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Global Gaming Mouse & Keyboards Market Research Report 2024

Global Gaming Mouse & Keyboards Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1386364

No of Pages : 89

Synopsis

Gaming Mouse & Keyboards are engineered to provide gamers with higher-end performance and a great gaming experience.

Gaming keyboards often have a variety of programmable keys for use in or out of game. They are often backlit, and may feature a thicker coating of paint on the most used gaming keys (w, a, s, d, space). They're also more suitable for long time use by (usually) being built in a more robust fashion, and are made so that they won't hurt the user's hands after a period of long use. Gaming keyboards can also come with a variety of useful features from a windows key disable switch to a LCD screen.

Gaming Mouse is specifically designed for use in computer games. They typically employ a wide array of controls and buttons and have designs that differ radically from traditional mice. It is also common for gaming mice, especially those designed for use in real-time strategy games such as StarCraft, or in multiplayer online battle arena games such as Dota 2 to have a relatively high sensitivity, measured in dots per inch (DPI). Some advanced mice from gaming manufacturers also allow users to customize the weight of the mouse by adding or subtracting weights to allow for easier control. Ergonomic quality is also an important factor in gaming mice, as extended gameplay times may render further use of the mouse to be uncomfortable. Some mice have been designed to have adjustable features such as removable and/or elongated palm rests, horizontally adjustable thumb rests and pinky rests.

The global Gaming Mouse & Keyboards market was valued at US$ 1478.6 million in 2023 and is anticipated to reach US$ 2340.5 million by 2030, witnessing a CAGR of 6.7% during the forecast period 2024-2030.

The global Gaming Mouse & Keyboards industry mainly concentrates in the North America, Europe, China and Taiwan. the global leading players in this market are Razer, Corsair, A4TECH, Logitech and RAPOO, which accounts for about 58% of total production value.

This report aims to provide a comprehensive presentation of the global market for Gaming Mouse & Keyboards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Gaming Mouse & Keyboards.

Report Scope

The Gaming Mouse & Keyboards market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Gaming Mouse & Keyboards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Gaming Mouse & Keyboards manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • Razer
  • Corsair
  • A4TECH
  • Logitech
  • RAPOO
  • Genius(KYE Systems Corp)
  • SteelSeries
  • MADCATZ
  • Roccat
  • Mionix
  • COUGAR
  • AZio

Segment by Type

  • Gaming Mouse
  • Gaming Keyboards

Segment by Application

  • Entertainment Place
  • Private Used

Consumption by Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Netherlands)
  • Asia-Pacific (China, Japan, South Korea, China Taiwan, Southeast Asia, India)
  • Latin America, Middle East & Africa (Latin America, Mexico, Brazil, Turkey)

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Gaming Mouse & Keyboards manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Gaming Mouse & Keyboards in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.

Index

1 Gaming Mouse & Keyboards Market Overview
1.1 Product Overview and Scope of Gaming Mouse & Keyboards
1.2 Gaming Mouse & Keyboards Segment by Type
1.2.1 Global Gaming Mouse & Keyboards Market Value Comparison by Type (2024-2030)
1.2.2 Gaming Mouse
1.2.3 Gaming Keyboards
1.3 Gaming Mouse & Keyboards Segment by Application
1.3.1 Global Gaming Mouse & Keyboards Market Value by Application: (2024-2030)
1.3.2 Entertainment Place
1.3.3 Private Used
1.4 Global Gaming Mouse & Keyboards Market Size Estimates and Forecasts
1.4.1 Global Gaming Mouse & Keyboards Revenue 2019-2030
1.4.2 Global Gaming Mouse & Keyboards Sales 2019-2030
1.4.3 Global Gaming Mouse & Keyboards Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Gaming Mouse & Keyboards Market Competition by Manufacturers
2.1 Global Gaming Mouse & Keyboards Sales Market Share by Manufacturers (2019-2024)
2.2 Global Gaming Mouse & Keyboards Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Gaming Mouse & Keyboards Average Price by Manufacturers (2019-2024)
2.4 Global Gaming Mouse & Keyboards Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Gaming Mouse & Keyboards, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gaming Mouse & Keyboards, Product Type & Application
2.7 Gaming Mouse & Keyboards Market Competitive Situation and Trends
2.7.1 Gaming Mouse & Keyboards Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Gaming Mouse & Keyboards Players Market Share by Revenue
2.7.3 Global Gaming Mouse & Keyboards Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gaming Mouse & Keyboards Retrospective Market Scenario by Region
3.1 Global Gaming Mouse & Keyboards Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Gaming Mouse & Keyboards Global Gaming Mouse & Keyboards Sales by Region: 2019-2030
3.2.1 Global Gaming Mouse & Keyboards Sales by Region: 2019-2024
3.2.2 Global Gaming Mouse & Keyboards Sales by Region: 2025-2030
3.3 Global Gaming Mouse & Keyboards Global Gaming Mouse & Keyboards Revenue by Region: 2019-2030
3.3.1 Global Gaming Mouse & Keyboards Revenue by Region: 2019-2024
3.3.2 Global Gaming Mouse & Keyboards Revenue by Region: 2025-2030
3.4 North America Gaming Mouse & Keyboards Market Facts & Figures by Country
3.4.1 North America Gaming Mouse & Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Gaming Mouse & Keyboards Sales by Country (2019-2030)
3.4.3 North America Gaming Mouse & Keyboards Revenue by Country (2019-2030)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Gaming Mouse & Keyboards Market Facts & Figures by Country
3.5.1 Europe Gaming Mouse & Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Gaming Mouse & Keyboards Sales by Country (2019-2030)
3.5.3 Europe Gaming Mouse & Keyboards Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gaming Mouse & Keyboards Market Facts & Figures by Country
3.6.1 Asia Pacific Gaming Mouse & Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Gaming Mouse & Keyboards Sales by Country (2019-2030)
3.6.3 Asia Pacific Gaming Mouse & Keyboards Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Gaming Mouse & Keyboards Market Facts & Figures by Country
3.7.1 Latin America Gaming Mouse & Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Gaming Mouse & Keyboards Sales by Country (2019-2030)
3.7.3 Latin America Gaming Mouse & Keyboards Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Gaming Mouse & Keyboards Market Facts & Figures by Country
3.8.1 Middle East and Africa Gaming Mouse & Keyboards Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Gaming Mouse & Keyboards Sales by Country (2019-2030)
3.8.3 Middle East and Africa Gaming Mouse & Keyboards Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 U.A.E
4 Segment by Type
4.1 Global Gaming Mouse & Keyboards Sales by Type (2019-2030)
4.1.1 Global Gaming Mouse & Keyboards Sales by Type (2019-2024)
4.1.2 Global Gaming Mouse & Keyboards Sales by Type (2025-2030)
4.1.3 Global Gaming Mouse & Keyboards Sales Market Share by Type (2019-2030)
4.2 Global Gaming Mouse & Keyboards Revenue by Type (2019-2030)
4.2.1 Global Gaming Mouse & Keyboards Revenue by Type (2019-2024)
4.2.2 Global Gaming Mouse & Keyboards Revenue by Type (2025-2030)
4.2.3 Global Gaming Mouse & Keyboards Revenue Market Share by Type (2019-2030)
4.3 Global Gaming Mouse & Keyboards Price by Type (2019-2030)
5 Segment by Application
5.1 Global Gaming Mouse & Keyboards Sales by Application (2019-2030)
5.1.1 Global Gaming Mouse & Keyboards Sales by Application (2019-2024)
5.1.2 Global Gaming Mouse & Keyboards Sales by Application (2025-2030)
5.1.3 Global Gaming Mouse & Keyboards Sales Market Share by Application (2019-2030)
5.2 Global Gaming Mouse & Keyboards Revenue by Application (2019-2030)
5.2.1 Global Gaming Mouse & Keyboards Revenue by Application (2019-2024)
5.2.2 Global Gaming Mouse & Keyboards Revenue by Application (2025-2030)
5.2.3 Global Gaming Mouse & Keyboards Revenue Market Share by Application (2019-2030)
5.3 Global Gaming Mouse & Keyboards Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Razer
6.1.1 Razer Corporation Information
6.1.2 Razer Description and Business Overview
6.1.3 Razer Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Razer Gaming Mouse & Keyboards Product Portfolio
6.1.5 Razer Recent Developments/Updates
6.2 Corsair
6.2.1 Corsair Corporation Information
6.2.2 Corsair Description and Business Overview
6.2.3 Corsair Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.2.4 Corsair Gaming Mouse & Keyboards Product Portfolio
6.2.5 Corsair Recent Developments/Updates
6.3 A4TECH
6.3.1 A4TECH Corporation Information
6.3.2 A4TECH Description and Business Overview
6.3.3 A4TECH Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.3.4 A4TECH Gaming Mouse & Keyboards Product Portfolio
6.3.5 A4TECH Recent Developments/Updates
6.4 Logitech
6.4.1 Logitech Corporation Information
6.4.2 Logitech Description and Business Overview
6.4.3 Logitech Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Logitech Gaming Mouse & Keyboards Product Portfolio
6.4.5 Logitech Recent Developments/Updates
6.5 RAPOO
6.5.1 RAPOO Corporation Information
6.5.2 RAPOO Description and Business Overview
6.5.3 RAPOO Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.5.4 RAPOO Gaming Mouse & Keyboards Product Portfolio
6.5.5 RAPOO Recent Developments/Updates
6.6 Genius(KYE Systems Corp)
6.6.1 Genius(KYE Systems Corp) Corporation Information
6.6.2 Genius(KYE Systems Corp) Description and Business Overview
6.6.3 Genius(KYE Systems Corp) Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.6.4 Genius(KYE Systems Corp) Gaming Mouse & Keyboards Product Portfolio
6.6.5 Genius(KYE Systems Corp) Recent Developments/Updates
6.7 SteelSeries
6.6.1 SteelSeries Corporation Information
6.6.2 SteelSeries Description and Business Overview
6.6.3 SteelSeries Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.4.4 SteelSeries Gaming Mouse & Keyboards Product Portfolio
6.7.5 SteelSeries Recent Developments/Updates
6.8 MADCATZ
6.8.1 MADCATZ Corporation Information
6.8.2 MADCATZ Description and Business Overview
6.8.3 MADCATZ Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.8.4 MADCATZ Gaming Mouse & Keyboards Product Portfolio
6.8.5 MADCATZ Recent Developments/Updates
6.9 Roccat
6.9.1 Roccat Corporation Information
6.9.2 Roccat Description and Business Overview
6.9.3 Roccat Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.9.4 Roccat Gaming Mouse & Keyboards Product Portfolio
6.9.5 Roccat Recent Developments/Updates
6.10 Mionix
6.10.1 Mionix Corporation Information
6.10.2 Mionix Description and Business Overview
6.10.3 Mionix Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.10.4 Mionix Gaming Mouse & Keyboards Product Portfolio
6.10.5 Mionix Recent Developments/Updates
6.11 COUGAR
6.11.1 COUGAR Corporation Information
6.11.2 COUGAR Gaming Mouse & Keyboards Description and Business Overview
6.11.3 COUGAR Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.11.4 COUGAR Gaming Mouse & Keyboards Product Portfolio
6.11.5 COUGAR Recent Developments/Updates
6.12 AZio
6.12.1 AZio Corporation Information
6.12.2 AZio Gaming Mouse & Keyboards Description and Business Overview
6.12.3 AZio Gaming Mouse & Keyboards Sales, Revenue and Gross Margin (2019-2024)
6.12.4 AZio Gaming Mouse & Keyboards Product Portfolio
6.12.5 AZio Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gaming Mouse & Keyboards Industry Chain Analysis
7.2 Gaming Mouse & Keyboards Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gaming Mouse & Keyboards Production Mode & Process
7.4 Gaming Mouse & Keyboards Sales and Marketing
7.4.1 Gaming Mouse & Keyboards Sales Channels
7.4.2 Gaming Mouse & Keyboards Distributors
7.5 Gaming Mouse & Keyboards Customers
8 Gaming Mouse & Keyboards Market Dynamics
8.1 Gaming Mouse & Keyboards Industry Trends
8.2 Gaming Mouse & Keyboards Market Drivers
8.3 Gaming Mouse & Keyboards Market Challenges
8.4 Gaming Mouse & Keyboards Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Published By : QY Research

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