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Global Gyroscopic Game Controllers Market Research Report 2025

Global Gyroscopic Game Controllers Market Research Report 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1737242

No of Pages : 109

Synopsis
A Game Controller (also called gamepad) is typically the main input device for video game consoles. Gyroscopic Game Controllers have built-in gyroscopes that provide motion sensing for controllers.
Global Gyroscopic Game Controllers market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Gyroscopic Game Controllers market research.
With the popularity of Nintendo's Splatoon game, the application of the motion sensing function of the handle in FPS shooting games has received more attention. At the same time, the development of gyroscope technology has improved its functionality and reduced cost in consumer electronics products. Under the background of Covid-19, the development of the industry has stagnated, but home isolation has broadened the consumer market of the video game industry. It is expected that with the expansion of the game market, the market prospect of the gyroscope game controller is very optimistic.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Gyroscopic Game Controllers market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Logitech
Sony
Nintendo
Mad Catz
PowerA
Valve
PDP
8BitDo
XIM Technologies
GameSir
Retro
BEITONG
IINE
Flydigi
GuliKit
Xiaomi
Hori
Segment by Type
Three-axis Gyro
Six-axis Gyro
Segment by Application
Console
PC
Mobile
Others
Consumption by Region
North America
United States
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
China Taiwan
Southeast Asia
Latin America
Mexico
Brazil
Argentina
Colombia
Middle East & Africa
Turkey
Saudi Arabia
UAE
The Gyroscopic Game Controllers report covers below items:
Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Manufacturers’ Competition Patterns
Chapter 3: Country Level Sales Analysis
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6: Manufacturers’ Outline
Chapter 7: Industry Chain, Market Channel and Customer Analysis
Chapter 8: Market Opportunities and Challenges
Chapter 9: Market Conclusions
Chapter 10: Research Methodology and Data Source
Index
1 Gyroscopic Game Controllers Market Overview
1.1 Product Overview and Scope of Gyroscopic Game Controllers
1.2 Gyroscopic Game Controllers Segment by Type
1.2.1 Global Gyroscopic Game Controllers Market Value Comparison by Type (2023-2029)
1.2.2 Three-axis Gyro
1.2.3 Six-axis Gyro
1.3 Gyroscopic Game Controllers Segment by Application
1.3.1 Global Gyroscopic Game Controllers Market Value by Application: (2023-2029)
1.3.2 Console
1.3.3 PC
1.3.4 Mobile
1.3.5 Others
1.4 Global Gyroscopic Game Controllers Market Size Estimates and Forecasts
1.4.1 Global Gyroscopic Game Controllers Revenue 2018-2029
1.4.2 Global Gyroscopic Game Controllers Sales 2018-2029
1.4.3 Global Gyroscopic Game Controllers Market Average Price (2018-2029)
1.5 Assumptions and Limitations
2 Gyroscopic Game Controllers Market Competition by Manufacturers
2.1 Global Gyroscopic Game Controllers Sales Market Share by Manufacturers (2018-2023)
2.2 Global Gyroscopic Game Controllers Revenue Market Share by Manufacturers (2018-2023)
2.3 Global Gyroscopic Game Controllers Average Price by Manufacturers (2018-2023)
2.4 Global Gyroscopic Game Controllers Industry Ranking 2021 VS 2022 VS 2023
2.5 Global Key Manufacturers of Gyroscopic Game Controllers, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Gyroscopic Game Controllers, Product Type & Application
2.7 Gyroscopic Game Controllers Market Competitive Situation and Trends
2.7.1 Gyroscopic Game Controllers Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Gyroscopic Game Controllers Players Market Share by Revenue
2.7.3 Global Gyroscopic Game Controllers Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Gyroscopic Game Controllers Retrospective Market Scenario by Region
3.1 Global Gyroscopic Game Controllers Market Size by Region: 2018 Versus 2022 Versus 2029
3.2 Global Gyroscopic Game Controllers Global Gyroscopic Game Controllers Sales by Region: 2018-2029
3.2.1 Global Gyroscopic Game Controllers Sales by Region: 2018-2023
3.2.2 Global Gyroscopic Game Controllers Sales by Region: 2024-2029
3.3 Global Gyroscopic Game Controllers Global Gyroscopic Game Controllers Revenue by Region: 2018-2029
3.3.1 Global Gyroscopic Game Controllers Revenue by Region: 2018-2023
3.3.2 Global Gyroscopic Game Controllers Revenue by Region: 2024-2029
3.4 North America Gyroscopic Game Controllers Market Facts & Figures by Country
3.4.1 North America Gyroscopic Game Controllers Market Size by Country: 2018 VS 2022 VS 2029
3.4.2 North America Gyroscopic Game Controllers Sales by Country (2018-2029)
3.4.3 North America Gyroscopic Game Controllers Revenue by Country (2018-2029)
3.4.4 United States
3.4.5 Canada
3.5 Europe Gyroscopic Game Controllers Market Facts & Figures by Country
3.5.1 Europe Gyroscopic Game Controllers Market Size by Country: 2018 VS 2022 VS 2029
3.5.2 Europe Gyroscopic Game Controllers Sales by Country (2018-2029)
3.5.3 Europe Gyroscopic Game Controllers Revenue by Country (2018-2029)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Gyroscopic Game Controllers Market Facts & Figures by Country
3.6.1 Asia Pacific Gyroscopic Game Controllers Market Size by Country: 2018 VS 2022 VS 2029
3.6.2 Asia Pacific Gyroscopic Game Controllers Sales by Country (2018-2029)
3.6.3 Asia Pacific Gyroscopic Game Controllers Revenue by Country (2018-2029)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 China Taiwan
3.6.10 Southeast Asia
3.7 Latin America Gyroscopic Game Controllers Market Facts & Figures by Country
3.7.1 Latin America Gyroscopic Game Controllers Market Size by Country: 2018 VS 2022 VS 2029
3.7.2 Latin America Gyroscopic Game Controllers Sales by Country (2018-2029)
3.7.3 Latin America Gyroscopic Game Controllers Revenue by Country (2018-2029)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.7.7 Colombia
3.8 Middle East and Africa Gyroscopic Game Controllers Market Facts & Figures by Country
3.8.1 Middle East and Africa Gyroscopic Game Controllers Market Size by Country: 2018 VS 2022 VS 2029
3.8.2 Middle East and Africa Gyroscopic Game Controllers Sales by Country (2018-2029)
3.8.3 Middle East and Africa Gyroscopic Game Controllers Revenue by Country (2018-2029)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Gyroscopic Game Controllers Sales by Type (2018-2029)
4.1.1 Global Gyroscopic Game Controllers Sales by Type (2018-2023)
4.1.2 Global Gyroscopic Game Controllers Sales by Type (2024-2029)
4.1.3 Global Gyroscopic Game Controllers Sales Market Share by Type (2018-2029)
4.2 Global Gyroscopic Game Controllers Revenue by Type (2018-2029)
4.2.1 Global Gyroscopic Game Controllers Revenue by Type (2018-2023)
4.2.2 Global Gyroscopic Game Controllers Revenue by Type (2024-2029)
4.2.3 Global Gyroscopic Game Controllers Revenue Market Share by Type (2018-2029)
4.3 Global Gyroscopic Game Controllers Price by Type (2018-2029)
5 Segment by Application
5.1 Global Gyroscopic Game Controllers Sales by Application (2018-2029)
5.1.1 Global Gyroscopic Game Controllers Sales by Application (2018-2023)
5.1.2 Global Gyroscopic Game Controllers Sales by Application (2024-2029)
5.1.3 Global Gyroscopic Game Controllers Sales Market Share by Application (2018-2029)
5.2 Global Gyroscopic Game Controllers Revenue by Application (2018-2029)
5.2.1 Global Gyroscopic Game Controllers Revenue by Application (2018-2023)
5.2.2 Global Gyroscopic Game Controllers Revenue by Application (2024-2029)
5.2.3 Global Gyroscopic Game Controllers Revenue Market Share by Application (2018-2029)
5.3 Global Gyroscopic Game Controllers Price by Application (2018-2029)
6 Key Companies Profiled
6.1 Logitech
6.1.1 Logitech Corporation Information
6.1.2 Logitech Description and Business Overview
6.1.3 Logitech Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.1.4 Logitech Gyroscopic Game Controllers Product Portfolio
6.1.5 Logitech Recent Developments/Updates
6.2 Sony
6.2.1 Sony Corporation Information
6.2.2 Sony Description and Business Overview
6.2.3 Sony Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.2.4 Sony Gyroscopic Game Controllers Product Portfolio
6.2.5 Sony Recent Developments/Updates
6.3 Nintendo
6.3.1 Nintendo Corporation Information
6.3.2 Nintendo Description and Business Overview
6.3.3 Nintendo Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.3.4 Nintendo Gyroscopic Game Controllers Product Portfolio
6.3.5 Nintendo Recent Developments/Updates
6.4 Mad Catz
6.4.1 Mad Catz Corporation Information
6.4.2 Mad Catz Description and Business Overview
6.4.3 Mad Catz Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.4.4 Mad Catz Gyroscopic Game Controllers Product Portfolio
6.4.5 Mad Catz Recent Developments/Updates
6.5 PowerA
6.5.1 PowerA Corporation Information
6.5.2 PowerA Description and Business Overview
6.5.3 PowerA Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.5.4 PowerA Gyroscopic Game Controllers Product Portfolio
6.5.5 PowerA Recent Developments/Updates
6.6 Valve
6.6.1 Valve Corporation Information
6.6.2 Valve Description and Business Overview
6.6.3 Valve Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.6.4 Valve Gyroscopic Game Controllers Product Portfolio
6.6.5 Valve Recent Developments/Updates
6.7 PDP
6.6.1 PDP Corporation Information
6.6.2 PDP Description and Business Overview
6.6.3 PDP Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.4.4 PDP Gyroscopic Game Controllers Product Portfolio
6.7.5 PDP Recent Developments/Updates
6.8 8BitDo
6.8.1 8BitDo Corporation Information
6.8.2 8BitDo Description and Business Overview
6.8.3 8BitDo Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.8.4 8BitDo Gyroscopic Game Controllers Product Portfolio
6.8.5 8BitDo Recent Developments/Updates
6.9 XIM Technologies
6.9.1 XIM Technologies Corporation Information
6.9.2 XIM Technologies Description and Business Overview
6.9.3 XIM Technologies Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.9.4 XIM Technologies Gyroscopic Game Controllers Product Portfolio
6.9.5 XIM Technologies Recent Developments/Updates
6.10 GameSir
6.10.1 GameSir Corporation Information
6.10.2 GameSir Description and Business Overview
6.10.3 GameSir Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.10.4 GameSir Gyroscopic Game Controllers Product Portfolio
6.10.5 GameSir Recent Developments/Updates
6.11 Retro
6.11.1 Retro Corporation Information
6.11.2 Retro Gyroscopic Game Controllers Description and Business Overview
6.11.3 Retro Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.11.4 Retro Gyroscopic Game Controllers Product Portfolio
6.11.5 Retro Recent Developments/Updates
6.12 BEITONG
6.12.1 BEITONG Corporation Information
6.12.2 BEITONG Gyroscopic Game Controllers Description and Business Overview
6.12.3 BEITONG Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.12.4 BEITONG Gyroscopic Game Controllers Product Portfolio
6.12.5 BEITONG Recent Developments/Updates
6.13 IINE
6.13.1 IINE Corporation Information
6.13.2 IINE Gyroscopic Game Controllers Description and Business Overview
6.13.3 IINE Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.13.4 IINE Gyroscopic Game Controllers Product Portfolio
6.13.5 IINE Recent Developments/Updates
6.14 Flydigi
6.14.1 Flydigi Corporation Information
6.14.2 Flydigi Gyroscopic Game Controllers Description and Business Overview
6.14.3 Flydigi Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.14.4 Flydigi Gyroscopic Game Controllers Product Portfolio
6.14.5 Flydigi Recent Developments/Updates
6.15 GuliKit
6.15.1 GuliKit Corporation Information
6.15.2 GuliKit Gyroscopic Game Controllers Description and Business Overview
6.15.3 GuliKit Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.15.4 GuliKit Gyroscopic Game Controllers Product Portfolio
6.15.5 GuliKit Recent Developments/Updates
6.16 Xiaomi
6.16.1 Xiaomi Corporation Information
6.16.2 Xiaomi Gyroscopic Game Controllers Description and Business Overview
6.16.3 Xiaomi Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.16.4 Xiaomi Gyroscopic Game Controllers Product Portfolio
6.16.5 Xiaomi Recent Developments/Updates
6.17 Hori
6.17.1 Hori Corporation Information
6.17.2 Hori Gyroscopic Game Controllers Description and Business Overview
6.17.3 Hori Gyroscopic Game Controllers Sales, Revenue and Gross Margin (2018-2023)
6.17.4 Hori Gyroscopic Game Controllers Product Portfolio
6.17.5 Hori Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Gyroscopic Game Controllers Industry Chain Analysis
7.2 Gyroscopic Game Controllers Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Gyroscopic Game Controllers Production Mode & Process
7.4 Gyroscopic Game Controllers Sales and Marketing
7.4.1 Gyroscopic Game Controllers Sales Channels
7.4.2 Gyroscopic Game Controllers Distributors
7.5 Gyroscopic Game Controllers Customers
8 Gyroscopic Game Controllers Market Dynamics
8.1 Gyroscopic Game Controllers Industry Trends
8.2 Gyroscopic Game Controllers Market Drivers
8.3 Gyroscopic Game Controllers Market Challenges
8.4 Gyroscopic Game Controllers Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Published By : QY Research

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