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Global Redemption Amusement Machine Market Research Report 2024

Global Redemption Amusement Machine Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1705536

No of Pages : 99

Synopsis
Redemption amusement machine is built for redemption games which are typically arcade games of skill that reward the player proportionally to their score in the game.
The global Redemption Amusement Machine market was valued at US$ 768.6 million in 2023 and is anticipated to reach US$ 902.9 million by 2030, witnessing a CAGR of 2.3% during the forecast period 2024-2030.
USA is the largest consumption region of redemption amusement machine in the world in the past few years and it will keep increasing in the next few years.
This report aims to provide a comprehensive presentation of the global market for Redemption Amusement Machine, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Redemption Amusement Machine.
Report Scope
The Redemption Amusement Machine market size, estimations, and forecasts are provided in terms of sales volume (K Units) and revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Redemption Amusement Machine market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Redemption Amusement Machine manufacturers, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Adrenaline Amusements
SEGA
Coastal Amusements
BayTek
Elaut
Innovative Concepts in Entertainment
Raw Thrills
Family Fun Companies
LAI Games
Concept Games
Superwing
India Amusement
TouchMagix
Sunflower Amusement
UNIS Technology
KONAMI Group
Bandai Namco Amusement
Andamiro
Wahlap Technology
Segment by Type
Ticket Redemption
Prize Redemption
Music Game
Dance Revolution
Racing Type Machine
Others
Segment by Application
Amusement Parks
Game Centers
Bars
Others
Consumption by Region
North America
U.S.
Canada
Europe
Germany
France
U.K.
Italy
Russia
Asia-Pacific
China
Japan
South Korea
India
Australia
Taiwan
Indonesia
Thailand
Malaysia
Philippines
Vietnam
Latin America
Mexico
Brazil
Argentina
Middle East & Africa
Turkey
Saudi Arabia
UAE
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by region, by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Detailed analysis of Redemption Amusement Machine manufacturers competitive landscape, price, sales and revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 3: Sales, revenue of Redemption Amusement Machine in regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and market size of each country in the world.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 7: Analysis of industrial chain, including the upstream and downstream of the industry.
Chapter 8: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 9: The main points and conclusions of the report.
Index
1 Redemption Amusement Machine Market Overview
1.1 Product Overview and Scope of Redemption Amusement Machine
1.2 Redemption Amusement Machine Segment by Type
1.2.1 Global Redemption Amusement Machine Market Value Comparison by Type (2024-2030)
1.2.2 Ticket Redemption
1.2.3 Prize Redemption
1.2.4 Music Game
1.2.5 Dance Revolution
1.2.6 Racing Type Machine
1.2.7 Others
1.3 Redemption Amusement Machine Segment by Application
1.3.1 Global Redemption Amusement Machine Market Value by Application: (2024-2030)
1.3.2 Amusement Parks
1.3.3 Game Centers
1.3.4 Bars
1.3.5 Others
1.4 Global Redemption Amusement Machine Market Size Estimates and Forecasts
1.4.1 Global Redemption Amusement Machine Revenue 2019-2030
1.4.2 Global Redemption Amusement Machine Sales 2019-2030
1.4.3 Global Redemption Amusement Machine Market Average Price (2019-2030)
1.5 Assumptions and Limitations
2 Redemption Amusement Machine Market Competition by Manufacturers
2.1 Global Redemption Amusement Machine Sales Market Share by Manufacturers (2019-2024)
2.2 Global Redemption Amusement Machine Revenue Market Share by Manufacturers (2019-2024)
2.3 Global Redemption Amusement Machine Average Price by Manufacturers (2019-2024)
2.4 Global Redemption Amusement Machine Industry Ranking 2022 VS 2023 VS 2024
2.5 Global Key Manufacturers of Redemption Amusement Machine, Manufacturing Sites & Headquarters
2.6 Global Key Manufacturers of Redemption Amusement Machine, Product Type & Application
2.7 Redemption Amusement Machine Market Competitive Situation and Trends
2.7.1 Redemption Amusement Machine Market Concentration Rate
2.7.2 The Global Top 5 and Top 10 Largest Redemption Amusement Machine Players Market Share by Revenue
2.7.3 Global Redemption Amusement Machine Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
2.8 Manufacturers Mergers & Acquisitions, Expansion Plans
3 Redemption Amusement Machine Retrospective Market Scenario by Region
3.1 Global Redemption Amusement Machine Market Size by Region: 2019 Versus 2023 Versus 2030
3.2 Global Redemption Amusement Machine Global Redemption Amusement Machine Sales by Region: 2019-2030
3.2.1 Global Redemption Amusement Machine Sales by Region: 2019-2024
3.2.2 Global Redemption Amusement Machine Sales by Region: 2025-2030
3.3 Global Redemption Amusement Machine Global Redemption Amusement Machine Revenue by Region: 2019-2030
3.3.1 Global Redemption Amusement Machine Revenue by Region: 2019-2024
3.3.2 Global Redemption Amusement Machine Revenue by Region: 2025-2030
3.4 North America Redemption Amusement Machine Market Facts & Figures by Country
3.4.1 North America Redemption Amusement Machine Market Size by Country: 2019 VS 2023 VS 2030
3.4.2 North America Redemption Amusement Machine Sales by Country (2019-2030)
3.4.3 North America Redemption Amusement Machine Revenue by Country (2019-2030)
3.4.4 U.S.
3.4.5 Canada
3.5 Europe Redemption Amusement Machine Market Facts & Figures by Country
3.5.1 Europe Redemption Amusement Machine Market Size by Country: 2019 VS 2023 VS 2030
3.5.2 Europe Redemption Amusement Machine Sales by Country (2019-2030)
3.5.3 Europe Redemption Amusement Machine Revenue by Country (2019-2030)
3.5.4 Germany
3.5.5 France
3.5.6 U.K.
3.5.7 Italy
3.5.8 Russia
3.6 Asia Pacific Redemption Amusement Machine Market Facts & Figures by Country
3.6.1 Asia Pacific Redemption Amusement Machine Market Size by Country: 2019 VS 2023 VS 2030
3.6.2 Asia Pacific Redemption Amusement Machine Sales by Country (2019-2030)
3.6.3 Asia Pacific Redemption Amusement Machine Revenue by Country (2019-2030)
3.6.4 China
3.6.5 Japan
3.6.6 South Korea
3.6.7 India
3.6.8 Australia
3.6.9 Taiwan
3.6.10 Indonesia
3.6.11 Thailand
3.6.12 Malaysia
3.6.13 Philippines
3.7 Latin America Redemption Amusement Machine Market Facts & Figures by Country
3.7.1 Latin America Redemption Amusement Machine Market Size by Country: 2019 VS 2023 VS 2030
3.7.2 Latin America Redemption Amusement Machine Sales by Country (2019-2030)
3.7.3 Latin America Redemption Amusement Machine Revenue by Country (2019-2030)
3.7.4 Mexico
3.7.5 Brazil
3.7.6 Argentina
3.8 Middle East and Africa Redemption Amusement Machine Market Facts & Figures by Country
3.8.1 Middle East and Africa Redemption Amusement Machine Market Size by Country: 2019 VS 2023 VS 2030
3.8.2 Middle East and Africa Redemption Amusement Machine Sales by Country (2019-2030)
3.8.3 Middle East and Africa Redemption Amusement Machine Revenue by Country (2019-2030)
3.8.4 Turkey
3.8.5 Saudi Arabia
3.8.6 UAE
4 Segment by Type
4.1 Global Redemption Amusement Machine Sales by Type (2019-2030)
4.1.1 Global Redemption Amusement Machine Sales by Type (2019-2024)
4.1.2 Global Redemption Amusement Machine Sales by Type (2025-2030)
4.1.3 Global Redemption Amusement Machine Sales Market Share by Type (2019-2030)
4.2 Global Redemption Amusement Machine Revenue by Type (2019-2030)
4.2.1 Global Redemption Amusement Machine Revenue by Type (2019-2024)
4.2.2 Global Redemption Amusement Machine Revenue by Type (2025-2030)
4.2.3 Global Redemption Amusement Machine Revenue Market Share by Type (2019-2030)
4.3 Global Redemption Amusement Machine Price by Type (2019-2030)
5 Segment by Application
5.1 Global Redemption Amusement Machine Sales by Application (2019-2030)
5.1.1 Global Redemption Amusement Machine Sales by Application (2019-2024)
5.1.2 Global Redemption Amusement Machine Sales by Application (2025-2030)
5.1.3 Global Redemption Amusement Machine Sales Market Share by Application (2019-2030)
5.2 Global Redemption Amusement Machine Revenue by Application (2019-2030)
5.2.1 Global Redemption Amusement Machine Revenue by Application (2019-2024)
5.2.2 Global Redemption Amusement Machine Revenue by Application (2025-2030)
5.2.3 Global Redemption Amusement Machine Revenue Market Share by Application (2019-2030)
5.3 Global Redemption Amusement Machine Price by Application (2019-2030)
6 Key Companies Profiled
6.1 Adrenaline Amusements
6.1.1 Adrenaline Amusements Corporation Information
6.1.2 Adrenaline Amusements Description and Business Overview
6.1.3 Adrenaline Amusements Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.1.4 Adrenaline Amusements Redemption Amusement Machine Product Portfolio
6.1.5 Adrenaline Amusements Recent Developments/Updates
6.2 SEGA
6.2.1 SEGA Corporation Information
6.2.2 SEGA Description and Business Overview
6.2.3 SEGA Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.2.4 SEGA Redemption Amusement Machine Product Portfolio
6.2.5 SEGA Recent Developments/Updates
6.3 Coastal Amusements
6.3.1 Coastal Amusements Corporation Information
6.3.2 Coastal Amusements Description and Business Overview
6.3.3 Coastal Amusements Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.3.4 Coastal Amusements Redemption Amusement Machine Product Portfolio
6.3.5 Coastal Amusements Recent Developments/Updates
6.4 BayTek
6.4.1 BayTek Corporation Information
6.4.2 BayTek Description and Business Overview
6.4.3 BayTek Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.4.4 BayTek Redemption Amusement Machine Product Portfolio
6.4.5 BayTek Recent Developments/Updates
6.5 Elaut
6.5.1 Elaut Corporation Information
6.5.2 Elaut Description and Business Overview
6.5.3 Elaut Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.5.4 Elaut Redemption Amusement Machine Product Portfolio
6.5.5 Elaut Recent Developments/Updates
6.6 Innovative Concepts in Entertainment
6.6.1 Innovative Concepts in Entertainment Corporation Information
6.6.2 Innovative Concepts in Entertainment Description and Business Overview
6.6.3 Innovative Concepts in Entertainment Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.6.4 Innovative Concepts in Entertainment Redemption Amusement Machine Product Portfolio
6.6.5 Innovative Concepts in Entertainment Recent Developments/Updates
6.7 Raw Thrills
6.6.1 Raw Thrills Corporation Information
6.6.2 Raw Thrills Description and Business Overview
6.6.3 Raw Thrills Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.4.4 Raw Thrills Redemption Amusement Machine Product Portfolio
6.7.5 Raw Thrills Recent Developments/Updates
6.8 Family Fun Companies
6.8.1 Family Fun Companies Corporation Information
6.8.2 Family Fun Companies Description and Business Overview
6.8.3 Family Fun Companies Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.8.4 Family Fun Companies Redemption Amusement Machine Product Portfolio
6.8.5 Family Fun Companies Recent Developments/Updates
6.9 LAI Games
6.9.1 LAI Games Corporation Information
6.9.2 LAI Games Description and Business Overview
6.9.3 LAI Games Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.9.4 LAI Games Redemption Amusement Machine Product Portfolio
6.9.5 LAI Games Recent Developments/Updates
6.10 Concept Games
6.10.1 Concept Games Corporation Information
6.10.2 Concept Games Description and Business Overview
6.10.3 Concept Games Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.10.4 Concept Games Redemption Amusement Machine Product Portfolio
6.10.5 Concept Games Recent Developments/Updates
6.11 Superwing
6.11.1 Superwing Corporation Information
6.11.2 Superwing Redemption Amusement Machine Description and Business Overview
6.11.3 Superwing Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.11.4 Superwing Redemption Amusement Machine Product Portfolio
6.11.5 Superwing Recent Developments/Updates
6.12 India Amusement
6.12.1 India Amusement Corporation Information
6.12.2 India Amusement Redemption Amusement Machine Description and Business Overview
6.12.3 India Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.12.4 India Amusement Redemption Amusement Machine Product Portfolio
6.12.5 India Amusement Recent Developments/Updates
6.13 TouchMagix
6.13.1 TouchMagix Corporation Information
6.13.2 TouchMagix Redemption Amusement Machine Description and Business Overview
6.13.3 TouchMagix Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.13.4 TouchMagix Redemption Amusement Machine Product Portfolio
6.13.5 TouchMagix Recent Developments/Updates
6.14 Sunflower Amusement
6.14.1 Sunflower Amusement Corporation Information
6.14.2 Sunflower Amusement Redemption Amusement Machine Description and Business Overview
6.14.3 Sunflower Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.14.4 Sunflower Amusement Redemption Amusement Machine Product Portfolio
6.14.5 Sunflower Amusement Recent Developments/Updates
6.15 UNIS Technology
6.15.1 UNIS Technology Corporation Information
6.15.2 UNIS Technology Redemption Amusement Machine Description and Business Overview
6.15.3 UNIS Technology Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.15.4 UNIS Technology Redemption Amusement Machine Product Portfolio
6.15.5 UNIS Technology Recent Developments/Updates
6.16 KONAMI Group
6.16.1 KONAMI Group Corporation Information
6.16.2 KONAMI Group Redemption Amusement Machine Description and Business Overview
6.16.3 KONAMI Group Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.16.4 KONAMI Group Redemption Amusement Machine Product Portfolio
6.16.5 KONAMI Group Recent Developments/Updates
6.17 Bandai Namco Amusement
6.17.1 Bandai Namco Amusement Corporation Information
6.17.2 Bandai Namco Amusement Redemption Amusement Machine Description and Business Overview
6.17.3 Bandai Namco Amusement Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.17.4 Bandai Namco Amusement Redemption Amusement Machine Product Portfolio
6.17.5 Bandai Namco Amusement Recent Developments/Updates
6.18 Andamiro
6.18.1 Andamiro Corporation Information
6.18.2 Andamiro Redemption Amusement Machine Description and Business Overview
6.18.3 Andamiro Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.18.4 Andamiro Redemption Amusement Machine Product Portfolio
6.18.5 Andamiro Recent Developments/Updates
6.19 Wahlap Technology
6.19.1 Wahlap Technology Corporation Information
6.19.2 Wahlap Technology Redemption Amusement Machine Description and Business Overview
6.19.3 Wahlap Technology Redemption Amusement Machine Sales, Revenue and Gross Margin (2019-2024)
6.19.4 Wahlap Technology Redemption Amusement Machine Product Portfolio
6.19.5 Wahlap Technology Recent Developments/Updates
7 Industry Chain and Sales Channels Analysis
7.1 Redemption Amusement Machine Industry Chain Analysis
7.2 Redemption Amusement Machine Key Raw Materials
7.2.1 Key Raw Materials
7.2.2 Raw Materials Key Suppliers
7.3 Redemption Amusement Machine Production Mode & Process
7.4 Redemption Amusement Machine Sales and Marketing
7.4.1 Redemption Amusement Machine Sales Channels
7.4.2 Redemption Amusement Machine Distributors
7.5 Redemption Amusement Machine Customers
8 Redemption Amusement Machine Market Dynamics
8.1 Redemption Amusement Machine Industry Trends
8.2 Redemption Amusement Machine Market Drivers
8.3 Redemption Amusement Machine Market Challenges
8.4 Redemption Amusement Machine Market Restraints
9 Research Finding and Conclusion
10 Methodology and Data Source
10.1 Methodology/Research Approach
10.1.1 Research Programs/Design
10.1.2 Market Size Estimation
10.1.3 Market Breakdown and Data Triangulation
10.2 Data Source
10.2.1 Secondary Sources
10.2.2 Primary Sources
10.3 Author List
10.4 Disclaimer

Published By : QY Research

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