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Synopsis
Player tracking refers to technologies used to track players and the ball (if applicable) in various sports.
The global Player Tracking market was valued at US$ 1994.3 million in 2023 and is anticipated to reach US$ 5729.7 million by 2030, witnessing a CAGR of 15.8% during the forecast period 2024-2030.
North American market for Player Tracking is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Player Tracking is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Player Tracking in Individual Sports is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Player Tracking include Zebra Technologies, Catapult Sports, STATSports, ChyronHego, STATS, Kinexon, Polar, Playgineering and Sonda Sports, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Player Tracking, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Player Tracking.
Report Scope
The Player Tracking market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Player Tracking market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Player Tracking companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Segment by Type
Segment by Application
By Region
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Player Tracking companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Player Tracking Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Wearables
1.2.3 Opticals
1.2.4 Application-Based
1.3 Market by Application
1.3.1 Global Player Tracking Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Individual Sports
1.3.3 Team Sports
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Player Tracking Market Perspective (2019-2030)
2.2 Player Tracking Growth Trends by Region
2.2.1 Global Player Tracking Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Player Tracking Historic Market Size by Region (2019-2024)
2.2.3 Player Tracking Forecasted Market Size by Region (2025-2030)
2.3 Player Tracking Market Dynamics
2.3.1 Player Tracking Industry Trends
2.3.2 Player Tracking Market Drivers
2.3.3 Player Tracking Market Challenges
2.3.4 Player Tracking Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Player Tracking Players by Revenue
3.1.1 Global Top Player Tracking Players by Revenue (2019-2024)
3.1.2 Global Player Tracking Revenue Market Share by Players (2019-2024)
3.2 Global Player Tracking Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Player Tracking Revenue
3.4 Global Player Tracking Market Concentration Ratio
3.4.1 Global Player Tracking Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Player Tracking Revenue in 2023
3.5 Player Tracking Key Players Head office and Area Served
3.6 Key Players Player Tracking Product Solution and Service
3.7 Date of Enter into Player Tracking Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Player Tracking Breakdown Data by Type
4.1 Global Player Tracking Historic Market Size by Type (2019-2024)
4.2 Global Player Tracking Forecasted Market Size by Type (2025-2030)
5 Player Tracking Breakdown Data by Application
5.1 Global Player Tracking Historic Market Size by Application (2019-2024)
5.2 Global Player Tracking Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Player Tracking Market Size (2019-2030)
6.2 North America Player Tracking Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Player Tracking Market Size by Country (2019-2024)
6.4 North America Player Tracking Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Player Tracking Market Size (2019-2030)
7.2 Europe Player Tracking Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Player Tracking Market Size by Country (2019-2024)
7.4 Europe Player Tracking Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Player Tracking Market Size (2019-2030)
8.2 Asia-Pacific Player Tracking Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Player Tracking Market Size by Region (2019-2024)
8.4 Asia-Pacific Player Tracking Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Player Tracking Market Size (2019-2030)
9.2 Latin America Player Tracking Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Player Tracking Market Size by Country (2019-2024)
9.4 Latin America Player Tracking Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Player Tracking Market Size (2019-2030)
10.2 Middle East & Africa Player Tracking Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Player Tracking Market Size by Country (2019-2024)
10.4 Middle East & Africa Player Tracking Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Zebra Technologies
11.1.1 Zebra Technologies Company Detail
11.1.2 Zebra Technologies Business Overview
11.1.3 Zebra Technologies Player Tracking Introduction
11.1.4 Zebra Technologies Revenue in Player Tracking Business (2019-2024)
11.1.5 Zebra Technologies Recent Development
11.2 Catapult Sports
11.2.1 Catapult Sports Company Detail
11.2.2 Catapult Sports Business Overview
11.2.3 Catapult Sports Player Tracking Introduction
11.2.4 Catapult Sports Revenue in Player Tracking Business (2019-2024)
11.2.5 Catapult Sports Recent Development
11.3 STATSports
11.3.1 STATSports Company Detail
11.3.2 STATSports Business Overview
11.3.3 STATSports Player Tracking Introduction
11.3.4 STATSports Revenue in Player Tracking Business (2019-2024)
11.3.5 STATSports Recent Development
11.4 ChyronHego
11.4.1 ChyronHego Company Detail
11.4.2 ChyronHego Business Overview
11.4.3 ChyronHego Player Tracking Introduction
11.4.4 ChyronHego Revenue in Player Tracking Business (2019-2024)
11.4.5 ChyronHego Recent Development
11.5 STATS
11.5.1 STATS Company Detail
11.5.2 STATS Business Overview
11.5.3 STATS Player Tracking Introduction
11.5.4 STATS Revenue in Player Tracking Business (2019-2024)
11.5.5 STATS Recent Development
11.6 Kinexon
11.6.1 Kinexon Company Detail
11.6.2 Kinexon Business Overview
11.6.3 Kinexon Player Tracking Introduction
11.6.4 Kinexon Revenue in Player Tracking Business (2019-2024)
11.6.5 Kinexon Recent Development
11.7 Polar
11.7.1 Polar Company Detail
11.7.2 Polar Business Overview
11.7.3 Polar Player Tracking Introduction
11.7.4 Polar Revenue in Player Tracking Business (2019-2024)
11.7.5 Polar Recent Development
11.8 Playgineering
11.8.1 Playgineering Company Detail
11.8.2 Playgineering Business Overview
11.8.3 Playgineering Player Tracking Introduction
11.8.4 Playgineering Revenue in Player Tracking Business (2019-2024)
11.8.5 Playgineering Recent Development
11.9 Sonda Sports
11.9.1 Sonda Sports Company Detail
11.9.2 Sonda Sports Business Overview
11.9.3 Sonda Sports Player Tracking Introduction
11.9.4 Sonda Sports Revenue in Player Tracking Business (2019-2024)
11.9.5 Sonda Sports Recent Development
11.10 JOHAN Sports
11.10.1 JOHAN Sports Company Detail
11.10.2 JOHAN Sports Business Overview
11.10.3 JOHAN Sports Player Tracking Introduction
11.10.4 JOHAN Sports Revenue in Player Tracking Business (2019-2024)
11.10.5 JOHAN Sports Recent Development
11.11 Exelio
11.11.1 Exelio Company Detail
11.11.2 Exelio Business Overview
11.11.3 Exelio Player Tracking Introduction
11.11.4 Exelio Revenue in Player Tracking Business (2019-2024)
11.11.5 Exelio Recent Development
11.12 Q-Track
11.12.1 Q-Track Company Detail
11.12.2 Q-Track Business Overview
11.12.3 Q-Track Player Tracking Introduction
11.12.4 Q-Track Revenue in Player Tracking Business (2019-2024)
11.12.5 Q-Track Recent Development
11.13 Sports Performance Tracking
11.13.1 Sports Performance Tracking Company Detail
11.13.2 Sports Performance Tracking Business Overview
11.13.3 Sports Performance Tracking Player Tracking Introduction
11.13.4 Sports Performance Tracking Revenue in Player Tracking Business (2019-2024)
11.13.5 Sports Performance Tracking Recent Development
11.14 Xampion
11.14.1 Xampion Company Detail
11.14.2 Xampion Business Overview
11.14.3 Xampion Player Tracking Introduction
11.14.4 Xampion Revenue in Player Tracking Business (2019-2024)
11.14.5 Xampion Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Published By : QY Research