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Global Portable Gaming Console Market Outlook 2025

Global Portable Gaming Console Market Outlook 2025

Publishing Date : Mar, 2025

License Type :
 

Report Code : 1633862

No of Pages : 115

Synopsis
A Portable Gaming Console is a small, portable self-contained video game console with a built-in screen, game controls, and speakers. Handheld game consoles are smaller than home video game consoles and contain the console, screen, speakers, and controls in one unit, allowing people to carry them and play them at any time or place.
The portable gaming console on mobiles is gaining high attention in the gaming world. The two most crucial features of the portable gaming console are its screen and weight. These consoles are used widely used by the electronic consumers due to the 3D technology. The wide range of mobile gaming console is used due to new technology is enabling to securely download and play games on a handheld products.

Market Analysis and Insights: Global Portable Gaming Console Market
The global Portable Gaming Console market was valued at US$ 12550 million in 2020 and it is expected to reach US$ 16360 million by the end of 2027, growing at a CAGR of 3.4% during 2021-2027.

Global Portable Gaming Console Market: Drivers and Restrains
The research report has incorporated the analysis of different factors that augment the market’s growth. It constitutes trends, restraints, and drivers that transform the market in either a positive or negative manner. This section also provides the scope of different segments and applications that can potentially influence the market in the future. The detailed information is based on current trends and historic milestones. This section also provides an analysis of the volume of production about the global market and about each type from 2016 to 2027. This section mentions the volume of production by region from 2016 to 2027. Pricing analysis is included in the report according to each type from the year 2016 to 2027, manufacturer from 2016 to 2021, region from 2016 to 2021, and global price from 2016 to 2027.
A thorough evaluation of the restrains included in the report portrays the contrast to drivers and gives room for strategic planning. Factors that overshadow the market growth are pivotal as they can be understood to devise different bends for getting hold of the lucrative opportunities that are present in the ever-growing market. Additionally, insights into market expert’s opinions have been taken to understand the market better.

Global Portable Gaming Console Market: Segment Analysis
The research report includes specific segments by region (country), by manufacturers, by Type and by Application. Each type provides information about the production during the forecast period of 2016 to 2027. by Application segment also provides consumption during the forecast period of 2016 to 2027. Understanding the segments helps in identifying the importance of different factors that aid the market growth.

Segment by Type
Single Function Gaming Console
Multifunction Gaming Console

Segment by Application
Children
Adults

By Company
Mad Catz
Microsoft
Nintendo
Sony
Apple
Logitech
Oculus VR
Electronic Arts
Activision Publishing
Avatar Reality
Kaneva
OUYA
Tommo
Others

Production by Region
North America
Europe
China
Japan
South Korea

Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
U.A.E
Index
1 Portable Gaming Console Market Overview
1.1 Product Overview and Scope of Portable Gaming Console
1.2 Portable Gaming Console Segment by Type
1.2.1 Global Portable Gaming Console Market Size Growth Rate Analysis by Type 2021 VS 2027
1.2.2 Single Function Gaming Console
1.2.3 Multifunction Gaming Console
1.3 Portable Gaming Console Segment by Application
1.3.1 Global Portable Gaming Console Consumption Comparison by Application: 2016 VS 2021 VS 2027
1.3.2 Children
1.3.3 Adults
1.4 Global Market Growth Prospects
1.4.1 Global Portable Gaming Console Revenue Estimates and Forecasts (2016-2027)
1.4.2 Global Portable Gaming Console Production Estimates and Forecasts (2016-2027)
1.5 Global Market Size by Region
1.5.1 Global Portable Gaming Console Market Size Estimates and Forecasts by Region: 2016 VS 2021 VS 2027
1.5.2 North America Portable Gaming Console Estimates and Forecasts (2016-2027)
1.5.3 Europe Portable Gaming Console Estimates and Forecasts (2016-2027)
1.5.4 China Portable Gaming Console Estimates and Forecasts (2016-2027)
1.5.5 Japan Portable Gaming Console Estimates and Forecasts (2016-2027)
1.5.6 South Korea Portable Gaming Console Estimates and Forecasts (2016-2027)

2 Market Competition by Manufacturers
2.1 Global Portable Gaming Console Production Market Share by Manufacturers (2016-2021)
2.2 Global Portable Gaming Console Revenue Market Share by Manufacturers (2016-2021)
2.3 Portable Gaming Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.4 Global Portable Gaming Console Average Price by Manufacturers (2016-2021)
2.5 Manufacturers Portable Gaming Console Production Sites, Area Served, Product Types
2.6 Portable Gaming Console Market Competitive Situation and Trends
2.6.1 Portable Gaming Console Market Concentration Rate
2.6.2 Global 5 and 10 Largest Portable Gaming Console Players Market Share by Revenue
2.6.3 Mergers & Acquisitions, Expansion

3 Production and Capacity by Region
3.1 Global Production of Portable Gaming Console Market Share by Region (2016-2021)
3.2 Global Portable Gaming Console Revenue Market Share by Region (2016-2021)
3.3 Global Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
3.4 North America Portable Gaming Console Production
3.4.1 North America Portable Gaming Console Production Growth Rate (2016-2021)
3.4.2 North America Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
3.5 Europe Portable Gaming Console Production
3.5.1 Europe Portable Gaming Console Production Growth Rate (2016-2021)
3.5.2 Europe Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
3.6 China Portable Gaming Console Production
3.6.1 China Portable Gaming Console Production Growth Rate (2016-2021)
3.6.2 China Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
3.7 Japan Portable Gaming Console Production
3.7.1 Japan Portable Gaming Console Production Growth Rate (2016-2021)
3.7.2 Japan Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
3.8 South Korea Portable Gaming Console Production
3.8.1 South Korea Portable Gaming Console Production Growth Rate (2016-2021)
3.8.2 South Korea Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)

4 Global Portable Gaming Console Consumption by Region
4.1 Global Portable Gaming Console Consumption by Region
4.1.1 Global Portable Gaming Console Consumption by Region
4.1.2 Global Portable Gaming Console Consumption Market Share by Region
4.2 North America
4.2.1 North America Portable Gaming Console Consumption by Country
4.2.2 U.S.
4.2.3 Canada
4.3 Europe
4.3.1 Europe Portable Gaming Console Consumption by Country
4.3.2 Germany
4.3.3 France
4.3.4 U.K.
4.3.5 Italy
4.3.6 Russia
4.4 Asia Pacific
4.4.1 Asia Pacific Portable Gaming Console Consumption by Region
4.4.2 China
4.4.3 Japan
4.4.4 South Korea
4.4.5 Taiwan
4.4.6 Southeast Asia
4.4.7 India
4.4.8 Australia
4.5 Latin America
4.5.1 Latin America Portable Gaming Console Consumption by Country
4.5.2 Mexico
4.5.3 Brazil

5 Production, Revenue, Price Trend by Type
5.1 Global Portable Gaming Console Production Market Share by Type (2016-2021)
5.2 Global Portable Gaming Console Revenue Market Share by Type (2016-2021)
5.3 Global Portable Gaming Console Price by Type (2016-2021)

6 Consumption Analysis by Application
6.1 Global Portable Gaming Console Consumption Market Share by Application (2016-2021)
6.2 Global Portable Gaming Console Consumption Growth Rate by Application (2016-2021)

7 Key Companies Profiled
7.1 Mad Catz
7.1.1 Mad Catz Portable Gaming Console Corporation Information
7.1.2 Mad Catz Portable Gaming Console Product Portfolio
7.1.3 Mad Catz Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.1.4 Mad Catz Main Business and Markets Served
7.1.5 Mad Catz Recent Developments/Updates
7.2 Microsoft
7.2.1 Microsoft Portable Gaming Console Corporation Information
7.2.2 Microsoft Portable Gaming Console Product Portfolio
7.2.3 Microsoft Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.2.4 Microsoft Main Business and Markets Served
7.2.5 Microsoft Recent Developments/Updates
7.3 Nintendo
7.3.1 Nintendo Portable Gaming Console Corporation Information
7.3.2 Nintendo Portable Gaming Console Product Portfolio
7.3.3 Nintendo Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.3.4 Nintendo Main Business and Markets Served
7.3.5 Nintendo Recent Developments/Updates
7.4 Sony
7.4.1 Sony Portable Gaming Console Corporation Information
7.4.2 Sony Portable Gaming Console Product Portfolio
7.4.3 Sony Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.4.4 Sony Main Business and Markets Served
7.4.5 Sony Recent Developments/Updates
7.5 Apple
7.5.1 Apple Portable Gaming Console Corporation Information
7.5.2 Apple Portable Gaming Console Product Portfolio
7.5.3 Apple Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.5.4 Apple Main Business and Markets Served
7.5.5 Apple Recent Developments/Updates
7.6 Logitech
7.6.1 Logitech Portable Gaming Console Corporation Information
7.6.2 Logitech Portable Gaming Console Product Portfolio
7.6.3 Logitech Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.6.4 Logitech Main Business and Markets Served
7.6.5 Logitech Recent Developments/Updates
7.7 Oculus VR
7.7.1 Oculus VR Portable Gaming Console Corporation Information
7.7.2 Oculus VR Portable Gaming Console Product Portfolio
7.7.3 Oculus VR Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.7.4 Oculus VR Main Business and Markets Served
7.7.5 Oculus VR Recent Developments/Updates
7.8 Electronic Arts
7.8.1 Electronic Arts Portable Gaming Console Corporation Information
7.8.2 Electronic Arts Portable Gaming Console Product Portfolio
7.8.3 Electronic Arts Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.8.4 Electronic Arts Main Business and Markets Served
7.7.5 Electronic Arts Recent Developments/Updates
7.9 Activision Publishing
7.9.1 Activision Publishing Portable Gaming Console Corporation Information
7.9.2 Activision Publishing Portable Gaming Console Product Portfolio
7.9.3 Activision Publishing Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.9.4 Activision Publishing Main Business and Markets Served
7.9.5 Activision Publishing Recent Developments/Updates
7.10 Avatar Reality
7.10.1 Avatar Reality Portable Gaming Console Corporation Information
7.10.2 Avatar Reality Portable Gaming Console Product Portfolio
7.10.3 Avatar Reality Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.10.4 Avatar Reality Main Business and Markets Served
7.10.5 Avatar Reality Recent Developments/Updates
7.11 Kaneva
7.11.1 Kaneva Portable Gaming Console Corporation Information
7.11.2 Kaneva Portable Gaming Console Product Portfolio
7.11.3 Kaneva Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.11.4 Kaneva Main Business and Markets Served
7.11.5 Kaneva Recent Developments/Updates
7.12 OUYA
7.12.1 OUYA Portable Gaming Console Corporation Information
7.12.2 OUYA Portable Gaming Console Product Portfolio
7.12.3 OUYA Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.12.4 OUYA Main Business and Markets Served
7.12.5 OUYA Recent Developments/Updates
7.13 Tommo
7.13.1 Tommo Portable Gaming Console Corporation Information
7.13.2 Tommo Portable Gaming Console Product Portfolio
7.13.3 Tommo Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.13.4 Tommo Main Business and Markets Served
7.13.5 Tommo Recent Developments/Updates
7.14 Others
7.14.1 Others Portable Gaming Console Corporation Information
7.14.2 Others Portable Gaming Console Product Portfolio
7.14.3 Others Portable Gaming Console Production, Revenue, Price and Gross Margin (2016-2021)
7.14.4 Others Main Business and Markets Served
7.14.5 Others Recent Developments/Updates

8 Portable Gaming Console Manufacturing Cost Analysis
8.1 Portable Gaming Console Key Raw Materials Analysis
8.1.1 Key Raw Materials
8.1.2 Key Raw Materials Price Trend
8.1.3 Key Suppliers of Raw Materials
8.2 Proportion of Manufacturing Cost Structure
8.3 Manufacturing Process Analysis of Portable Gaming Console
8.4 Portable Gaming Console Industrial Chain Analysis

9 Marketing Channel, Distributors and Customers
9.1 Marketing Channel
9.2 Portable Gaming Console Distributors List
9.3 Portable Gaming Console Customers

10 Market Dynamics
10.1 Portable Gaming Console Industry Trends
10.2 Portable Gaming Console Growth Drivers
10.3 Portable Gaming Console Market Challenges
10.4 Portable Gaming Console Market Restraints

11 Production and Supply Forecast
11.1 Global Forecasted Production of Portable Gaming Console by Region (2022-2027)
11.2 North America Portable Gaming Console Production, Revenue Forecast (2022-2027)
11.3 Europe Portable Gaming Console Production, Revenue Forecast (2022-2027)
11.4 China Portable Gaming Console Production, Revenue Forecast (2022-2027)
11.5 Japan Portable Gaming Console Production, Revenue Forecast (2022-2027)
11.6 South Korea Portable Gaming Console Production, Revenue Forecast (2022-2027)

12 Consumption and Demand Forecast
12.1 Global Forecasted Demand Analysis of Portable Gaming Console
12.2 North America Forecasted Consumption of Portable Gaming Console by Country
12.3 Europe Market Forecasted Consumption of Portable Gaming Console by Country
12.4 Asia Pacific Market Forecasted Consumption of Portable Gaming Console by Region
12.5 Latin America Forecasted Consumption of Portable Gaming Console by Country

13 Forecast by Type and by Application (2022-2027)
13.1 Global Production, Revenue and Price Forecast by Type (2022-2027)
13.1.1 Global Forecasted Production of Portable Gaming Console by Type (2022-2027)
13.1.2 Global Forecasted Revenue of Portable Gaming Console by Type (2022-2027)
13.1.3 Global Forecasted Price of Portable Gaming Console by Type (2022-2027)
13.2 Global Forecasted Consumption of Portable Gaming Console by Application (2022-2027)

14 Research Finding and Conclusion

15 Methodology and Data Source
15.1 Methodology/Research Approach
15.1.1 Research Programs/Design
15.1.2 Market Size Estimation
15.1.3 Market Breakdown and Data Triangulation
15.2 Data Source
15.2.1 Secondary Sources
15.2.2 Primary Sources
15.3 Author List
15.4 Disclaimer
List of Tables
List of Tables
Table 1. Global Portable Gaming Console Market Size by Type (K Units) & (US$ Million) (2021 VS 2027)
Table 2. Global Portable Gaming Console Consumption (K Units) Comparison by Application: 2016 VS 2021 VS 2027
Table 3. Portable Gaming Console Market Size Comparison by Region: 2016 VS 2021 VS 2027
Table 4. Global Portable Gaming Console Production (K Units) by Manufacturers
Table 5. Global Portable Gaming Console Production (K Units) by Manufacturers (2016-2021)
Table 6. Global Portable Gaming Console Production Market Share by Manufacturers (2016-2021)
Table 7. Global Portable Gaming Console Revenue (US$ Million) by Manufacturers (2016-2021)
Table 8. Global Portable Gaming Console Revenue Share by Manufacturers (2016-2021)
Table 9. Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Portable Gaming Console as of 2020)
Table 10. Global Market Portable Gaming Console Average Price (USD/Unit) of Key Manufacturers (2016-2021)
Table 11. Manufacturers Portable Gaming Console Production Sites and Area Served
Table 12. Manufacturers Portable Gaming Console Product Types
Table 13. Mergers & Acquisitions, Expansion
Table 14. Global Portable Gaming Console Production (K Units) by Region (2016-2021)
Table 15. Global Portable Gaming Console Revenue (US$ Million) by Region (2016-2021)
Table 16. Global Portable Gaming Console Revenue Market Share by Region (2016-2021)
Table 17. Global Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 18. North America Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 19. Europe Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 20. China Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 21. Japan Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 22. South Korea Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 23. Global Portable Gaming Console Consumption Market by Region (2016-2021) & (K Units)
Table 24. Global Portable Gaming Console Consumption Market Share by Region (2016-2021)
Table 25. North America Portable Gaming Console Consumption by Country (2016-2021) & (K Units)
Table 26. Europe Portable Gaming Console Consumption by Country (2016-2021) & (K Units)
Table 27. Asia Pacific Portable Gaming Console Consumption by Region (2016-2021) & (K Units)
Table 28. Latin America Portable Gaming Console Consumption by Countries (2016-2021) & (K Units)
Table 29. Global Portable Gaming Console Production (K Units) by Type (2016-2021)
Table 30. Global Portable Gaming Console Production Market Share by Type (2016-2021)
Table 31. Global Portable Gaming Console Revenue (US$ Million) by Type (2016-2021)
Table 32. Global Portable Gaming Console Revenue Share by Type (2016-2021)
Table 33. Global Portable Gaming Console Price (USD/Unit) by Type (2016-2021)
Table 34. Global Portable Gaming Console Consumption by Application (2016-2021) & (K Units)
Table 35. Global Portable Gaming Console Consumption Market Share by Application (2016-2021)
Table 36. Global Portable Gaming Console Consumption Growth Rate by Application (2016-2021)
Table 37. Mad Catz Portable Gaming Console Corporation Information
Table 38. Mad Catz Specification and Application
Table 39. Mad Catz Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 40. Mad Catz Main Business and Markets Served
Table 41. Mad Catz Recent Developments/Updates
Table 42. Microsoft Portable Gaming Console Corporation Information
Table 43. Microsoft Specification and Application
Table 44. Microsoft Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 45. Microsoft Main Business and Markets Served
Table 46. Microsoft Recent Developments/Updates
Table 47. Nintendo Portable Gaming Console Corporation Information
Table 48. Nintendo Specification and Application
Table 49. Nintendo Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 50. Nintendo Main Business and Markets Served
Table 51. Nintendo Recent Developments/Updates
Table 52. Sony Portable Gaming Console Corporation Information
Table 53. Sony Specification and Application
Table 54. Sony Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 55. Sony Main Business and Markets Served
Table 56. Sony Recent Developments/Updates
Table 57. Apple Portable Gaming Console Corporation Information
Table 58. Apple Specification and Application
Table 59. Apple Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 60. Apple Main Business and Markets Served
Table 61. Apple Recent Developments/Updates
Table 62. Logitech Portable Gaming Console Corporation Information
Table 63. Logitech Specification and Application
Table 64. Logitech Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 65. Logitech Main Business and Markets Served
Table 66. Logitech Recent Developments/Updates
Table 67. Oculus VR Portable Gaming Console Corporation Information
Table 68. Oculus VR Specification and Application
Table 69. Oculus VR Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 70. Oculus VR Main Business and Markets Served
Table 71. Oculus VR Recent Developments/Updates
Table 72. Electronic Arts Portable Gaming Console Corporation Information
Table 73. Electronic Arts Specification and Application
Table 74. Electronic Arts Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 75. Electronic Arts Main Business and Markets Served
Table 76. Electronic Arts Recent Developments/Updates
Table 77. Activision Publishing Portable Gaming Console Corporation Information
Table 78. Activision Publishing Specification and Application
Table 79. Activision Publishing Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 80. Activision Publishing Main Business and Markets Served
Table 81. Activision Publishing Recent Developments/Updates
Table 82. Avatar Reality Portable Gaming Console Corporation Information
Table 83. Avatar Reality Specification and Application
Table 84. Avatar Reality Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 85. Avatar Reality Main Business and Markets Served
Table 86. Avatar Reality Recent Developments/Updates
Table 87. Kaneva Portable Gaming Console Corporation Information
Table 88. Kaneva Specification and Application
Table 89. Kaneva Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 90. Kaneva Main Business and Markets Served
Table 91. Kaneva Recent Developments/Updates
Table 92. OUYA Portable Gaming Console Corporation Information
Table 93. OUYA Specification and Application
Table 94. OUYA Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 95. OUYA Main Business and Markets Served
Table 96. OUYA Recent Developments/Updates
Table 97. Tommo Portable Gaming Console Corporation Information
Table 98. Tommo Specification and Application
Table 99. Tommo Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 100. Tommo Main Business and Markets Served
Table 101. Tommo Recent Developments/Updates
Table 102. Others Portable Gaming Console Corporation Information
Table 103. Others Specification and Application
Table 104. Others Portable Gaming Console Production (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2016-2021)
Table 105. Others Main Business and Markets Served
Table 106. Others Recent Developments/Updates
Table 107. Production Base and Market Concentration Rate of Raw Material
Table 108. Key Suppliers of Raw Materials
Table 109. Portable Gaming Console Distributors List
Table 110. Portable Gaming Console Customers List
Table 111. Portable Gaming Console Market Trends
Table 112. Portable Gaming Console Growth Drivers
Table 113. Portable Gaming Console Market Challenges
Table 114. Portable Gaming Console Market Restraints
Table 115. Global Portable Gaming Console Production (K Units) Forecast by Region (2022-2027)
Table 116. North America Portable Gaming Console Consumption Forecast by Country (2022-2027) & (K Units)
Table 117. Europe Portable Gaming Console Consumption Forecast by Country (2022-2027) & (K Units)
Table 118. Asia Pacific Portable Gaming Console Consumption Forecast by Region (2022-2027) & (K Units)
Table 119. Latin America Portable Gaming Console Consumption Forecast by Country (2022-2027) & (K Units)
Table 120. Global Portable Gaming Console Production Forecast by Type (2022-2027) & (K Units)
Table 121. Global Portable Gaming Console Revenue Forecast by Type (2022-2027) & (US$ Million)
Table 122. Global Portable Gaming Console Price Forecast by Type (2022-2027) & (USD/Unit)
Table 123. Global Portable Gaming Console Consumption (K Units) Forecast by Application (2022-2027)
Table 124. Research Programs/Design for This Report
Table 125. Key Data Information from Secondary Sources
Table 126. Key Data Information from Primary Sources
List of Figures
Figure 1. Product Picture of Portable Gaming Console
Figure 2. Global Portable Gaming Console Market Share by Type: 2020 VS 2027
Figure 3. Single Function Gaming Console Product Picture
Figure 4. Multifunction Gaming Console Product Picture
Figure 5. Global Portable Gaming Console Market Share by Application: 2020 VS 2027
Figure 6. Children
Figure 7. Adults
Figure 8. Global Portable Gaming Console Revenue (US$ Million), 2016 VS 2021 VS 2027
Figure 9. Global Portable Gaming Console Revenue (US$ Million) (2016-2027)
Figure 10. Global Portable Gaming Console Production (K Units) & (2016-2027)
Figure 11. North America Portable Gaming Console Revenue (US$ Million) and Growth Rate (2016-2027)
Figure 12. Europe Portable Gaming Console Revenue (US$ Million) and Growth Rate (2016-2027)
Figure 13. China Portable Gaming Console Revenue (US$ Million) and Growth Rate (2016-2027)
Figure 14. Japan Portable Gaming Console Revenue (US$ Million) and Growth Rate (2016-2027)
Figure 15. South Korea Portable Gaming Console Revenue (US$ Million) and Growth Rate (2016-2027)
Figure 16. Portable Gaming Console Production Share by Manufacturers in 2020
Figure 17. Global Portable Gaming Console Revenue Share by Manufacturers in 2020
Figure 18. Portable Gaming Console Market Share by Company Type (Tier 1, Tier 2 and Tier 3): 2016 VS 2020
Figure 19. Global Market Portable Gaming Console Average Price (USD/Unit) of Key Manufacturers in 2020
Figure 20. The Global 5 and 10 Largest Players: Market Share by Portable Gaming Console Revenue in 2020
Figure 21. Global Portable Gaming Console Production Market Share by Region (2016-2021)
Figure 22. North America Portable Gaming Console Production (K Units) Growth Rate (2016-2021)
Figure 23. Europe Portable Gaming Console Production (K Units) Growth Rate (2016-2021)
Figure 24. China Portable Gaming Console Production (K Units) Growth Rate (2016-2021)
Figure 25. Japan Portable Gaming Console Production (K Units) Growth Rate (2016-2021)
Figure 26. South Korea Portable Gaming Console Production (K Units) Growth Rate (2016-2021)
Figure 27. Global Portable Gaming Console Consumption Market Share by Region (2016-2021)
Figure 28. Global Portable Gaming Console Consumption Market Share by Region in 2020
Figure 29. North America Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 30. North America Portable Gaming Console Consumption Market Share by Country in 2020
Figure 31. Canada Portable Gaming Console Consumption Growth Rate (2016-2021) & (K Units)
Figure 32. U.S. Portable Gaming Console Consumption Growth Rate (2016-2021) & (K Units)
Figure 33. Europe Portable Gaming Console Consumption Growth Rate (2016-2021) & (K Units)
Figure 34. Europe Portable Gaming Console Consumption Market Share by Country in 2020
Figure 35. Germany America Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 36. France Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 37. U.K. Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 38. Italy Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 39. Russia Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 40. Asia Pacific Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 41. Asia Pacific Portable Gaming Console Consumption Market Share by Regions in 2020
Figure 42. China Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 43. Japan Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 44. South Korea Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 45. Taiwan Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 46. Southeast Asia Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 47. India Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 48. Australia Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 49. Latin America Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 50. Latin America Portable Gaming Console Consumption Market Share by Country in 2020
Figure 51. Mexico Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 52. Brazil Portable Gaming Console Consumption and Growth Rate (2016-2021) & (K Units)
Figure 53. Production Market Share of Portable Gaming Console by Type (2016-2021)
Figure 54. Production Market Share of Portable Gaming Console by Type in 2020
Figure 55. Revenue Share of Portable Gaming Console by Type (2016-2021)
Figure 56. Revenue Market Share of Portable Gaming Console by Type in 2020
Figure 57. Global Portable Gaming Console Consumption Market Share by Application (2016-2021)
Figure 58. Global Portable Gaming Console Consumption Market Share by Application in 2020
Figure 59. Global Portable Gaming Console Consumption Growth Rate by Application (2016-2021)
Figure 60. Key Raw Materials Price Trend
Figure 61. Manufacturing Cost Structure of Portable Gaming Console
Figure 62. Manufacturing Process Analysis of Portable Gaming Console
Figure 63. Portable Gaming Console Industrial Chain Analysis
Figure 64. Channels of Distribution
Figure 65. Distributors Profiles
Figure 66. Global Portable Gaming Console Production Market Share Forecast by Region (2022-2027)
Figure 67. North America Portable Gaming Console Production (K Units) Growth Rate Forecast (2022-2027)
Figure 68. Europe Portable Gaming Console Production (K Units) Growth Rate Forecast (2022-2027)
Figure 69. China Portable Gaming Console Production (K Units) Growth Rate Forecast (2022-2027)
Figure 70. Japan Portable Gaming Console Production (K Units) Growth Rate Forecast (2022-2027)
Figure 71. South Korea Portable Gaming Console Production (K Units) Growth Rate Forecast (2022-2027)
Figure 72. Global Forecasted Demand Analysis of Portable Gaming Console (2015-2027) & (K Units)
Figure 73. Global Portable Gaming Console Production Market Share Forecast by Type (2022-2027)
Figure 74. Global Portable Gaming Console Revenue Market Share Forecast by Type (2022-2027)
Figure 75. Global Portable Gaming Console Consumption Forecast by Application (2022-2027)
Figure 76. Bottom-up and Top-down Approaches for This Report
Figure 77. Data Triangulation

Published By : QY Research

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