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Global Live Streaming Platform Market Research Report 2024

Global Live Streaming Platform Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1901979

No of Pages : 100

Synopsis
The global Live Streaming Platform market was valued at US$ 38310 million in 2023 and is anticipated to reach US$ 135650 million by 2030, witnessing a CAGR of 19.5% during the forecast period 2024-2030.
North American market for Live Streaming Platform is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Live Streaming Platform is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Live Streaming Platform in Music, Dancing and Talk Shows is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Live Streaming Platform include Kuaishou, YY, Twitch, Tencent Music Entertainment (TME), Momo, Douyu, ByteDance, YouTube and Inke, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Live Streaming Platform, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Live Streaming Platform.
Report Scope
The Live Streaming Platform market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Live Streaming Platform market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Live Streaming Platform companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Kuaishou
YY
Twitch
Tencent Music Entertainment (TME)
Momo
Douyu
ByteDance
YouTube
Inke
Huajiao
Yizhibo (Weibo)
Twitter (Periscope)
Brightcove (Ooyala)
Uplive
Mixer
Facebook
Instagram
Snapchat
Vimeo (Livestream)
IBM Cloud Video (formerly Ustream)
Dacast
Smashcast (Azubu)
StreamShark
Segment by Type
B2B
B2C
Segment by Application
Music, Dancing and Talk Shows
Game
Dating Shows
Outdoor Activities and Sports
Others
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Live Streaming Platform companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Live Streaming Platform Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 B2B
1.2.3 B2C
1.3 Market by Application
1.3.1 Global Live Streaming Platform Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Music, Dancing and Talk Shows
1.3.3 Game
1.3.4 Dating Shows
1.3.5 Outdoor Activities and Sports
1.3.6 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Live Streaming Platform Market Perspective (2019-2030)
2.2 Live Streaming Platform Growth Trends by Region
2.2.1 Global Live Streaming Platform Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Live Streaming Platform Historic Market Size by Region (2019-2024)
2.2.3 Live Streaming Platform Forecasted Market Size by Region (2025-2030)
2.3 Live Streaming Platform Market Dynamics
2.3.1 Live Streaming Platform Industry Trends
2.3.2 Live Streaming Platform Market Drivers
2.3.3 Live Streaming Platform Market Challenges
2.3.4 Live Streaming Platform Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Live Streaming Platform Players by Revenue
3.1.1 Global Top Live Streaming Platform Players by Revenue (2019-2024)
3.1.2 Global Live Streaming Platform Revenue Market Share by Players (2019-2024)
3.2 Global Live Streaming Platform Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Live Streaming Platform Revenue
3.4 Global Live Streaming Platform Market Concentration Ratio
3.4.1 Global Live Streaming Platform Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Live Streaming Platform Revenue in 2023
3.5 Live Streaming Platform Key Players Head office and Area Served
3.6 Key Players Live Streaming Platform Product Solution and Service
3.7 Date of Enter into Live Streaming Platform Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Live Streaming Platform Breakdown Data by Type
4.1 Global Live Streaming Platform Historic Market Size by Type (2019-2024)
4.2 Global Live Streaming Platform Forecasted Market Size by Type (2025-2030)
5 Live Streaming Platform Breakdown Data by Application
5.1 Global Live Streaming Platform Historic Market Size by Application (2019-2024)
5.2 Global Live Streaming Platform Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Live Streaming Platform Market Size (2019-2030)
6.2 North America Live Streaming Platform Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Live Streaming Platform Market Size by Country (2019-2024)
6.4 North America Live Streaming Platform Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Live Streaming Platform Market Size (2019-2030)
7.2 Europe Live Streaming Platform Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Live Streaming Platform Market Size by Country (2019-2024)
7.4 Europe Live Streaming Platform Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Live Streaming Platform Market Size (2019-2030)
8.2 Asia-Pacific Live Streaming Platform Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Live Streaming Platform Market Size by Region (2019-2024)
8.4 Asia-Pacific Live Streaming Platform Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Live Streaming Platform Market Size (2019-2030)
9.2 Latin America Live Streaming Platform Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Live Streaming Platform Market Size by Country (2019-2024)
9.4 Latin America Live Streaming Platform Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Live Streaming Platform Market Size (2019-2030)
10.2 Middle East & Africa Live Streaming Platform Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Live Streaming Platform Market Size by Country (2019-2024)
10.4 Middle East & Africa Live Streaming Platform Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Kuaishou
11.1.1 Kuaishou Company Detail
11.1.2 Kuaishou Business Overview
11.1.3 Kuaishou Live Streaming Platform Introduction
11.1.4 Kuaishou Revenue in Live Streaming Platform Business (2019-2024)
11.1.5 Kuaishou Recent Development
11.2 YY
11.2.1 YY Company Detail
11.2.2 YY Business Overview
11.2.3 YY Live Streaming Platform Introduction
11.2.4 YY Revenue in Live Streaming Platform Business (2019-2024)
11.2.5 YY Recent Development
11.3 Twitch
11.3.1 Twitch Company Detail
11.3.2 Twitch Business Overview
11.3.3 Twitch Live Streaming Platform Introduction
11.3.4 Twitch Revenue in Live Streaming Platform Business (2019-2024)
11.3.5 Twitch Recent Development
11.4 Tencent Music Entertainment (TME)
11.4.1 Tencent Music Entertainment (TME) Company Detail
11.4.2 Tencent Music Entertainment (TME) Business Overview
11.4.3 Tencent Music Entertainment (TME) Live Streaming Platform Introduction
11.4.4 Tencent Music Entertainment (TME) Revenue in Live Streaming Platform Business (2019-2024)
11.4.5 Tencent Music Entertainment (TME) Recent Development
11.5 Momo
11.5.1 Momo Company Detail
11.5.2 Momo Business Overview
11.5.3 Momo Live Streaming Platform Introduction
11.5.4 Momo Revenue in Live Streaming Platform Business (2019-2024)
11.5.5 Momo Recent Development
11.6 Douyu
11.6.1 Douyu Company Detail
11.6.2 Douyu Business Overview
11.6.3 Douyu Live Streaming Platform Introduction
11.6.4 Douyu Revenue in Live Streaming Platform Business (2019-2024)
11.6.5 Douyu Recent Development
11.7 ByteDance
11.7.1 ByteDance Company Detail
11.7.2 ByteDance Business Overview
11.7.3 ByteDance Live Streaming Platform Introduction
11.7.4 ByteDance Revenue in Live Streaming Platform Business (2019-2024)
11.7.5 ByteDance Recent Development
11.8 YouTube
11.8.1 YouTube Company Detail
11.8.2 YouTube Business Overview
11.8.3 YouTube Live Streaming Platform Introduction
11.8.4 YouTube Revenue in Live Streaming Platform Business (2019-2024)
11.8.5 YouTube Recent Development
11.9 Inke
11.9.1 Inke Company Detail
11.9.2 Inke Business Overview
11.9.3 Inke Live Streaming Platform Introduction
11.9.4 Inke Revenue in Live Streaming Platform Business (2019-2024)
11.9.5 Inke Recent Development
11.10 Huajiao
11.10.1 Huajiao Company Detail
11.10.2 Huajiao Business Overview
11.10.3 Huajiao Live Streaming Platform Introduction
11.10.4 Huajiao Revenue in Live Streaming Platform Business (2019-2024)
11.10.5 Huajiao Recent Development
11.11 Yizhibo (Weibo)
11.11.1 Yizhibo (Weibo) Company Detail
11.11.2 Yizhibo (Weibo) Business Overview
11.11.3 Yizhibo (Weibo) Live Streaming Platform Introduction
11.11.4 Yizhibo (Weibo) Revenue in Live Streaming Platform Business (2019-2024)
11.11.5 Yizhibo (Weibo) Recent Development
11.12 Twitter (Periscope)
11.12.1 Twitter (Periscope) Company Detail
11.12.2 Twitter (Periscope) Business Overview
11.12.3 Twitter (Periscope) Live Streaming Platform Introduction
11.12.4 Twitter (Periscope) Revenue in Live Streaming Platform Business (2019-2024)
11.12.5 Twitter (Periscope) Recent Development
11.13 Brightcove (Ooyala)
11.13.1 Brightcove (Ooyala) Company Detail
11.13.2 Brightcove (Ooyala) Business Overview
11.13.3 Brightcove (Ooyala) Live Streaming Platform Introduction
11.13.4 Brightcove (Ooyala) Revenue in Live Streaming Platform Business (2019-2024)
11.13.5 Brightcove (Ooyala) Recent Development
11.14 Uplive
11.14.1 Uplive Company Detail
11.14.2 Uplive Business Overview
11.14.3 Uplive Live Streaming Platform Introduction
11.14.4 Uplive Revenue in Live Streaming Platform Business (2019-2024)
11.14.5 Uplive Recent Development
11.15 Mixer
11.15.1 Mixer Company Detail
11.15.2 Mixer Business Overview
11.15.3 Mixer Live Streaming Platform Introduction
11.15.4 Mixer Revenue in Live Streaming Platform Business (2019-2024)
11.15.5 Mixer Recent Development
11.16 Facebook
11.16.1 Facebook Company Detail
11.16.2 Facebook Business Overview
11.16.3 Facebook Live Streaming Platform Introduction
11.16.4 Facebook Revenue in Live Streaming Platform Business (2019-2024)
11.16.5 Facebook Recent Development
11.17 Instagram
11.17.1 Instagram Company Detail
11.17.2 Instagram Business Overview
11.17.3 Instagram Live Streaming Platform Introduction
11.17.4 Instagram Revenue in Live Streaming Platform Business (2019-2024)
11.17.5 Instagram Recent Development
11.18 Snapchat
11.18.1 Snapchat Company Detail
11.18.2 Snapchat Business Overview
11.18.3 Snapchat Live Streaming Platform Introduction
11.18.4 Snapchat Revenue in Live Streaming Platform Business (2019-2024)
11.18.5 Snapchat Recent Development
11.19 Vimeo (Livestream)
11.19.1 Vimeo (Livestream) Company Detail
11.19.2 Vimeo (Livestream) Business Overview
11.19.3 Vimeo (Livestream) Live Streaming Platform Introduction
11.19.4 Vimeo (Livestream) Revenue in Live Streaming Platform Business (2019-2024)
11.19.5 Vimeo (Livestream) Recent Development
11.20 IBM Cloud Video (formerly Ustream)
11.20.1 IBM Cloud Video (formerly Ustream) Company Detail
11.20.2 IBM Cloud Video (formerly Ustream) Business Overview
11.20.3 IBM Cloud Video (formerly Ustream) Live Streaming Platform Introduction
11.20.4 IBM Cloud Video (formerly Ustream) Revenue in Live Streaming Platform Business (2019-2024)
11.20.5 IBM Cloud Video (formerly Ustream) Recent Development
11.21 Dacast
11.21.1 Dacast Company Detail
11.21.2 Dacast Business Overview
11.21.3 Dacast Live Streaming Platform Introduction
11.21.4 Dacast Revenue in Live Streaming Platform Business (2019-2024)
11.21.5 Dacast Recent Development
11.22 Smashcast (Azubu)
11.22.1 Smashcast (Azubu) Company Detail
11.22.2 Smashcast (Azubu) Business Overview
11.22.3 Smashcast (Azubu) Live Streaming Platform Introduction
11.22.4 Smashcast (Azubu) Revenue in Live Streaming Platform Business (2019-2024)
11.22.5 Smashcast (Azubu) Recent Development
11.23 StreamShark
11.23.1 StreamShark Company Detail
11.23.2 StreamShark Business Overview
11.23.3 StreamShark Live Streaming Platform Introduction
11.23.4 StreamShark Revenue in Live Streaming Platform Business (2019-2024)
11.23.5 StreamShark Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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