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The demand for table-top games is increasing owing to the rising popularity of games such as board games, and card games among the millennial population. The craze for board games, card games, strategy-based games have been increasing among families, kids, and young millennial populations off-late.
Global Table-Top Game market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole Table-Top Game market research.
Key companies engaged in the Table-Top Game industry include Hasbro, Asmodee, Mattel, Ravensburger, Goliath, Grand Prix International, Buffalo Games, Lifestyle Boardgames and Korea Boardgames, etc. Among those companies, the top 3 players guaranteed % supply worldwide in 2022.
When refers to consumption region, % value of Table-Top Game were sold to North America, Europe and Asia Pacific in 2022. Moreover, China, plays a key role in the whole Table-Top Game market and estimated to attract more attentions from industry insiders and investors.
Report Scope
This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global Table-Top Game market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.
By Company
Segment by Type
Segment by Application
By Region
The Table-Top Game report covers below items:
Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Global market size, regional market size. Market Opportunities and Challenges
Chapter 3: Companies’ Competition Patterns
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6 to 10: Country Level Value Analysis
Chapter 11: Companies' Outline
Chapter 12: Market Conclusions
Chapter 13: Research Methodology and Data Source
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Table-Top Game Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Board Games
1.2.3 Card Games
1.2.4 Quiz Games
1.2.5 Strategy Games
1.2.6 Others
1.3 Market by Application
1.3.1 Global Table-Top Game Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Offline
1.3.3 Online
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Table-Top Game Market Perspective (2018-2029)
2.2 Table-Top Game Growth Trends by Region
2.2.1 Global Table-Top Game Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 Table-Top Game Historic Market Size by Region (2018-2023)
2.2.3 Table-Top Game Forecasted Market Size by Region (2024-2029)
2.3 Table-Top Game Market Dynamics
2.3.1 Table-Top Game Industry Trends
2.3.2 Table-Top Game Market Drivers
2.3.3 Table-Top Game Market Challenges
2.3.4 Table-Top Game Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Table-Top Game Players by Revenue
3.1.1 Global Top Table-Top Game Players by Revenue (2018-2023)
3.1.2 Global Table-Top Game Revenue Market Share by Players (2018-2023)
3.2 Global Table-Top Game Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Table-Top Game Revenue
3.4 Global Table-Top Game Market Concentration Ratio
3.4.1 Global Table-Top Game Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Table-Top Game Revenue in 2022
3.5 Table-Top Game Key Players Head office and Area Served
3.6 Key Players Table-Top Game Product Solution and Service
3.7 Date of Enter into Table-Top Game Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Table-Top Game Breakdown Data by Type
4.1 Global Table-Top Game Historic Market Size by Type (2018-2023)
4.2 Global Table-Top Game Forecasted Market Size by Type (2024-2029)
5 Table-Top Game Breakdown Data by Application
5.1 Global Table-Top Game Historic Market Size by Application (2018-2023)
5.2 Global Table-Top Game Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America Table-Top Game Market Size (2018-2029)
6.2 North America Table-Top Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America Table-Top Game Market Size by Country (2018-2023)
6.4 North America Table-Top Game Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Table-Top Game Market Size (2018-2029)
7.2 Europe Table-Top Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe Table-Top Game Market Size by Country (2018-2023)
7.4 Europe Table-Top Game Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Table-Top Game Market Size (2018-2029)
8.2 Asia-Pacific Table-Top Game Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific Table-Top Game Market Size by Region (2018-2023)
8.4 Asia-Pacific Table-Top Game Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Table-Top Game Market Size (2018-2029)
9.2 Latin America Table-Top Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America Table-Top Game Market Size by Country (2018-2023)
9.4 Latin America Table-Top Game Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Table-Top Game Market Size (2018-2029)
10.2 Middle East & Africa Table-Top Game Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa Table-Top Game Market Size by Country (2018-2023)
10.4 Middle East & Africa Table-Top Game Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Hasbro
11.1.1 Hasbro Company Detail
11.1.2 Hasbro Business Overview
11.1.3 Hasbro Table-Top Game Introduction
11.1.4 Hasbro Revenue in Table-Top Game Business (2018-2023)
11.1.5 Hasbro Recent Development
11.2 Asmodee
11.2.1 Asmodee Company Detail
11.2.2 Asmodee Business Overview
11.2.3 Asmodee Table-Top Game Introduction
11.2.4 Asmodee Revenue in Table-Top Game Business (2018-2023)
11.2.5 Asmodee Recent Development
11.3 Mattel
11.3.1 Mattel Company Detail
11.3.2 Mattel Business Overview
11.3.3 Mattel Table-Top Game Introduction
11.3.4 Mattel Revenue in Table-Top Game Business (2018-2023)
11.3.5 Mattel Recent Development
11.4 Ravensburger
11.4.1 Ravensburger Company Detail
11.4.2 Ravensburger Business Overview
11.4.3 Ravensburger Table-Top Game Introduction
11.4.4 Ravensburger Revenue in Table-Top Game Business (2018-2023)
11.4.5 Ravensburger Recent Development
11.5 Goliath
11.5.1 Goliath Company Detail
11.5.2 Goliath Business Overview
11.5.3 Goliath Table-Top Game Introduction
11.5.4 Goliath Revenue in Table-Top Game Business (2018-2023)
11.5.5 Goliath Recent Development
11.6 Grand Prix International
11.6.1 Grand Prix International Company Detail
11.6.2 Grand Prix International Business Overview
11.6.3 Grand Prix International Table-Top Game Introduction
11.6.4 Grand Prix International Revenue in Table-Top Game Business (2018-2023)
11.6.5 Grand Prix International Recent Development
11.7 Buffalo Games
11.7.1 Buffalo Games Company Detail
11.7.2 Buffalo Games Business Overview
11.7.3 Buffalo Games Table-Top Game Introduction
11.7.4 Buffalo Games Revenue in Table-Top Game Business (2018-2023)
11.7.5 Buffalo Games Recent Development
11.8 Lifestyle Boardgames
11.8.1 Lifestyle Boardgames Company Detail
11.8.2 Lifestyle Boardgames Business Overview
11.8.3 Lifestyle Boardgames Table-Top Game Introduction
11.8.4 Lifestyle Boardgames Revenue in Table-Top Game Business (2018-2023)
11.8.5 Lifestyle Boardgames Recent Development
11.9 Korea Boardgames
11.9.1 Korea Boardgames Company Detail
11.9.2 Korea Boardgames Business Overview
11.9.3 Korea Boardgames Table-Top Game Introduction
11.9.4 Korea Boardgames Revenue in Table-Top Game Business (2018-2023)
11.9.5 Korea Boardgames Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details
Published By : QY Research