The Market Reports

Call: +1-631-407-1315 / +91-750-729-1479
Email: sales@themarketreports.com

Global Gaming Headsets and Gaming Headphones Market Outlook 2024

Global Gaming Headsets and Gaming Headphones Market Outlook 2024

Publishing Date : Jan, 2022

License Type :
 

Report Code : 1665815

No of Pages : 134

Synopsis
The gaming headset and gaming headphone, generally designed and used purely for gaming.
The industry's leading producers are Turtle Beach, Sennheiser and Sony, with revenue ratios of 18.98%, 10.14% and 7.96%, respectively, in 2019.

The global Gaming Headsets and Gaming Headphones market was valued at US$ 1708.8 million in 2020 and is expected to reach US$ 2747 million by the end of 2027, growing at a CAGR of 7.0% during 2021-2027.
This report focuses on Gaming Headsets and Gaming Headphones volume and value at the global level, regional level and company level. From a global perspective, this report represents overall Gaming Headsets and Gaming Headphones market size by analysing historical data and future prospect. Regionally, this report focuses on several key regions: North America, Europe, Asia-Pacific, Latin America and Middle East & Africa.

Global Gaming Headsets and Gaming Headphones Market: Segment Analysis
The research report includes specific segments by region (country), by company, by Type and by Application. This study provides information about the sales and revenue during the historic and forecasted period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Segment by Type
Gaming Headsets
Gaming Headphones

Segment by Application
Personal Use
Commercial Use

By Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE

By Company
Turtle Beach
Sennheiser
Sony
Logitech
Hyperx (Kingston)
Somic
Razer
Corsair
SteelSeries
Plantronics
Audio-Technica
Kotion Electronic
Trust International
Creative Technology
Thrustmaster
Big Ben
PDP-Pelican
Mad Catz
Cooler Master
KYE System Corp (Genius)
Index
1 Gaming Headsets and Gaming Headphones Market Overview
1.1 Product Overview and Scope of Gaming Headsets and Gaming Headphones
1.2 Gaming Headsets and Gaming Headphones Segment by Type
1.2.1 Global Gaming Headsets and Gaming Headphones Sales Growth Rate Comparison by Type (2021-2027)
1.2.2 Gaming Headsets
1.2.3 Gaming Headphones
1.3 Gaming Headsets and Gaming Headphones Segment by Application
1.3.1 Global Gaming Headsets and Gaming Headphones Sales Comparison by Application: (2021-2027)
1.3.2 Personal Use
1.3.3 Commercial Use
1.4 Global Gaming Headsets and Gaming Headphones Market Size Estimates and Forecasts
1.4.1 Global Gaming Headsets and Gaming Headphones Revenue 2016-2027
1.4.2 Global Gaming Headsets and Gaming Headphones Sales 2016-2027
1.4.3 Gaming Headsets and Gaming Headphones Market Size by Region: 2016 Versus 2021 Versus 2027

2 Gaming Headsets and Gaming Headphones Market Competition by Manufacturers
2.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Manufacturers (2016-2021)
2.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Manufacturers (2016-2021)
2.3 Global Gaming Headsets and Gaming Headphones Average Price by Manufacturers (2016-2021)
2.4 Manufacturers Gaming Headsets and Gaming Headphones Manufacturing Sites, Area Served, Product Type
2.5 Gaming Headsets and Gaming Headphones Market Competitive Situation and Trends
2.5.1 Gaming Headsets and Gaming Headphones Market Concentration Rate
2.5.2 The Global Top 5 and Top 10 Largest Gaming Headsets and Gaming Headphones Players Market Share by Revenue
2.5.3 Global Gaming Headsets and Gaming Headphones Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.6 Manufacturers Mergers & Acquisitions, Expansion Plans

3 Gaming Headsets and Gaming Headphones Retrospective Market Scenario by Region
3.1 Global Gaming Headsets and Gaming Headphones Retrospective Market Scenario in Sales by Region: 2016-2021
3.2 Global Gaming Headsets and Gaming Headphones Retrospective Market Scenario in Revenue by Region: 2016-2021
3.3 North America Gaming Headsets and Gaming Headphones Market Facts & Figures by Country
3.3.1 North America Gaming Headsets and Gaming Headphones Sales by Country
3.3.2 North America Gaming Headsets and Gaming Headphones Revenue by Country
3.3.3 U.S.
3.3.4 Canada
3.4 Europe Gaming Headsets and Gaming Headphones Market Facts & Figures by Country
3.4.1 Europe Gaming Headsets and Gaming Headphones Sales by Country
3.4.2 Europe Gaming Headsets and Gaming Headphones Revenue by Country
3.4.3 Germany
3.4.4 France
3.4.5 U.K.
3.4.6 Italy
3.4.7 Russia
3.5 Asia Pacific Gaming Headsets and Gaming Headphones Market Facts & Figures by Region
3.5.1 Asia Pacific Gaming Headsets and Gaming Headphones Sales by Region
3.5.2 Asia Pacific Gaming Headsets and Gaming Headphones Revenue by Region
3.5.3 China
3.5.4 Japan
3.5.5 South Korea
3.5.6 India
3.5.7 Australia
3.5.8 Taiwan
3.5.9 Indonesia
3.5.10 Thailand
3.5.11 Malaysia
3.5.12 Philippines
3.5.13 Vietnam
3.6 Latin America Gaming Headsets and Gaming Headphones Market Facts & Figures by Country
3.6.1 Latin America Gaming Headsets and Gaming Headphones Sales by Country
3.6.2 Latin America Gaming Headsets and Gaming Headphones Revenue by Country
3.6.3 Mexico
3.6.4 Brazil
3.6.5 Argentina
3.7 Middle East and Africa Gaming Headsets and Gaming Headphones Market Facts & Figures by Country
3.7.1 Middle East and Africa Gaming Headsets and Gaming Headphones Sales by Country
3.7.2 Middle East and Africa Gaming Headsets and Gaming Headphones Revenue by Country
3.7.3 Turkey
3.7.4 Saudi Arabia
3.7.5 UAE
4 Global Gaming Headsets and Gaming Headphones Historic Market Analysis by Type
4.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2021)
4.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Type (2016-2021)
4.3 Global Gaming Headsets and Gaming Headphones Price by Type (2016-2021)

5 Global Gaming Headsets and Gaming Headphones Historic Market Analysis by Application
5.1 Global Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2021)
5.2 Global Gaming Headsets and Gaming Headphones Revenue Market Share by Application (2016-2021)
5.3 Global Gaming Headsets and Gaming Headphones Price by Application (2016-2021)

6 Key Companies Profiled
6.1 Turtle Beach
6.1.1 Turtle Beach Corporation Information
6.1.2 Turtle Beach Description and Business Overview
6.1.3 Turtle Beach Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.1.4 Turtle Beach Gaming Headsets and Gaming Headphones Product Portfolio
6.1.5 Turtle Beach Recent Developments/Updates
6.2 Sennheiser
6.2.1 Sennheiser Corporation Information
6.2.2 Sennheiser Description and Business Overview
6.2.3 Sennheiser Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.2.4 Sennheiser Gaming Headsets and Gaming Headphones Product Portfolio
6.2.5 Sennheiser Recent Developments/Updates
6.3 Sony
6.3.1 Sony Corporation Information
6.3.2 Sony Description and Business Overview
6.3.3 Sony Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.3.4 Sony Gaming Headsets and Gaming Headphones Product Portfolio
6.3.5 Sony Recent Developments/Updates
6.4 Logitech
6.4.1 Logitech Corporation Information
6.4.2 Logitech Description and Business Overview
6.4.3 Logitech Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Logitech Gaming Headsets and Gaming Headphones Product Portfolio
6.4.5 Logitech Recent Developments/Updates
6.5 Hyperx (Kingston)
6.5.1 Hyperx (Kingston) Corporation Information
6.5.2 Hyperx (Kingston) Description and Business Overview
6.5.3 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.5.4 Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product Portfolio
6.5.5 Hyperx (Kingston) Recent Developments/Updates
6.6 Somic
6.6.1 Somic Corporation Information
6.6.2 Somic Description and Business Overview
6.6.3 Somic Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.6.4 Somic Gaming Headsets and Gaming Headphones Product Portfolio
6.6.5 Somic Recent Developments/Updates
6.7 Razer
6.6.1 Razer Corporation Information
6.6.2 Razer Description and Business Overview
6.6.3 Razer Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.4.4 Razer Gaming Headsets and Gaming Headphones Product Portfolio
6.7.5 Razer Recent Developments/Updates
6.8 Corsair
6.8.1 Corsair Corporation Information
6.8.2 Corsair Description and Business Overview
6.8.3 Corsair Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.8.4 Corsair Gaming Headsets and Gaming Headphones Product Portfolio
6.8.5 Corsair Recent Developments/Updates
6.9 SteelSeries
6.9.1 SteelSeries Corporation Information
6.9.2 SteelSeries Description and Business Overview
6.9.3 SteelSeries Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.9.4 SteelSeries Gaming Headsets and Gaming Headphones Product Portfolio
6.9.5 SteelSeries Recent Developments/Updates
6.10 Plantronics
6.10.1 Plantronics Corporation Information
6.10.2 Plantronics Description and Business Overview
6.10.3 Plantronics Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.10.4 Plantronics Gaming Headsets and Gaming Headphones Product Portfolio
6.10.5 Plantronics Recent Developments/Updates
6.11 Audio-Technica
6.11.1 Audio-Technica Corporation Information
6.11.2 Audio-Technica Gaming Headsets and Gaming Headphones Description and Business Overview
6.11.3 Audio-Technica Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.11.4 Audio-Technica Gaming Headsets and Gaming Headphones Product Portfolio
6.11.5 Audio-Technica Recent Developments/Updates
6.12 Kotion Electronic
6.12.1 Kotion Electronic Corporation Information
6.12.2 Kotion Electronic Gaming Headsets and Gaming Headphones Description and Business Overview
6.12.3 Kotion Electronic Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.12.4 Kotion Electronic Gaming Headsets and Gaming Headphones Product Portfolio
6.12.5 Kotion Electronic Recent Developments/Updates
6.13 Trust International
6.13.1 Trust International Corporation Information
6.13.2 Trust International Gaming Headsets and Gaming Headphones Description and Business Overview
6.13.3 Trust International Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.13.4 Trust International Gaming Headsets and Gaming Headphones Product Portfolio
6.13.5 Trust International Recent Developments/Updates
6.14 Creative Technology
6.14.1 Creative Technology Corporation Information
6.14.2 Creative Technology Gaming Headsets and Gaming Headphones Description and Business Overview
6.14.3 Creative Technology Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.14.4 Creative Technology Gaming Headsets and Gaming Headphones Product Portfolio
6.14.5 Creative Technology Recent Developments/Updates
6.15 Thrustmaster
6.15.1 Thrustmaster Corporation Information
6.15.2 Thrustmaster Gaming Headsets and Gaming Headphones Description and Business Overview
6.15.3 Thrustmaster Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.15.4 Thrustmaster Gaming Headsets and Gaming Headphones Product Portfolio
6.15.5 Thrustmaster Recent Developments/Updates
6.16 Big Ben
6.16.1 Big Ben Corporation Information
6.16.2 Big Ben Gaming Headsets and Gaming Headphones Description and Business Overview
6.16.3 Big Ben Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.16.4 Big Ben Gaming Headsets and Gaming Headphones Product Portfolio
6.16.5 Big Ben Recent Developments/Updates
6.17 PDP-Pelican
6.17.1 PDP-Pelican Corporation Information
6.17.2 PDP-Pelican Gaming Headsets and Gaming Headphones Description and Business Overview
6.17.3 PDP-Pelican Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.17.4 PDP-Pelican Gaming Headsets and Gaming Headphones Product Portfolio
6.17.5 PDP-Pelican Recent Developments/Updates
6.18 Mad Catz
6.18.1 Mad Catz Corporation Information
6.18.2 Mad Catz Gaming Headsets and Gaming Headphones Description and Business Overview
6.18.3 Mad Catz Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.18.4 Mad Catz Gaming Headsets and Gaming Headphones Product Portfolio
6.18.5 Mad Catz Recent Developments/Updates
6.19 Cooler Master
6.19.1 Cooler Master Corporation Information
6.19.2 Cooler Master Gaming Headsets and Gaming Headphones Description and Business Overview
6.19.3 Cooler Master Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.19.4 Cooler Master Gaming Headsets and Gaming Headphones Product Portfolio
6.19.5 Cooler Master Recent Developments/Updates
6.20 KYE System Corp (Genius)
6.20.1 KYE System Corp (Genius) Corporation Information
6.20.2 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Description and Business Overview
6.20.3 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales, Revenue and Gross Margin (2016-2021)
6.20.4 KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product Portfolio
6.20.5 KYE System Corp (Genius) Recent Developments/Updates

7 Gaming Headsets and Gaming Headphones Manufacturing Cost Analysis
7.1 Gaming Headsets and Gaming Headphones Key Raw Materials Analysis
7.1.1 Key Raw Materials
7.1.2 Key Suppliers of Raw Materials
7.2 Proportion of Manufacturing Cost Structure
7.3 Manufacturing Process Analysis of Gaming Headsets and Gaming Headphones
7.4 Gaming Headsets and Gaming Headphones Industrial Chain Analysis

8 Marketing Channel, Distributors and Customers
8.1 Marketing Channel
8.2 Gaming Headsets and Gaming Headphones Distributors List
8.3 Gaming Headsets and Gaming Headphones Customers

9 Gaming Headsets and Gaming Headphones Market Dynamics
9.1 Gaming Headsets and Gaming Headphones Industry Trends
9.2 Gaming Headsets and Gaming Headphones Growth Drivers
9.3 Gaming Headsets and Gaming Headphones Market Challenges
9.4 Gaming Headsets and Gaming Headphones Market Restraints

10 Global Market Forecast
10.1 Gaming Headsets and Gaming Headphones Market Estimates and Projections by Type
10.1.1 Global Forecasted Sales of Gaming Headsets and Gaming Headphones by Type (2022-2027)
10.1.2 Global Forecasted Revenue of Gaming Headsets and Gaming Headphones by Type (2022-2027)
10.2 Gaming Headsets and Gaming Headphones Market Estimates and Projections by Application
10.2.1 Global Forecasted Sales of Gaming Headsets and Gaming Headphones by Application (2022-2027)
10.2.2 Global Forecasted Revenue of Gaming Headsets and Gaming Headphones by Application (2022-2027)
10.3 Gaming Headsets and Gaming Headphones Market Estimates and Projections by Region
10.3.1 Global Forecasted Sales of Gaming Headsets and Gaming Headphones by Region (2022-2027)
10.3.2 Global Forecasted Revenue of Gaming Headsets and Gaming Headphones by Region (2022-2027)

11 Research Finding and Conclusion

12 Methodology and Data Source
12.1 Methodology/Research Approach
12.1.1 Research Programs/Design
12.1.2 Market Size Estimation
12.1.3 Market Breakdown and Data Triangulation
12.2 Data Source
12.2.1 Secondary Sources
12.2.2 Primary Sources
12.3 Author List
12.4 Disclaimer
List of Tables
List of Tables
Table 1. Global Gaming Headsets and Gaming Headphones Sales (K Units) Growth Rate Comparison by Type (2021-2027)
Table 2. Global Gaming Headsets and Gaming Headphones Sales (K Units) Comparison by Application (2021-2027)
Table 3. Global Gaming Headsets and Gaming Headphones Market Size by Region (US$ Million) (2016 VS 2021 VS 2027)
Table 4. Key Manufacturers Gaming Headsets and Gaming Headphones Covered in This Study
Table 5. Global Gaming Headsets and Gaming Headphones Sales (K Units) of Key Manufacturers (2016-2021)
Table 6. Global Gaming Headsets and Gaming Headphones Sales Market Share by Manufacturers (2016-2021)
Table 7. Global Gaming Headsets and Gaming Headphones Revenue (US$ Million) by Manufacturers (2016-2021)
Table 8. Global Gaming Headsets and Gaming Headphones Revenue Share by Manufacturers (2016-2021)
Table 9. Global Market Gaming Headsets and Gaming Headphones Average Price (US$/Unit) of Key Manufacturers (2016-2021)
Table 10. Manufacturers Gaming Headsets and Gaming Headphones Manufacturing Sites and Area Served
Table 11. Manufacturers Gaming Headsets and Gaming Headphones Product Type
Table 12. Global Manufacturers Market Concentration Ratio (CR5 and HHI)
Table 13. Global Gaming Headsets and Gaming Headphones by Company Type (Tier 1, Tier 2 and Tier 3) (based on the Revenue in Gaming Headsets and Gaming Headphones as of 2020)
Table 14. Manufacturers Mergers & Acquisitions, Expansion Plans
Table 15. Global Gaming Headsets and Gaming Headphones Sales by Region (2016-2021) & (K Units)
Table 16. Global Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2021)
Table 17. Global Gaming Headsets and Gaming Headphones Revenue by Region (2016-2021) & (US$ Million)
Table 18. North America Gaming Headsets and Gaming Headphones Sales by Country (2016-2021) & (K Units)
Table 19. North America Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2021)
Table 20. North America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021) & (US$ Million)
Table 21. North America Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2021)
Table 22. Europe Gaming Headsets and Gaming Headphones Sales by Country (2016-2021) & (K Units)
Table 23. Europe Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2021)
Table 24. Europe Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021) & (US$ Million)
Table 25. Europe Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2021)
Table 26. Asia Pacific Gaming Headsets and Gaming Headphones Sales by Region (2016-2021) & (K Units)
Table 27. Asia Pacific Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2021)
Table 28. Asia Pacific Gaming Headsets and Gaming Headphones Revenue by Region (2016-2021) & (US$ Million)
Table 29. Asia Pacific Gaming Headsets and Gaming Headphones Revenue Market Share by Region (2016-2021)
Table 30. Latin America Gaming Headsets and Gaming Headphones Sales by Country (2016-2021) & (K Units)
Table 31. Latin America Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2021)
Table 32. Latin America Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021) & (US$ Million)
Table 33. Latin America Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2021)
Table 34. Middle East and Africa Gaming Headsets and Gaming Headphones Sales by Country (2016-2021) & (K Units)
Table 35. Middle East and Africa Gaming Headsets and Gaming Headphones Sales Market Share by Country (2016-2021)
Table 36. Middle East and Africa Gaming Headsets and Gaming Headphones Revenue by Country (2016-2021) & (US$ Million)
Table 37. Middle East and Africa Gaming Headsets and Gaming Headphones Revenue Market Share by Country (2016-2021)
Table 38. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Type (2016-2021)
Table 39. Global Gaming Headsets and Gaming Headphones Sales Market Share by Type (2016-2021)
Table 40. Global Gaming Headsets and Gaming Headphones Revenue (Million US$) by Type (2016-2021)
Table 41. Global Gaming Headsets and Gaming Headphones Revenue Share by Type (2016-2021)
Table 42. Global Gaming Headsets and Gaming Headphones Price (US$/Unit) by Type (2016-2021)
Table 43. Global Gaming Headsets and Gaming Headphones Sales (K Units) by Application (2016-2021)
Table 44. Global Gaming Headsets and Gaming Headphones Sales Market Share by Application (2016-2021)
Table 45. Global Gaming Headsets and Gaming Headphones Revenue (Million US$) by Application (2016-2021)
Table 46. Global Gaming Headsets and Gaming Headphones Revenue Share by Application (2016-2021)
Table 47. Global Gaming Headsets and Gaming Headphones Price (US$/Unit) by Application (2016-2021)
Table 48. Turtle Beach Corporation Information
Table 49. Turtle Beach Description and Business Overview
Table 50. Turtle Beach Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 51. Turtle Beach Gaming Headsets and Gaming Headphones Product
Table 52. Turtle Beach Recent Developments/Updates
Table 53. Sennheiser Corporation Information
Table 54. Sennheiser Description and Business Overview
Table 55. Sennheiser Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 56. Sennheiser Gaming Headsets and Gaming Headphones Product
Table 57. Sennheiser Recent Developments/Updates
Table 58. Sony Corporation Information
Table 59. Sony Description and Business Overview
Table 60. Sony Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 61. Sony Gaming Headsets and Gaming Headphones Product
Table 62. Sony Recent Developments/Updates
Table 63. Logitech Corporation Information
Table 64. Logitech Description and Business Overview
Table 65. Logitech Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 66. Logitech Gaming Headsets and Gaming Headphones Product
Table 67. Logitech Recent Developments/Updates
Table 68. Hyperx (Kingston) Corporation Information
Table 69. Hyperx (Kingston) Description and Business Overview
Table 70. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 71. Hyperx (Kingston) Gaming Headsets and Gaming Headphones Product
Table 72. Hyperx (Kingston) Recent Developments/Updates
Table 73. Somic Corporation Information
Table 74. Somic Description and Business Overview
Table 75. Somic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 76. Somic Gaming Headsets and Gaming Headphones Product
Table 77. Somic Recent Developments/Updates
Table 78. Razer Corporation Information
Table 79. Razer Description and Business Overview
Table 80. Razer Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 81. Razer Gaming Headsets and Gaming Headphones Product
Table 82. Razer Recent Developments/Updates
Table 83. Corsair Corporation Information
Table 84. Corsair Description and Business Overview
Table 85. Corsair Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 86. Corsair Gaming Headsets and Gaming Headphones Product
Table 87. Corsair Recent Developments/Updates
Table 88. SteelSeries Corporation Information
Table 89. SteelSeries Description and Business Overview
Table 90. SteelSeries Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 91. SteelSeries Gaming Headsets and Gaming Headphones Product
Table 92. SteelSeries Recent Developments/Updates
Table 93. Plantronics Corporation Information
Table 94. Plantronics Description and Business Overview
Table 95. Plantronics Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 96. Plantronics Gaming Headsets and Gaming Headphones Product
Table 97. Plantronics Recent Developments/Updates
Table 98. Audio-Technica Corporation Information
Table 99. Audio-Technica Description and Business Overview
Table 100. Audio-Technica Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 101. Audio-Technica Gaming Headsets and Gaming Headphones Product
Table 102. Audio-Technica Recent Developments/Updates
Table 103. Kotion Electronic Corporation Information
Table 104. Kotion Electronic Description and Business Overview
Table 105. Kotion Electronic Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 106. Kotion Electronic Gaming Headsets and Gaming Headphones Product
Table 107. Kotion Electronic Recent Developments/Updates
Table 108. Trust International Corporation Information
Table 109. Trust International Description and Business Overview
Table 110. Trust International Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 111. Trust International Gaming Headsets and Gaming Headphones Product
Table 112. Trust International Recent Developments/Updates
Table 113. Creative Technology Corporation Information
Table 114. Creative Technology Description and Business Overview
Table 115. Creative Technology Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 116. Creative Technology Gaming Headsets and Gaming Headphones Product
Table 117. Creative Technology Recent Developments/Updates
Table 118. Thrustmaster Corporation Information
Table 119. Thrustmaster Description and Business Overview
Table 120. Thrustmaster Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 121. Thrustmaster Gaming Headsets and Gaming Headphones Product
Table 122. Thrustmaster Recent Developments/Updates
Table 123. Big Ben Corporation Information
Table 124. Big Ben Description and Business Overview
Table 125. Big Ben Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 126. Big Ben Gaming Headsets and Gaming Headphones Product
Table 127. Big Ben Recent Developments/Updates
Table 128. PDP-Pelican Corporation Information
Table 129. PDP-Pelican Description and Business Overview
Table 130. PDP-Pelican Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 131. PDP-Pelican Gaming Headsets and Gaming Headphones Product
Table 132. PDP-Pelican Recent Developments/Updates
Table 133. Mad Catz Corporation Information
Table 134. Mad Catz Description and Business Overview
Table 135. Mad Catz Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 136. Mad Catz Gaming Headsets and Gaming Headphones Product
Table 137. Mad Catz Recent Developments/Updates
Table 138. Cooler Master Corporation Information
Table 139. Cooler Master Description and Business Overview
Table 140. Cooler Master Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 141. Cooler Master Gaming Headsets and Gaming Headphones Product
Table 142. Cooler Master Recent Developments/Updates
Table 143. KYE System Corp (Genius) Corporation Information
Table 144. KYE System Corp (Genius) Description and Business Overview
Table 145. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Sales (K Units), Revenue (Million US$), Price (US$/Unit) and Gross Margin (2016-2021)
Table 146. KYE System Corp (Genius) Gaming Headsets and Gaming Headphones Product
Table 147. KYE System Corp (Genius) Recent Developments/Updates
Table 148. Production Base and Market Concentration Rate of Raw Material
Table 149. Key Suppliers of Raw Materials
Table 150. Gaming Headsets and Gaming Headphones Distributors List
Table 151. Gaming Headsets and Gaming Headphones Customers List
Table 152. Gaming Headsets and Gaming Headphones Market Trends
Table 153. Gaming Headsets and Gaming Headphones Growth Drivers
Table 154. Gaming Headsets and Gaming Headphones Market Challenges
Table 155. Gaming Headsets and Gaming Headphones Market Restraints
Table 156. Global Gaming Headsets and Gaming Headphones Sales Forecast by Type (2022-2027) & (K Units)
Table 157. Global Gaming Headsets and Gaming Headphones Sales Market Share Forecast by Type (2022-2027)
Table 158. Global Gaming Headsets and Gaming Headphones Revenue Forecast by Type (2022-2027) & (US$ Million)
Table 159. Global Gaming Headsets and Gaming Headphones Revenue Market Share Forecast by Type (2022-2027)
Table 160. Global Gaming Headsets and Gaming Headphones Sales Forecast by Application (2022-2027) & (K Units)
Table 161. Global Gaming Headsets and Gaming Headphones Sales Market Share Forecast by Application (2022-2027)
Table 162. Global Gaming Headsets and Gaming Headphones Revenue Forecast by Application (2022-2027) & (US$ Million)
Table 163. Global Gaming Headsets and Gaming Headphones Revenue Market Share Forecast by Application (2022-2027)
Table 164. Global Gaming Headsets and Gaming Headphones Sales Forecast by Region (2022-2027) & (K Units)
Table 165. Global Gaming Headsets and Gaming Headphones Sales Market Share Forecast by Region (2022-2027)
Table 166. Global Gaming Headsets and Gaming Headphones Revenue Forecast by Region (2022-2027) & (US$ Million)
Table 167. Global Gaming Headsets and Gaming Headphones Revenue Market Share Forecast by Region (2022-2027)
Table 168. Research Programs/Design for This Report
Table 169. Key Data Information from Secondary Sources
Table 170. Key Data Information from Primary Sources
List of Figures
Figure 1. Product Picture of Gaming Headsets and Gaming Headphones
Figure 2. Global Gaming Headsets and Gaming Headphones Market Share by Type in 2020 & 2027
Figure 3. Gaming Headsets Product Picture
Figure 4. Gaming Headphones Product Picture
Figure 5. Global Gaming Headsets and Gaming Headphones Market Share by Application in 2020 & 2027
Figure 6. Personal Use
Figure 7. Commercial Use
Figure 8. Global Gaming Headsets and Gaming Headphones Revenue, (US$ Million), 2016 VS 2021 VS 2027
Figure 9. Global Gaming Headsets and Gaming Headphones Market Size 2016-2027 (US$ Million)
Figure 10. Global Gaming Headsets and Gaming Headphones Sales 2016-2027 (K Units)
Figure 11. Global Gaming Headsets and Gaming Headphones Market Size Market Share by Region: 2016 VS 20210 VS 2027
Figure 12. Gaming Headsets and Gaming Headphones Sales Share by Manufacturers in 2020
Figure 13. Global Gaming Headsets and Gaming Headphones Revenue Share by Manufacturers in 2020
Figure 14. The Global 5 and 10 Largest Gaming Headsets and Gaming Headphones Players: Market Share by Revenue in 2020
Figure 15. Gaming Headsets and Gaming Headphones Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2021
Figure 16. Global Gaming Headsets and Gaming Headphones Sales Market Share by Region (2016-2021)
Figure 17. Global Gaming Headsets and Gaming Headphones Sales Market Share by Region in 2020
Figure 18. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region (2016-2021)
Figure 19. Global Gaming Headsets and Gaming Headphones Revenue Market Share by Region in 2020
Figure 20. U.S. Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 21. Canada Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 22. Germany Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 23. France Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 24. U.K. Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 25. Italy Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 26. Russia Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 27. China Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 28. Japan Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 29. South Korea Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 30. India Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 31. Australia Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 32. Taiwan Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 33. Indonesia Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 34. Thailand Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 35. Malaysia Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 36. Philippines Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 37. Vietnam Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 38. Mexico Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 39. Brazil Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 40. Argentina Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 41. Turkey Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 42. Saudi Arabia Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 43. UAE Gaming Headsets and Gaming Headphones Revenue Growth Rate (2016-2021) (US$ Million)
Figure 44. Sales Market Share of Gaming Headsets and Gaming Headphones by Type (2016-2021)
Figure 45. Sales Market Share of Gaming Headsets and Gaming Headphones by Application (2016-2021)
Figure 46. Sales Market Share of Gaming Headsets and Gaming Headphones by Application in 2020
Figure 47. Revenue Share of Gaming Headsets and Gaming Headphones by Application (2016-2021)
Figure 48. Revenue Share of Gaming Headsets and Gaming Headphones by Application in 2020
Figure 49. Manufacturing Cost Structure of Gaming Headsets and Gaming Headphones
Figure 50. Manufacturing Process Analysis of Gaming Headsets and Gaming Headphones
Figure 51. Gaming Headsets and Gaming Headphones Industrial Chain Analysis
Figure 52. Channels of Distribution
Figure 53. Distributors Profiles
Figure 54. Bottom-up and Top-down Approaches for This Report
Figure 55. Data Triangulation
Figure 56. Key Executives Interviewed

Published By : QY Research

Why ‘The Market Reports’