The Market Reports

Call: +1-631-407-1315 / +91-750-729-1479
Email: sales@themarketreports.com

Global Parks and Recreation Software Market Research Report 2024

Global Parks and Recreation Software Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1900086

No of Pages : 99

Synopsis

Parks and recreation software is a type of software that helps parks and recreation departments and organizations manage their operations, from facility booking and program registration to membership management and reporting. Parks and recreation software can provide features such as online reservation system, payment processing, event management, inventory management, staff scheduling, customer relationship management, and more. Parks and recreation software can also integrate with other software solutions, such as accounting, ERP, or GIS .

The global Parks and Recreation Software market was valued at US$ 152 million in 2023 and is anticipated to reach US$ 290.4 million by 2030, witnessing a CAGR of 8.6% during the forecast period 2024-2030.

The industry trend of parks and recreation software is driven by the increasing demand for convenience, quality, and sustainability in the parks and recreation sector. Some of the factors that influence this trend are:

The growing popularity of online and mobile platforms that enable customers to access information, register for programs, book facilities, and pay fees from anywhere at any time .

The rising competition and customer expectations that require parks and recreation agencies to offer more diverse and innovative programs and services that cater to different needs and preferences .

The emergence of new technologies, such as AI, IoT, RFID, drones, biometrics, and smart sensors that offer new opportunities and challenges for parks and recreation software .

The impact of the COVID-19 pandemic, which has increased the demand for outdoor recreation activities as well as health and safety measures in the parks and recreation sector .

The increasing awareness and regulation of environmental issues that require parks and recreation agencies to adopt more eco-friendly practices and reduce their carbon footprint.

This report aims to provide a comprehensive presentation of the global market for Parks and Recreation Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Parks and Recreation Software.

Report Scope

The Parks and Recreation Software market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Parks and Recreation Software market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Parks and Recreation Software companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • RecTrac
  • InnoSoft Fusion
  • ACTIVE
  • CivicRec
  • Book King
  • Centaman
  • DASH Platform Software
  • EZFacility
  • CommunityPass
  • eSIMS
  • i-Tree
  • MyRec.com
  • Parks Plotter
  • Accelas
  • ScheduleFM

Segment by Type

  • Cloud Based
  • Web Based

Segment by Application

  • Parks
  • Others

Consumption by Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, India, Australia, China Taiwan, Indonesia, Thailand, Malaysia)
  • Latin America (Mexico, Brazil, Argentina)
  • Middle East & Africa (Turkey, Saudi Arabia, UAE)

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Parks and Recreation Software companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.

Index

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Parks and Recreation Software Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Cloud Based
1.2.3 Web Based
1.3 Market by Application
1.3.1 Global Parks and Recreation Software Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Parks
1.3.3 Others
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Parks and Recreation Software Market Perspective (2019-2030)
2.2 Parks and Recreation Software Growth Trends by Region
2.2.1 Global Parks and Recreation Software Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Parks and Recreation Software Historic Market Size by Region (2019-2024)
2.2.3 Parks and Recreation Software Forecasted Market Size by Region (2025-2030)
2.3 Parks and Recreation Software Market Dynamics
2.3.1 Parks and Recreation Software Industry Trends
2.3.2 Parks and Recreation Software Market Drivers
2.3.3 Parks and Recreation Software Market Challenges
2.3.4 Parks and Recreation Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Parks and Recreation Software Players by Revenue
3.1.1 Global Top Parks and Recreation Software Players by Revenue (2019-2024)
3.1.2 Global Parks and Recreation Software Revenue Market Share by Players (2019-2024)
3.2 Global Parks and Recreation Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Parks and Recreation Software Revenue
3.4 Global Parks and Recreation Software Market Concentration Ratio
3.4.1 Global Parks and Recreation Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Parks and Recreation Software Revenue in 2023
3.5 Parks and Recreation Software Key Players Head office and Area Served
3.6 Key Players Parks and Recreation Software Product Solution and Service
3.7 Date of Enter into Parks and Recreation Software Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Parks and Recreation Software Breakdown Data by Type
4.1 Global Parks and Recreation Software Historic Market Size by Type (2019-2024)
4.2 Global Parks and Recreation Software Forecasted Market Size by Type (2025-2030)
5 Parks and Recreation Software Breakdown Data by Application
5.1 Global Parks and Recreation Software Historic Market Size by Application (2019-2024)
5.2 Global Parks and Recreation Software Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Parks and Recreation Software Market Size (2019-2030)
6.2 North America Parks and Recreation Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Parks and Recreation Software Market Size by Country (2019-2024)
6.4 North America Parks and Recreation Software Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Parks and Recreation Software Market Size (2019-2030)
7.2 Europe Parks and Recreation Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Parks and Recreation Software Market Size by Country (2019-2024)
7.4 Europe Parks and Recreation Software Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Parks and Recreation Software Market Size (2019-2030)
8.2 Asia-Pacific Parks and Recreation Software Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Parks and Recreation Software Market Size by Region (2019-2024)
8.4 Asia-Pacific Parks and Recreation Software Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Parks and Recreation Software Market Size (2019-2030)
9.2 Latin America Parks and Recreation Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Parks and Recreation Software Market Size by Country (2019-2024)
9.4 Latin America Parks and Recreation Software Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Parks and Recreation Software Market Size (2019-2030)
10.2 Middle East & Africa Parks and Recreation Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Parks and Recreation Software Market Size by Country (2019-2024)
10.4 Middle East & Africa Parks and Recreation Software Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 RecTrac
11.1.1 RecTrac Company Detail
11.1.2 RecTrac Business Overview
11.1.3 RecTrac Parks and Recreation Software Introduction
11.1.4 RecTrac Revenue in Parks and Recreation Software Business (2019-2024)
11.1.5 RecTrac Recent Development
11.2 InnoSoft Fusion
11.2.1 InnoSoft Fusion Company Detail
11.2.2 InnoSoft Fusion Business Overview
11.2.3 InnoSoft Fusion Parks and Recreation Software Introduction
11.2.4 InnoSoft Fusion Revenue in Parks and Recreation Software Business (2019-2024)
11.2.5 InnoSoft Fusion Recent Development
11.3 ACTIVE
11.3.1 ACTIVE Company Detail
11.3.2 ACTIVE Business Overview
11.3.3 ACTIVE Parks and Recreation Software Introduction
11.3.4 ACTIVE Revenue in Parks and Recreation Software Business (2019-2024)
11.3.5 ACTIVE Recent Development
11.4 CivicRec
11.4.1 CivicRec Company Detail
11.4.2 CivicRec Business Overview
11.4.3 CivicRec Parks and Recreation Software Introduction
11.4.4 CivicRec Revenue in Parks and Recreation Software Business (2019-2024)
11.4.5 CivicRec Recent Development
11.5 Book King
11.5.1 Book King Company Detail
11.5.2 Book King Business Overview
11.5.3 Book King Parks and Recreation Software Introduction
11.5.4 Book King Revenue in Parks and Recreation Software Business (2019-2024)
11.5.5 Book King Recent Development
11.6 Centaman
11.6.1 Centaman Company Detail
11.6.2 Centaman Business Overview
11.6.3 Centaman Parks and Recreation Software Introduction
11.6.4 Centaman Revenue in Parks and Recreation Software Business (2019-2024)
11.6.5 Centaman Recent Development
11.7 DASH Platform Software
11.7.1 DASH Platform Software Company Detail
11.7.2 DASH Platform Software Business Overview
11.7.3 DASH Platform Software Parks and Recreation Software Introduction
11.7.4 DASH Platform Software Revenue in Parks and Recreation Software Business (2019-2024)
11.7.5 DASH Platform Software Recent Development
11.8 EZFacility
11.8.1 EZFacility Company Detail
11.8.2 EZFacility Business Overview
11.8.3 EZFacility Parks and Recreation Software Introduction
11.8.4 EZFacility Revenue in Parks and Recreation Software Business (2019-2024)
11.8.5 EZFacility Recent Development
11.9 CommunityPass
11.9.1 CommunityPass Company Detail
11.9.2 CommunityPass Business Overview
11.9.3 CommunityPass Parks and Recreation Software Introduction
11.9.4 CommunityPass Revenue in Parks and Recreation Software Business (2019-2024)
11.9.5 CommunityPass Recent Development
11.10 eSIMS
11.10.1 eSIMS Company Detail
11.10.2 eSIMS Business Overview
11.10.3 eSIMS Parks and Recreation Software Introduction
11.10.4 eSIMS Revenue in Parks and Recreation Software Business (2019-2024)
11.10.5 eSIMS Recent Development
11.11 i-Tree
11.11.1 i-Tree Company Detail
11.11.2 i-Tree Business Overview
11.11.3 i-Tree Parks and Recreation Software Introduction
11.11.4 i-Tree Revenue in Parks and Recreation Software Business (2019-2024)
11.11.5 i-Tree Recent Development
11.12 MyRec.com
11.12.1 MyRec.com Company Detail
11.12.2 MyRec.com Business Overview
11.12.3 MyRec.com Parks and Recreation Software Introduction
11.12.4 MyRec.com Revenue in Parks and Recreation Software Business (2019-2024)
11.12.5 MyRec.com Recent Development
11.13 Parks Plotter
11.13.1 Parks Plotter Company Detail
11.13.2 Parks Plotter Business Overview
11.13.3 Parks Plotter Parks and Recreation Software Introduction
11.13.4 Parks Plotter Revenue in Parks and Recreation Software Business (2019-2024)
11.13.5 Parks Plotter Recent Development
11.14 Accelas
11.14.1 Accelas Company Detail
11.14.2 Accelas Business Overview
11.14.3 Accelas Parks and Recreation Software Introduction
11.14.4 Accelas Revenue in Parks and Recreation Software Business (2019-2024)
11.14.5 Accelas Recent Development
11.15 ScheduleFM
11.15.1 ScheduleFM Company Detail
11.15.2 ScheduleFM Business Overview
11.15.3 ScheduleFM Parks and Recreation Software Introduction
11.15.4 ScheduleFM Revenue in Parks and Recreation Software Business (2019-2024)
11.15.5 ScheduleFM Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

Why ‘The Market Reports’