 Heye Puzzle Company Detail
11.15.2 Heye Puzzle Business Overview
11.15.3 Heye Puzzle Games and Puzzles Introduction
11.15.4 Heye Puzzle Revenue in Games and Puzzles Business (2019-2024)
11.15.5 Heye Puzzle Recent Development
11.16 Piatnik
11.16.1 Piatnik Company Detail
11.16.2 Piatnik Business Overview
11.16.3 Piatnik Games and Puzzles Introduction
11.16.4 Piatnik Revenue in Games and Puzzles Business (2019-2024)
11.16.5 Piatnik Recent Development
11.17 MasterPieces Puzzle Company
11.17.1 MasterPieces Puzzle Company Company Detail
11.17.2 MasterPieces Puzzle Company Business Overview
11.17.3 MasterPieces Puzzle Company Games and Puzzles Introduction
11.17.4 MasterPieces Puzzle Company Revenue in Games and Puzzles Business (2019-2024)
11.17.5 MasterPieces Puzzle Company Recent Development
11.18 Royal Jumbo BV
11.18.1 Royal Jumbo BV Company Detail
11.18.2 Royal Jumbo BV Business Overview
11.18.3 Royal Jumbo BV Games and Puzzles Introduction
11.18.4 Royal Jumbo BV Revenue in Games and Puzzles Business (2019-2024)
11.18.5 Royal Jumbo BV Recent Development
11.19 Schmidt Spiele GmbH
11.19.1 Schmidt Spiele GmbH Company Detail
11.19.2 Schmidt Spiele GmbH Business Overview
11.19.3 Schmidt Spiele GmbH Games and Puzzles Introduction
11.19.4 Schmidt Spiele GmbH Revenue in Games and Puzzles Business (2019-2024)
11.19.5 Schmidt Spiele GmbH Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Published By : QY Research