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Global Online Esports Betting Market Research Report 2024

Global Online Esports Betting Market Research Report 2024

Publishing Date : Jul, 2023

License Type :
 

Report Code : 1748482

No of Pages : 98

Synopsis
Esports betting is a relatively new form of entertainment that millions of people enjoy.
Global Online Esports Betting market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Online Esports Betting market research.
Esports is a term for competitive gaming. In many ways it’s the same as traditional sports with fans following teams, watching matches and placing bets on who will win.

Esports are streamed live, with millions of viewers around the world watching contests at any given time, leading to esports becoming a billion-dollar industry in recent years. There are two main types of esports, the simulation of real-life sports (FIFA, NBA and MLS have their own esports teams, for example) and classic esports games like League of Legends, DOTA 2 and CS:GO.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Online Esports Betting market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Entain
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
EveryGame
Betcris
Thunderpick
Rivalry
Segment by Type
League of Legends
Dota 2
CS: GO
Others
Segment by Application
Ages 18-25
Ages 26-30
Ages 31 and Above
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The Online Esports Betting report covers below items:
Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Global market size, regional market size. Market Opportunities and Challenges
Chapter 3: Companies’ Competition Patterns
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6 to 10: Country Level Value Analysis
Chapter 11: Companies’ Outline
Chapter 12: Market Conclusions
Chapter 13: Research Methodology and Data Source
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Online Esports Betting Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 League of Legends
1.2.3 Dota 2
1.2.4 CS: GO
1.2.5 Others
1.3 Market by Application
1.3.1 Global Online Esports Betting Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Ages 18-25
1.3.3 Ages 26-30
1.3.4 Ages 31 and Above
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Online Esports Betting Market Perspective (2018-2029)
2.2 Online Esports Betting Growth Trends by Region
2.2.1 Global Online Esports Betting Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Online Esports Betting Historic Market Size by Region (2018-2023)
2.2.3 Online Esports Betting Forecasted Market Size by Region (2024-2029)
2.3 Online Esports Betting Market Dynamics
2.3.1 Online Esports Betting Industry Trends
2.3.2 Online Esports Betting Market Drivers
2.3.3 Online Esports Betting Market Challenges
2.3.4 Online Esports Betting Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Online Esports Betting Players by Revenue
3.1.1 Global Top Online Esports Betting Players by Revenue (2018-2023)
3.1.2 Global Online Esports Betting Revenue Market Share by Players (2018-2023)
3.2 Global Online Esports Betting Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Online Esports Betting Revenue
3.4 Global Online Esports Betting Market Concentration Ratio
3.4.1 Global Online Esports Betting Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Online Esports Betting Revenue in 2022
3.5 Online Esports Betting Key Players Head office and Area Served
3.6 Key Players Online Esports Betting Product Solution and Service
3.7 Date of Enter into Online Esports Betting Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Online Esports Betting Breakdown Data by Type
4.1 Global Online Esports Betting Historic Market Size by Type (2018-2023)
4.2 Global Online Esports Betting Forecasted Market Size by Type (2024-2029)
5 Online Esports Betting Breakdown Data by Application
5.1 Global Online Esports Betting Historic Market Size by Application (2018-2023)
5.2 Global Online Esports Betting Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Online Esports Betting Market Size (2018-2029)
6.2 North America Online Esports Betting Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Online Esports Betting Market Size by Country (2018-2023)
6.4 North America Online Esports Betting Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Online Esports Betting Market Size (2018-2029)
7.2 Europe Online Esports Betting Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Online Esports Betting Market Size by Country (2018-2023)
7.4 Europe Online Esports Betting Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Online Esports Betting Market Size (2018-2029)
8.2 Asia-Pacific Online Esports Betting Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Online Esports Betting Market Size by Region (2018-2023)
8.4 Asia-Pacific Online Esports Betting Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Online Esports Betting Market Size (2018-2029)
9.2 Latin America Online Esports Betting Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Online Esports Betting Market Size by Country (2018-2023)
9.4 Latin America Online Esports Betting Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Online Esports Betting Market Size (2018-2029)
10.2 Middle East & Africa Online Esports Betting Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Online Esports Betting Market Size by Country (2018-2023)
10.4 Middle East & Africa Online Esports Betting Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Entain
11.1.1 Entain Company Detail
11.1.2 Entain Business Overview
11.1.3 Entain Online Esports Betting Introduction
11.1.4 Entain Revenue in Online Esports Betting Business (2018-2023)
11.1.5 Entain Recent Development
11.2 888 Holdings
11.2.1 888 Holdings Company Detail
11.2.2 888 Holdings Business Overview
11.2.3 888 Holdings Online Esports Betting Introduction
11.2.4 888 Holdings Revenue in Online Esports Betting Business (2018-2023)
11.2.5 888 Holdings Recent Development
11.3 Kindred Group
11.3.1 Kindred Group Company Detail
11.3.2 Kindred Group Business Overview
11.3.3 Kindred Group Online Esports Betting Introduction
11.3.4 Kindred Group Revenue in Online Esports Betting Business (2018-2023)
11.3.5 Kindred Group Recent Development
11.4 Betsson AB
11.4.1 Betsson AB Company Detail
11.4.2 Betsson AB Business Overview
11.4.3 Betsson AB Online Esports Betting Introduction
11.4.4 Betsson AB Revenue in Online Esports Betting Business (2018-2023)
11.4.5 Betsson AB Recent Development
11.5 Betway
11.5.1 Betway Company Detail
11.5.2 Betway Business Overview
11.5.3 Betway Online Esports Betting Introduction
11.5.4 Betway Revenue in Online Esports Betting Business (2018-2023)
11.5.5 Betway Recent Development
11.6 Pinnacle
11.6.1 Pinnacle Company Detail
11.6.2 Pinnacle Business Overview
11.6.3 Pinnacle Online Esports Betting Introduction
11.6.4 Pinnacle Revenue in Online Esports Betting Business (2018-2023)
11.6.5 Pinnacle Recent Development
11.7 Bet365
11.7.1 Bet365 Company Detail
11.7.2 Bet365 Business Overview
11.7.3 Bet365 Online Esports Betting Introduction
11.7.4 Bet365 Revenue in Online Esports Betting Business (2018-2023)
11.7.5 Bet365 Recent Development
11.8 Bet-at-home.com
11.8.1 Bet-at-home.com Company Detail
11.8.2 Bet-at-home.com Business Overview
11.8.3 Bet-at-home.com Online Esports Betting Introduction
11.8.4 Bet-at-home.com Revenue in Online Esports Betting Business (2018-2023)
11.8.5 Bet-at-home.com Recent Development
11.9 Betfred
11.9.1 Betfred Company Detail
11.9.2 Betfred Business Overview
11.9.3 Betfred Online Esports Betting Introduction
11.9.4 Betfred Revenue in Online Esports Betting Business (2018-2023)
11.9.5 Betfred Recent Development
11.10 BetWinner
11.10.1 BetWinner Company Detail
11.10.2 BetWinner Business Overview
11.10.3 BetWinner Online Esports Betting Introduction
11.10.4 BetWinner Revenue in Online Esports Betting Business (2018-2023)
11.10.5 BetWinner Recent Development
11.11 Betvictor
11.11.1 Betvictor Company Detail
11.11.2 Betvictor Business Overview
11.11.3 Betvictor Online Esports Betting Introduction
11.11.4 Betvictor Revenue in Online Esports Betting Business (2018-2023)
11.11.5 Betvictor Recent Development
11.12 GG.BET
11.12.1 GG.BET Company Detail
11.12.2 GG.BET Business Overview
11.12.3 GG.BET Online Esports Betting Introduction
11.12.4 GG.BET Revenue in Online Esports Betting Business (2018-2023)
11.12.5 GG.BET Recent Development
11.13 Buff.bet
11.13.1 Buff.bet Company Detail
11.13.2 Buff.bet Business Overview
11.13.3 Buff.bet Online Esports Betting Introduction
11.13.4 Buff.bet Revenue in Online Esports Betting Business (2018-2023)
11.13.5 Buff.bet Recent Development
11.14 EveryGame
11.14.1 EveryGame Company Detail
11.14.2 EveryGame Business Overview
11.14.3 EveryGame Online Esports Betting Introduction
11.14.4 EveryGame Revenue in Online Esports Betting Business (2018-2023)
11.14.5 EveryGame Recent Development
11.15 Betcris
11.15.1 Betcris Company Detail
11.15.2 Betcris Business Overview
11.15.3 Betcris Online Esports Betting Introduction
11.15.4 Betcris Revenue in Online Esports Betting Business (2018-2023)
11.15.5 Betcris Recent Development
11.16 Thunderpick
11.16.1 Thunderpick Company Detail
11.16.2 Thunderpick Business Overview
11.16.3 Thunderpick Online Esports Betting Introduction
11.16.4 Thunderpick Revenue in Online Esports Betting Business (2018-2023)
11.16.5 Thunderpick Recent Development
11.17 Rivalry
11.17.1 Rivalry Company Detail
11.17.2 Rivalry Business Overview
11.17.3 Rivalry Online Esports Betting Introduction
11.17.4 Rivalry Revenue in Online Esports Betting Business (2018-2023)
11.17.5 Rivalry Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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