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Global Multiplayer Online Battle Arena (MOBA) Market Research Report 2024

Global Multiplayer Online Battle Arena (MOBA) Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1912807

No of Pages : 84

Synopsis
MOBA is a subgenre of strategy video games which originated as a subgenre of real-time strategy (RTS). In MOBA, each player controls a single character, usually on a map in an isometric perspective, as part of a team competing against another team of players. The ultimate aim is to destroy the hostile team's main basement with the assistance of periodically-spawned NPCs that march along set paths.
The global Multiplayer Online Battle Arena (MOBA) market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Multiplayer Online Battle Arena (MOBA) is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Multiplayer Online Battle Arena (MOBA) is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Multiplayer Online Battle Arena (MOBA) in Entertainment is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Multiplayer Online Battle Arena (MOBA) include Blizzard Entertainment, Electronic Arts, Netease, WeMade Entertainment, Creative Assembly Sofia, Tecent, Ronimo Games, Epic Games and Netmarble, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Multiplayer Online Battle Arena (MOBA), with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Multiplayer Online Battle Arena (MOBA).
Report Scope
The Multiplayer Online Battle Arena (MOBA) market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Multiplayer Online Battle Arena (MOBA) market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Multiplayer Online Battle Arena (MOBA) companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Blizzard Entertainment
Electronic Arts
Netease
WeMade Entertainment
Creative Assembly Sofia
Tecent
Ronimo Games
Epic Games
Netmarble
Ubisoft
Stillfront Group (Kixeye)
Segment by Type
PC
Console
Mobile
Segment by Application
Entertainment
E-Sports Competition
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Multiplayer Online Battle Arena (MOBA) companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 PC
1.2.3 Console
1.2.4 Mobile
1.3 Market by Application
1.3.1 Global Multiplayer Online Battle Arena (MOBA) Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Entertainment
1.3.3 E-Sports Competition
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Multiplayer Online Battle Arena (MOBA) Market Perspective (2019-2030)
2.2 Multiplayer Online Battle Arena (MOBA) Growth Trends by Region
2.2.1 Global Multiplayer Online Battle Arena (MOBA) Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Multiplayer Online Battle Arena (MOBA) Historic Market Size by Region (2019-2024)
2.2.3 Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Region (2025-2030)
2.3 Multiplayer Online Battle Arena (MOBA) Market Dynamics
2.3.1 Multiplayer Online Battle Arena (MOBA) Industry Trends
2.3.2 Multiplayer Online Battle Arena (MOBA) Market Drivers
2.3.3 Multiplayer Online Battle Arena (MOBA) Market Challenges
2.3.4 Multiplayer Online Battle Arena (MOBA) Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue
3.1.1 Global Top Multiplayer Online Battle Arena (MOBA) Players by Revenue (2019-2024)
3.1.2 Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Players (2019-2024)
3.2 Global Multiplayer Online Battle Arena (MOBA) Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Multiplayer Online Battle Arena (MOBA) Revenue
3.4 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio
3.4.1 Global Multiplayer Online Battle Arena (MOBA) Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Multiplayer Online Battle Arena (MOBA) Revenue in 2023
3.5 Multiplayer Online Battle Arena (MOBA) Key Players Head office and Area Served
3.6 Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service
3.7 Date of Enter into Multiplayer Online Battle Arena (MOBA) Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Type
4.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Type (2019-2024)
4.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2025-2030)
5 Multiplayer Online Battle Arena (MOBA) Breakdown Data by Application
5.1 Global Multiplayer Online Battle Arena (MOBA) Historic Market Size by Application (2019-2024)
5.2 Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Multiplayer Online Battle Arena (MOBA) Market Size (2019-2030)
6.2 North America Multiplayer Online Battle Arena (MOBA) Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024)
6.4 North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Multiplayer Online Battle Arena (MOBA) Market Size (2019-2030)
7.2 Europe Multiplayer Online Battle Arena (MOBA) Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024)
7.4 Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size (2019-2030)
8.2 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2019-2024)
8.4 Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Multiplayer Online Battle Arena (MOBA) Market Size (2019-2030)
9.2 Latin America Multiplayer Online Battle Arena (MOBA) Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024)
9.4 Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size (2019-2030)
10.2 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024)
10.4 Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Blizzard Entertainment
11.1.1 Blizzard Entertainment Company Detail
11.1.2 Blizzard Entertainment Business Overview
11.1.3 Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Introduction
11.1.4 Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.1.5 Blizzard Entertainment Recent Development
11.2 Electronic Arts
11.2.1 Electronic Arts Company Detail
11.2.2 Electronic Arts Business Overview
11.2.3 Electronic Arts Multiplayer Online Battle Arena (MOBA) Introduction
11.2.4 Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.2.5 Electronic Arts Recent Development
11.3 Netease
11.3.1 Netease Company Detail
11.3.2 Netease Business Overview
11.3.3 Netease Multiplayer Online Battle Arena (MOBA) Introduction
11.3.4 Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.3.5 Netease Recent Development
11.4 WeMade Entertainment
11.4.1 WeMade Entertainment Company Detail
11.4.2 WeMade Entertainment Business Overview
11.4.3 WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Introduction
11.4.4 WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.4.5 WeMade Entertainment Recent Development
11.5 Creative Assembly Sofia
11.5.1 Creative Assembly Sofia Company Detail
11.5.2 Creative Assembly Sofia Business Overview
11.5.3 Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Introduction
11.5.4 Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.5.5 Creative Assembly Sofia Recent Development
11.6 Tecent
11.6.1 Tecent Company Detail
11.6.2 Tecent Business Overview
11.6.3 Tecent Multiplayer Online Battle Arena (MOBA) Introduction
11.6.4 Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.6.5 Tecent Recent Development
11.7 Ronimo Games
11.7.1 Ronimo Games Company Detail
11.7.2 Ronimo Games Business Overview
11.7.3 Ronimo Games Multiplayer Online Battle Arena (MOBA) Introduction
11.7.4 Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.7.5 Ronimo Games Recent Development
11.8 Epic Games
11.8.1 Epic Games Company Detail
11.8.2 Epic Games Business Overview
11.8.3 Epic Games Multiplayer Online Battle Arena (MOBA) Introduction
11.8.4 Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.8.5 Epic Games Recent Development
11.9 Netmarble
11.9.1 Netmarble Company Detail
11.9.2 Netmarble Business Overview
11.9.3 Netmarble Multiplayer Online Battle Arena (MOBA) Introduction
11.9.4 Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.9.5 Netmarble Recent Development
11.10 Ubisoft
11.10.1 Ubisoft Company Detail
11.10.2 Ubisoft Business Overview
11.10.3 Ubisoft Multiplayer Online Battle Arena (MOBA) Introduction
11.10.4 Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.10.5 Ubisoft Recent Development
11.11 Stillfront Group (Kixeye)
11.11.1 Stillfront Group (Kixeye) Company Detail
11.11.2 Stillfront Group (Kixeye) Business Overview
11.11.3 Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Introduction
11.11.4 Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
11.11.5 Stillfront Group (Kixeye) Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
List of Tables
List of Tables
Table 1. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Type (US$ Million): 2019 VS 2023 VS 2030
Table 2. Key Players of PC
Table 3. Key Players of Console
Table 4. Key Players of Mobile
Table 5. Global Multiplayer Online Battle Arena (MOBA) Market Size Growth by Application (US$ Million): 2019 VS 2023 VS 2030
Table 6. Global Multiplayer Online Battle Arena (MOBA) Market Size by Region (US$ Million): 2019 VS 2023 VS 2030
Table 7. Global Multiplayer Online Battle Arena (MOBA) Market Size by Region (2019-2024) & (US$ Million)
Table 8. Global Multiplayer Online Battle Arena (MOBA) Market Share by Region (2019-2024)
Table 9. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Region (2025-2030) & (US$ Million)
Table 10. Global Multiplayer Online Battle Arena (MOBA) Market Share by Region (2025-2030)
Table 11. Multiplayer Online Battle Arena (MOBA) Market Trends
Table 12. Multiplayer Online Battle Arena (MOBA) Market Drivers
Table 13. Multiplayer Online Battle Arena (MOBA) Market Challenges
Table 14. Multiplayer Online Battle Arena (MOBA) Market Restraints
Table 15. Global Multiplayer Online Battle Arena (MOBA) Revenue by Players (2019-2024) & (US$ Million)
Table 16. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players (2019-2024)
Table 17. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2023)
Table 18. Ranking of Global Top Multiplayer Online Battle Arena (MOBA) Companies by Revenue (US$ Million) in 2023
Table 19. Global 5 Largest Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue (CR5 and HHI) & (2019-2024)
Table 20. Key Players Headquarters and Area Served
Table 21. Key Players Multiplayer Online Battle Arena (MOBA) Product Solution and Service
Table 22. Date of Enter into Multiplayer Online Battle Arena (MOBA) Market
Table 23. Mergers & Acquisitions, Expansion Plans
Table 24. Global Multiplayer Online Battle Arena (MOBA) Market Size by Type (2019-2024) & (US$ Million)
Table 25. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2019-2024)
Table 26. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Type (2025-2030) & (US$ Million)
Table 27. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Type (2025-2030)
Table 28. Global Multiplayer Online Battle Arena (MOBA) Market Size by Application (2019-2024) & (US$ Million)
Table 29. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2019-2024)
Table 30. Global Multiplayer Online Battle Arena (MOBA) Forecasted Market Size by Application (2025-2030) & (US$ Million)
Table 31. Global Multiplayer Online Battle Arena (MOBA) Revenue Market Share by Application (2025-2030)
Table 32. North America Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 33. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024) & (US$ Million)
Table 34. North America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030) & (US$ Million)
Table 35. Europe Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 36. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024) & (US$ Million)
Table 37. Europe Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030) & (US$ Million)
Table 38. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Region (US$ Million): 2019 VS 2023 VS 2030
Table 39. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2019-2024) & (US$ Million)
Table 40. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size by Region (2025-2030) & (US$ Million)
Table 41. Latin America Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 42. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024) & (US$ Million)
Table 43. Latin America Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030) & (US$ Million)
Table 44. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size Growth Rate by Country (US$ Million): 2019 VS 2023 VS 2030
Table 45. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2019-2024) & (US$ Million)
Table 46. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size by Country (2025-2030) & (US$ Million)
Table 47. Blizzard Entertainment Company Detail
Table 48. Blizzard Entertainment Business Overview
Table 49. Blizzard Entertainment Multiplayer Online Battle Arena (MOBA) Product
Table 50. Blizzard Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 51. Blizzard Entertainment Recent Development
Table 52. Electronic Arts Company Detail
Table 53. Electronic Arts Business Overview
Table 54. Electronic Arts Multiplayer Online Battle Arena (MOBA) Product
Table 55. Electronic Arts Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 56. Electronic Arts Recent Development
Table 57. Netease Company Detail
Table 58. Netease Business Overview
Table 59. Netease Multiplayer Online Battle Arena (MOBA) Product
Table 60. Netease Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 61. Netease Recent Development
Table 62. WeMade Entertainment Company Detail
Table 63. WeMade Entertainment Business Overview
Table 64. WeMade Entertainment Multiplayer Online Battle Arena (MOBA) Product
Table 65. WeMade Entertainment Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 66. WeMade Entertainment Recent Development
Table 67. Creative Assembly Sofia Company Detail
Table 68. Creative Assembly Sofia Business Overview
Table 69. Creative Assembly Sofia Multiplayer Online Battle Arena (MOBA) Product
Table 70. Creative Assembly Sofia Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 71. Creative Assembly Sofia Recent Development
Table 72. Tecent Company Detail
Table 73. Tecent Business Overview
Table 74. Tecent Multiplayer Online Battle Arena (MOBA) Product
Table 75. Tecent Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 76. Tecent Recent Development
Table 77. Ronimo Games Company Detail
Table 78. Ronimo Games Business Overview
Table 79. Ronimo Games Multiplayer Online Battle Arena (MOBA) Product
Table 80. Ronimo Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 81. Ronimo Games Recent Development
Table 82. Epic Games Company Detail
Table 83. Epic Games Business Overview
Table 84. Epic Games Multiplayer Online Battle Arena (MOBA) Product
Table 85. Epic Games Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 86. Epic Games Recent Development
Table 87. Netmarble Company Detail
Table 88. Netmarble Business Overview
Table 89. Netmarble Multiplayer Online Battle Arena (MOBA) Product
Table 90. Netmarble Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 91. Netmarble Recent Development
Table 92. Ubisoft Company Detail
Table 93. Ubisoft Business Overview
Table 94. Ubisoft Multiplayer Online Battle Arena (MOBA) Product
Table 95. Ubisoft Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 96. Ubisoft Recent Development
Table 97. Stillfront Group (Kixeye) Company Detail
Table 98. Stillfront Group (Kixeye) Business Overview
Table 99. Stillfront Group (Kixeye) Multiplayer Online Battle Arena (MOBA) Product
Table 100. Stillfront Group (Kixeye) Revenue in Multiplayer Online Battle Arena (MOBA) Business (2019-2024) & (US$ Million)
Table 101. Stillfront Group (Kixeye) Recent Development
Table 102. Research Programs/Design for This Report
Table 103. Key Data Information from Secondary Sources
Table 104. Key Data Information from Primary Sources
List of Figures
Figure 1. Global Multiplayer Online Battle Arena (MOBA) Market Size Comparison by Type (2024-2030) & (US$ Million)
Figure 2. Global Multiplayer Online Battle Arena (MOBA) Market Share by Type: 2023 VS 2030
Figure 3. PC Features
Figure 4. Console Features
Figure 5. Mobile Features
Figure 6. Global Multiplayer Online Battle Arena (MOBA) Market Size Comparison by Application (2024-2030) & (US$ Million)
Figure 7. Global Multiplayer Online Battle Arena (MOBA) Market Share by Application: 2023 VS 2030
Figure 8. Entertainment Case Studies
Figure 9. E-Sports Competition Case Studies
Figure 10. Multiplayer Online Battle Arena (MOBA) Report Years Considered
Figure 11. Global Multiplayer Online Battle Arena (MOBA) Market Size (US$ Million), Year-over-Year: 2019-2030
Figure 12. Global Multiplayer Online Battle Arena (MOBA) Market Size, (US$ Million), 2019 VS 2023 VS 2030
Figure 13. Global Multiplayer Online Battle Arena (MOBA) Market Share by Region: 2023 VS 2030
Figure 14. Global Multiplayer Online Battle Arena (MOBA) Market Share by Players in 2023
Figure 15. Global Top Multiplayer Online Battle Arena (MOBA) Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Multiplayer Online Battle Arena (MOBA) as of 2023)
Figure 16. The Top 10 and 5 Players Market Share by Multiplayer Online Battle Arena (MOBA) Revenue in 2023
Figure 17. North America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 18. North America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2019-2030)
Figure 19. United States Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 20. Canada Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 21. Europe Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 22. Europe Multiplayer Online Battle Arena (MOBA) Market Share by Country (2019-2030)
Figure 23. Germany Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 24. France Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 25. U.K. Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 26. Italy Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 27. Russia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 28. Nordic Countries Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 29. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 30. Asia-Pacific Multiplayer Online Battle Arena (MOBA) Market Share by Region (2019-2030)
Figure 31. China Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 32. Japan Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 33. South Korea Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 34. Southeast Asia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 35. India Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 36. Australia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 37. Latin America Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 38. Latin America Multiplayer Online Battle Arena (MOBA) Market Share by Country (2019-2030)
Figure 39. Mexico Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 40. Brazil Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 41. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 42. Middle East & Africa Multiplayer Online Battle Arena (MOBA) Market Share by Country (2019-2030)
Figure 43. Turkey Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 44. Saudi Arabia Multiplayer Online Battle Arena (MOBA) Market Size YoY Growth (2019-2030) & (US$ Million)
Figure 45. Blizzard Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 46. Electronic Arts Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 47. Netease Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 48. WeMade Entertainment Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 49. Creative Assembly Sofia Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 50. Tecent Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 51. Ronimo Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 52. Epic Games Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 53. Netmarble Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 54. Ubisoft Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 55. Stillfront Group (Kixeye) Revenue Growth Rate in Multiplayer Online Battle Arena (MOBA) Business (2019-2024)
Figure 56. Bottom-up and Top-down Approaches for This Report
Figure 57. Data Triangulation
Figure 58. Key Executives Interviewed

Published By : QY Research

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