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Global PC Games Subscription Services Market Research Report 2025

Global PC Games Subscription Services Market Research Report 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1782500

No of Pages : 101

Synopsis
Global PC Games Subscription Services market is projected to reach US$ 2570.7 million in 2029, increasing from US$ 1500 million in 2022, with the CAGR of 8.0% during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole PC Games Subscription Services market research.
PC games subscription services have a promising future in the gaming industry. These services offer users access to a wide variety of games for a monthly fee, providing a cost-effective and convenient way to play games.

One of the main advantages of PC games subscription services is the extensive game library they offer. Users can access a vast collection of games from different genres, including both popular and indie titles. This allows gamers to explore new games and genres without having to make individual purchases, saving them money in the long run.

Additionally, these services often provide access to new releases and exclusive content, giving subscribers early access to highly anticipated games. This can be a major draw for gamers who want to stay up to date with the latest releases without having to purchase each game individually.

Another benefit of PC games subscription services is the convenience they offer. Users can access their game library from any device with an internet connection, allowing them to play games on their PC, laptop, or even mobile devices. This flexibility makes it easier for gamers to play their favorite games wherever and whenever they want.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global PC Games Subscription Services market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Xbox PC Game Pass
Apple Arcade
Utomik
Prime Gaming
EA Play
Paramount Games
Ubisoft
Boomerang
Stadia Pro
Humble Choice
Itch.io
Viveport
Oculus Quest Store
PS Now
Uplay
PlayStation Plus
Nintendo Switch Online
GeForce Now
Nvidia GeForce Now
Segment by Type
Indie Game Subscription Services
Retro Game Subscription Services
Others
Segment by Application
Physical Game Store
Online Game Store
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
The PC Games Subscription Services report covers below items:
Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Global market size, regional market size. Market Opportunities and Challenges
Chapter 3: Companies’ Competition Patterns
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6 to 10: Country Level Value Analysis
Chapter 11: Companies’ Outline
Chapter 12: Market Conclusions
Chapter 13: Research Methodology and Data Source
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global PC Games Subscription Services Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Indie Game Subscription Services
1.2.3 Retro Game Subscription Services
1.2.4 Others
1.3 Market by Application
1.3.1 Global PC Games Subscription Services Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Physical Game Store
1.3.3 Online Game Store
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global PC Games Subscription Services Market Perspective (2018-2029)
2.2 PC Games Subscription Services Growth Trends by Region
2.2.1 Global PC Games Subscription Services Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 PC Games Subscription Services Historic Market Size by Region (2018-2023)
2.2.3 PC Games Subscription Services Forecasted Market Size by Region (2024-2029)
2.3 PC Games Subscription Services Market Dynamics
2.3.1 PC Games Subscription Services Industry Trends
2.3.2 PC Games Subscription Services Market Drivers
2.3.3 PC Games Subscription Services Market Challenges
2.3.4 PC Games Subscription Services Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top PC Games Subscription Services Players by Revenue
3.1.1 Global Top PC Games Subscription Services Players by Revenue (2018-2023)
3.1.2 Global PC Games Subscription Services Revenue Market Share by Players (2018-2023)
3.2 Global PC Games Subscription Services Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by PC Games Subscription Services Revenue
3.4 Global PC Games Subscription Services Market Concentration Ratio
3.4.1 Global PC Games Subscription Services Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by PC Games Subscription Services Revenue in 2022
3.5 PC Games Subscription Services Key Players Head office and Area Served
3.6 Key Players PC Games Subscription Services Product Solution and Service
3.7 Date of Enter into PC Games Subscription Services Market
3.8 Mergers & Acquisitions, Expansion Plans
4 PC Games Subscription Services Breakdown Data by Type
4.1 Global PC Games Subscription Services Historic Market Size by Type (2018-2023)
4.2 Global PC Games Subscription Services Forecasted Market Size by Type (2024-2029)
5 PC Games Subscription Services Breakdown Data by Application
5.1 Global PC Games Subscription Services Historic Market Size by Application (2018-2023)
5.2 Global PC Games Subscription Services Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America PC Games Subscription Services Market Size (2018-2029)
6.2 North America PC Games Subscription Services Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America PC Games Subscription Services Market Size by Country (2018-2023)
6.4 North America PC Games Subscription Services Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe PC Games Subscription Services Market Size (2018-2029)
7.2 Europe PC Games Subscription Services Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe PC Games Subscription Services Market Size by Country (2018-2023)
7.4 Europe PC Games Subscription Services Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific PC Games Subscription Services Market Size (2018-2029)
8.2 Asia-Pacific PC Games Subscription Services Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific PC Games Subscription Services Market Size by Region (2018-2023)
8.4 Asia-Pacific PC Games Subscription Services Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America PC Games Subscription Services Market Size (2018-2029)
9.2 Latin America PC Games Subscription Services Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America PC Games Subscription Services Market Size by Country (2018-2023)
9.4 Latin America PC Games Subscription Services Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa PC Games Subscription Services Market Size (2018-2029)
10.2 Middle East & Africa PC Games Subscription Services Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa PC Games Subscription Services Market Size by Country (2018-2023)
10.4 Middle East & Africa PC Games Subscription Services Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Xbox PC Game Pass
11.1.1 Xbox PC Game Pass Company Detail
11.1.2 Xbox PC Game Pass Business Overview
11.1.3 Xbox PC Game Pass PC Games Subscription Services Introduction
11.1.4 Xbox PC Game Pass Revenue in PC Games Subscription Services Business (2018-2023)
11.1.5 Xbox PC Game Pass Recent Development
11.2 Apple Arcade
11.2.1 Apple Arcade Company Detail
11.2.2 Apple Arcade Business Overview
11.2.3 Apple Arcade PC Games Subscription Services Introduction
11.2.4 Apple Arcade Revenue in PC Games Subscription Services Business (2018-2023)
11.2.5 Apple Arcade Recent Development
11.3 Utomik
11.3.1 Utomik Company Detail
11.3.2 Utomik Business Overview
11.3.3 Utomik PC Games Subscription Services Introduction
11.3.4 Utomik Revenue in PC Games Subscription Services Business (2018-2023)
11.3.5 Utomik Recent Development
11.4 Prime Gaming
11.4.1 Prime Gaming Company Detail
11.4.2 Prime Gaming Business Overview
11.4.3 Prime Gaming PC Games Subscription Services Introduction
11.4.4 Prime Gaming Revenue in PC Games Subscription Services Business (2018-2023)
11.4.5 Prime Gaming Recent Development
11.5 EA Play
11.5.1 EA Play Company Detail
11.5.2 EA Play Business Overview
11.5.3 EA Play PC Games Subscription Services Introduction
11.5.4 EA Play Revenue in PC Games Subscription Services Business (2018-2023)
11.5.5 EA Play Recent Development
11.6 Paramount Games
11.6.1 Paramount Games Company Detail
11.6.2 Paramount Games Business Overview
11.6.3 Paramount Games PC Games Subscription Services Introduction
11.6.4 Paramount Games Revenue in PC Games Subscription Services Business (2018-2023)
11.6.5 Paramount Games Recent Development
11.7 Ubisoft
11.7.1 Ubisoft Company Detail
11.7.2 Ubisoft Business Overview
11.7.3 Ubisoft PC Games Subscription Services Introduction
11.7.4 Ubisoft Revenue in PC Games Subscription Services Business (2018-2023)
11.7.5 Ubisoft Recent Development
11.8 Boomerang
11.8.1 Boomerang Company Detail
11.8.2 Boomerang Business Overview
11.8.3 Boomerang PC Games Subscription Services Introduction
11.8.4 Boomerang Revenue in PC Games Subscription Services Business (2018-2023)
11.8.5 Boomerang Recent Development
11.9 Stadia Pro
11.9.1 Stadia Pro Company Detail
11.9.2 Stadia Pro Business Overview
11.9.3 Stadia Pro PC Games Subscription Services Introduction
11.9.4 Stadia Pro Revenue in PC Games Subscription Services Business (2018-2023)
11.9.5 Stadia Pro Recent Development
11.10 Humble Choice
11.10.1 Humble Choice Company Detail
11.10.2 Humble Choice Business Overview
11.10.3 Humble Choice PC Games Subscription Services Introduction
11.10.4 Humble Choice Revenue in PC Games Subscription Services Business (2018-2023)
11.10.5 Humble Choice Recent Development
11.11 Itch.io
11.11.1 Itch.io Company Detail
11.11.2 Itch.io Business Overview
11.11.3 Itch.io PC Games Subscription Services Introduction
11.11.4 Itch.io Revenue in PC Games Subscription Services Business (2018-2023)
11.11.5 Itch.io Recent Development
11.12 Viveport
11.12.1 Viveport Company Detail
11.12.2 Viveport Business Overview
11.12.3 Viveport PC Games Subscription Services Introduction
11.12.4 Viveport Revenue in PC Games Subscription Services Business (2018-2023)
11.12.5 Viveport Recent Development
11.13 Oculus Quest Store
11.13.1 Oculus Quest Store Company Detail
11.13.2 Oculus Quest Store Business Overview
11.13.3 Oculus Quest Store PC Games Subscription Services Introduction
11.13.4 Oculus Quest Store Revenue in PC Games Subscription Services Business (2018-2023)
11.13.5 Oculus Quest Store Recent Development
11.14 PS Now
11.14.1 PS Now Company Detail
11.14.2 PS Now Business Overview
11.14.3 PS Now PC Games Subscription Services Introduction
11.14.4 PS Now Revenue in PC Games Subscription Services Business (2018-2023)
11.14.5 PS Now Recent Development
11.15 Uplay
11.15.1 Uplay Company Detail
11.15.2 Uplay Business Overview
11.15.3 Uplay PC Games Subscription Services Introduction
11.15.4 Uplay Revenue in PC Games Subscription Services Business (2018-2023)
11.15.5 Uplay Recent Development
11.16 PlayStation Plus
11.16.1 PlayStation Plus Company Detail
11.16.2 PlayStation Plus Business Overview
11.16.3 PlayStation Plus PC Games Subscription Services Introduction
11.16.4 PlayStation Plus Revenue in PC Games Subscription Services Business (2018-2023)
11.16.5 PlayStation Plus Recent Development
11.17 Nintendo Switch Online
11.17.1 Nintendo Switch Online Company Detail
11.17.2 Nintendo Switch Online Business Overview
11.17.3 Nintendo Switch Online PC Games Subscription Services Introduction
11.17.4 Nintendo Switch Online Revenue in PC Games Subscription Services Business (2018-2023)
11.17.5 Nintendo Switch Online Recent Development
11.18 GeForce Now
11.18.1 GeForce Now Company Detail
11.18.2 GeForce Now Business Overview
11.18.3 GeForce Now PC Games Subscription Services Introduction
11.18.4 GeForce Now Revenue in PC Games Subscription Services Business (2018-2023)
11.18.5 GeForce Now Recent Development
11.19 Nvidia GeForce Now
11.19.1 Nvidia GeForce Now Company Detail
11.19.2 Nvidia GeForce Now Business Overview
11.19.3 Nvidia GeForce Now PC Games Subscription Services Introduction
11.19.4 Nvidia GeForce Now Revenue in PC Games Subscription Services Business (2018-2023)
11.19.5 Nvidia GeForce Now Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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