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Global Video Making Software Market Research Report 2024

Global Video Making Software Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1720455

No of Pages : 104

Synopsis

Video Making software gives businesses and marketers the tools to create and publish their videos.

The global Video Making Software market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.

North American market for Video Making Software is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Asia-Pacific market for Video Making Software is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The global market for Video Making Software in Personal is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The major global companies of Video Making Software include Renderforest, Animatron, Animoto, Movavi, Lyceum Technologies, Moovly, Magisto, Introbrand and VideoMakerFX, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

This report aims to provide a comprehensive presentation of the global market for Video Making Software, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Video Making Software.

Report Scope

The Video Making Software market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Video Making Software market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Video Making Software companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company

  • Renderforest
  • Animatron
  • Animoto
  • Movavi
  • Lyceum Technologies
  • Moovly
  • Magisto
  • Introbrand
  • VideoMakerFX
  • Flixpress
  • LumaOne
  • WIBBITZ
  • Sonic Foundry
  • ZEVO
  • RawShorts
  • RawShorts
  • PlayPlay
  • Multimedia5
  • Over
  • Clipman
  • Build to Connect
  • CarFilm
  • ThankView
  • Vidmizer
  • LightMV
  • Selfanimate
  • Group It For Me

Segment by Type

  • Basic($Under 99 User/Month)
  • Standard(($99-199 User/Month))
  • Senior($199-399/User/Month)

Segment by Application

  • Personal
  • Enterprise
  • Government
  • Education
  • Other

By Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Netherlands)
  • Asia-Pacific (China, Japan, South Korea, China Taiwan, Southeast Asia, India)
  • Latin America, Middle East & Africa (Latin America, Mexico, Brazil, Turkey)

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Video Making Software companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.

Index

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Video Making Software Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Basic($Under 99 User/Month)
1.2.3 Standard(($99-199 User/Month))
1.2.4 Senior($199-399/User/Month)
1.3 Market by Application
1.3.1 Global Video Making Software Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Personal
1.3.3 Enterprise
1.3.4 Government
1.3.5 Education
1.3.6 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Video Making Software Market Perspective (2019-2030)
2.2 Video Making Software Growth Trends by Region
2.2.1 Global Video Making Software Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Video Making Software Historic Market Size by Region (2019-2024)
2.2.3 Video Making Software Forecasted Market Size by Region (2025-2030)
2.3 Video Making Software Market Dynamics
2.3.1 Video Making Software Industry Trends
2.3.2 Video Making Software Market Drivers
2.3.3 Video Making Software Market Challenges
2.3.4 Video Making Software Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Video Making Software Players by Revenue
3.1.1 Global Top Video Making Software Players by Revenue (2019-2024)
3.1.2 Global Video Making Software Revenue Market Share by Players (2019-2024)
3.2 Global Video Making Software Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Video Making Software Revenue
3.4 Global Video Making Software Market Concentration Ratio
3.4.1 Global Video Making Software Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Video Making Software Revenue in 2023
3.5 Video Making Software Key Players Head office and Area Served
3.6 Key Players Video Making Software Product Solution and Service
3.7 Date of Enter into Video Making Software Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Video Making Software Breakdown Data by Type
4.1 Global Video Making Software Historic Market Size by Type (2019-2024)
4.2 Global Video Making Software Forecasted Market Size by Type (2025-2030)
5 Video Making Software Breakdown Data by Application
5.1 Global Video Making Software Historic Market Size by Application (2019-2024)
5.2 Global Video Making Software Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Video Making Software Market Size (2019-2030)
6.2 North America Video Making Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Video Making Software Market Size by Country (2019-2024)
6.4 North America Video Making Software Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Video Making Software Market Size (2019-2030)
7.2 Europe Video Making Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Video Making Software Market Size by Country (2019-2024)
7.4 Europe Video Making Software Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Video Making Software Market Size (2019-2030)
8.2 Asia-Pacific Video Making Software Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Video Making Software Market Size by Region (2019-2024)
8.4 Asia-Pacific Video Making Software Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Video Making Software Market Size (2019-2030)
9.2 Latin America Video Making Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Video Making Software Market Size by Country (2019-2024)
9.4 Latin America Video Making Software Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Video Making Software Market Size (2019-2030)
10.2 Middle East & Africa Video Making Software Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Video Making Software Market Size by Country (2019-2024)
10.4 Middle East & Africa Video Making Software Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Renderforest
11.1.1 Renderforest Company Detail
11.1.2 Renderforest Business Overview
11.1.3 Renderforest Video Making Software Introduction
11.1.4 Renderforest Revenue in Video Making Software Business (2019-2024)
11.1.5 Renderforest Recent Development
11.2 Animatron
11.2.1 Animatron Company Detail
11.2.2 Animatron Business Overview
11.2.3 Animatron Video Making Software Introduction
11.2.4 Animatron Revenue in Video Making Software Business (2019-2024)
11.2.5 Animatron Recent Development
11.3 Animoto
11.3.1 Animoto Company Detail
11.3.2 Animoto Business Overview
11.3.3 Animoto Video Making Software Introduction
11.3.4 Animoto Revenue in Video Making Software Business (2019-2024)
11.3.5 Animoto Recent Development
11.4 Movavi
11.4.1 Movavi Company Detail
11.4.2 Movavi Business Overview
11.4.3 Movavi Video Making Software Introduction
11.4.4 Movavi Revenue in Video Making Software Business (2019-2024)
11.4.5 Movavi Recent Development
11.5 Lyceum Technologies
11.5.1 Lyceum Technologies Company Detail
11.5.2 Lyceum Technologies Business Overview
11.5.3 Lyceum Technologies Video Making Software Introduction
11.5.4 Lyceum Technologies Revenue in Video Making Software Business (2019-2024)
11.5.5 Lyceum Technologies Recent Development
11.6 Moovly
11.6.1 Moovly Company Detail
11.6.2 Moovly Business Overview
11.6.3 Moovly Video Making Software Introduction
11.6.4 Moovly Revenue in Video Making Software Business (2019-2024)
11.6.5 Moovly Recent Development
11.7 Magisto
11.7.1 Magisto Company Detail
11.7.2 Magisto Business Overview
11.7.3 Magisto Video Making Software Introduction
11.7.4 Magisto Revenue in Video Making Software Business (2019-2024)
11.7.5 Magisto Recent Development
11.8 Introbrand
11.8.1 Introbrand Company Detail
11.8.2 Introbrand Business Overview
11.8.3 Introbrand Video Making Software Introduction
11.8.4 Introbrand Revenue in Video Making Software Business (2019-2024)
11.8.5 Introbrand Recent Development
11.9 VideoMakerFX
11.9.1 VideoMakerFX Company Detail
11.9.2 VideoMakerFX Business Overview
11.9.3 VideoMakerFX Video Making Software Introduction
11.9.4 VideoMakerFX Revenue in Video Making Software Business (2019-2024)
11.9.5 VideoMakerFX Recent Development
11.10 Flixpress
11.10.1 Flixpress Company Detail
11.10.2 Flixpress Business Overview
11.10.3 Flixpress Video Making Software Introduction
11.10.4 Flixpress Revenue in Video Making Software Business (2019-2024)
11.10.5 Flixpress Recent Development
11.11 LumaOne
11.11.1 LumaOne Company Detail
11.11.2 LumaOne Business Overview
11.11.3 LumaOne Video Making Software Introduction
11.11.4 LumaOne Revenue in Video Making Software Business (2019-2024)
11.11.5 LumaOne Recent Development
11.12 WIBBITZ
11.12.1 WIBBITZ Company Detail
11.12.2 WIBBITZ Business Overview
11.12.3 WIBBITZ Video Making Software Introduction
11.12.4 WIBBITZ Revenue in Video Making Software Business (2019-2024)
11.12.5 WIBBITZ Recent Development
11.13 Sonic Foundry
11.13.1 Sonic Foundry Company Detail
11.13.2 Sonic Foundry Business Overview
11.13.3 Sonic Foundry Video Making Software Introduction
11.13.4 Sonic Foundry Revenue in Video Making Software Business (2019-2024)
11.13.5 Sonic Foundry Recent Development
11.14 ZEVO
11.14.1 ZEVO Company Detail
11.14.2 ZEVO Business Overview
11.14.3 ZEVO Video Making Software Introduction
11.14.4 ZEVO Revenue in Video Making Software Business (2019-2024)
11.14.5 ZEVO Recent Development
11.15 RawShorts
11.15.1 RawShorts Company Detail
11.15.2 RawShorts Business Overview
11.15.3 RawShorts Video Making Software Introduction
11.15.4 RawShorts Revenue in Video Making Software Business (2019-2024)
11.15.5 RawShorts Recent Development
11.16 RawShorts
11.16.1 RawShorts Company Detail
11.16.2 RawShorts Business Overview
11.16.3 RawShorts Video Making Software Introduction
11.16.4 RawShorts Revenue in Video Making Software Business (2019-2024)
11.16.5 RawShorts Recent Development
11.17 PlayPlay
11.17.1 PlayPlay Company Detail
11.17.2 PlayPlay Business Overview
11.17.3 PlayPlay Video Making Software Introduction
11.17.4 PlayPlay Revenue in Video Making Software Business (2019-2024)
11.17.5 PlayPlay Recent Development
11.18 Multimedia5
11.18.1 Multimedia5 Company Detail
11.18.2 Multimedia5 Business Overview
11.18.3 Multimedia5 Video Making Software Introduction
11.18.4 Multimedia5 Revenue in Video Making Software Business (2019-2024)
11.18.5 Multimedia5 Recent Development
11.19 Over
11.19.1 Over Company Detail
11.19.2 Over Business Overview
11.19.3 Over Video Making Software Introduction
11.19.4 Over Revenue in Video Making Software Business (2019-2024)
11.19.5 Over Recent Development
11.20 Clipman
11.20.1 Clipman Company Detail
11.20.2 Clipman Business Overview
11.20.3 Clipman Video Making Software Introduction
11.20.4 Clipman Revenue in Video Making Software Business (2019-2024)
11.20.5 Clipman Recent Development
11.21 Build to Connect
11.21.1 Build to Connect Company Detail
11.21.2 Build to Connect Business Overview
11.21.3 Build to Connect Video Making Software Introduction
11.21.4 Build to Connect Revenue in Video Making Software Business (2019-2024)
11.21.5 Build to Connect Recent Development
11.22 CarFilm
11.22.1 CarFilm Company Detail
11.22.2 CarFilm Business Overview
11.22.3 CarFilm Video Making Software Introduction
11.22.4 CarFilm Revenue in Video Making Software Business (2019-2024)
11.22.5 CarFilm Recent Development
11.23 ThankView
11.23.1 ThankView Company Detail
11.23.2 ThankView Business Overview
11.23.3 ThankView Video Making Software Introduction
11.23.4 ThankView Revenue in Video Making Software Business (2019-2024)
11.23.5 ThankView Recent Development
11.24 Vidmizer
11.24.1 Vidmizer Company Detail
11.24.2 Vidmizer Business Overview
11.24.3 Vidmizer Video Making Software Introduction
11.24.4 Vidmizer Revenue in Video Making Software Business (2019-2024)
11.24.5 Vidmizer Recent Development
11.25 LightMV
11.25.1 LightMV Company Detail
11.25.2 LightMV Business Overview
11.25.3 LightMV Video Making Software Introduction
11.25.4 LightMV Revenue in Video Making Software Business (2019-2024)
11.25.5 LightMV Recent Development
11.26 Selfanimate
11.26.1 Selfanimate Company Detail
11.26.2 Selfanimate Business Overview
11.26.3 Selfanimate Video Making Software Introduction
11.26.4 Selfanimate Revenue in Video Making Software Business (2019-2024)
11.26.5 Selfanimate Recent Development
11.27 Group It For Me
11.27.1 Group It For Me Company Detail
11.27.2 Group It For Me Business Overview
11.27.3 Group It For Me Video Making Software Introduction
11.27.4 Group It For Me Revenue in Video Making Software Business (2019-2024)
11.27.5 Group It For Me Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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