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Global Virtual and Online Fitness Market Research Report 2024

Global Virtual and Online Fitness Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1897687

No of Pages : 102

Synopsis
Virtual fitness is an ongoing trend of delivering physical training sessions in Equipmentss through online channels.
The global Virtual and Online Fitness market was valued at US$ 6551.9 million in 2023 and is anticipated to reach US$ 64570 million by 2030, witnessing a CAGR of 38.2% during the forecast period 2024-2030.
On the basis of product type, Equipments represent the largest share of the worldwide Virtual/Online Fitness market, with 69% share. In the applications, Adults segment is estimated to be the largest end-use industry segment of the market, with 61% share of global market. Top 5 companies, including Peloton, Life fitness, Johnson Health Tech, Nautilus Inc and Technogym, are the leaders of the industry and took up about 59% of the global market.
This report aims to provide a comprehensive presentation of the global market for Virtual and Online Fitness, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual and Online Fitness.
Report Scope
The Virtual and Online Fitness market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Virtual and Online Fitness market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Virtual and Online Fitness companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Peloton
Life fitness
Johnson Health Tech
Nautilus Inc
Technogym
Precor
Core Health & Fitness
Fitness First
Charter Fitness
Zwift
ClassPass Inc.
eGym GmbH
Tonal
FNF
Wellbeats
Mirror
Econofitness
Tempo
Les Mills International Ltd.
Fitness On Demand
Segment by Type
Equipment
Services
Segment by Application
Adults
Children
The Elderly
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Virtual and Online Fitness companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual and Online Fitness Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Equipment
1.2.3 Services
1.3 Market by Application
1.3.1 Global Virtual and Online Fitness Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Adults
1.3.3 Children
1.3.4 The Elderly
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual and Online Fitness Market Perspective (2019-2030)
2.2 Virtual and Online Fitness Growth Trends by Region
2.2.1 Global Virtual and Online Fitness Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Virtual and Online Fitness Historic Market Size by Region (2019-2024)
2.2.3 Virtual and Online Fitness Forecasted Market Size by Region (2025-2030)
2.3 Virtual and Online Fitness Market Dynamics
2.3.1 Virtual and Online Fitness Industry Trends
2.3.2 Virtual and Online Fitness Market Drivers
2.3.3 Virtual and Online Fitness Market Challenges
2.3.4 Virtual and Online Fitness Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual and Online Fitness Players by Revenue
3.1.1 Global Top Virtual and Online Fitness Players by Revenue (2019-2024)
3.1.2 Global Virtual and Online Fitness Revenue Market Share by Players (2019-2024)
3.2 Global Virtual and Online Fitness Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual and Online Fitness Revenue
3.4 Global Virtual and Online Fitness Market Concentration Ratio
3.4.1 Global Virtual and Online Fitness Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual and Online Fitness Revenue in 2023
3.5 Virtual and Online Fitness Key Players Head office and Area Served
3.6 Key Players Virtual and Online Fitness Product Solution and Service
3.7 Date of Enter into Virtual and Online Fitness Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual and Online Fitness Breakdown Data by Type
4.1 Global Virtual and Online Fitness Historic Market Size by Type (2019-2024)
4.2 Global Virtual and Online Fitness Forecasted Market Size by Type (2025-2030)
5 Virtual and Online Fitness Breakdown Data by Application
5.1 Global Virtual and Online Fitness Historic Market Size by Application (2019-2024)
5.2 Global Virtual and Online Fitness Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Virtual and Online Fitness Market Size (2019-2030)
6.2 North America Virtual and Online Fitness Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Virtual and Online Fitness Market Size by Country (2019-2024)
6.4 North America Virtual and Online Fitness Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual and Online Fitness Market Size (2019-2030)
7.2 Europe Virtual and Online Fitness Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Virtual and Online Fitness Market Size by Country (2019-2024)
7.4 Europe Virtual and Online Fitness Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual and Online Fitness Market Size (2019-2030)
8.2 Asia-Pacific Virtual and Online Fitness Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Virtual and Online Fitness Market Size by Region (2019-2024)
8.4 Asia-Pacific Virtual and Online Fitness Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual and Online Fitness Market Size (2019-2030)
9.2 Latin America Virtual and Online Fitness Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Virtual and Online Fitness Market Size by Country (2019-2024)
9.4 Latin America Virtual and Online Fitness Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual and Online Fitness Market Size (2019-2030)
10.2 Middle East & Africa Virtual and Online Fitness Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Virtual and Online Fitness Market Size by Country (2019-2024)
10.4 Middle East & Africa Virtual and Online Fitness Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Peloton
11.1.1 Peloton Company Detail
11.1.2 Peloton Business Overview
11.1.3 Peloton Virtual and Online Fitness Introduction
11.1.4 Peloton Revenue in Virtual and Online Fitness Business (2019-2024)
11.1.5 Peloton Recent Development
11.2 Life fitness
11.2.1 Life fitness Company Detail
11.2.2 Life fitness Business Overview
11.2.3 Life fitness Virtual and Online Fitness Introduction
11.2.4 Life fitness Revenue in Virtual and Online Fitness Business (2019-2024)
11.2.5 Life fitness Recent Development
11.3 Johnson Health Tech
11.3.1 Johnson Health Tech Company Detail
11.3.2 Johnson Health Tech Business Overview
11.3.3 Johnson Health Tech Virtual and Online Fitness Introduction
11.3.4 Johnson Health Tech Revenue in Virtual and Online Fitness Business (2019-2024)
11.3.5 Johnson Health Tech Recent Development
11.4 Nautilus Inc
11.4.1 Nautilus Inc Company Detail
11.4.2 Nautilus Inc Business Overview
11.4.3 Nautilus Inc Virtual and Online Fitness Introduction
11.4.4 Nautilus Inc Revenue in Virtual and Online Fitness Business (2019-2024)
11.4.5 Nautilus Inc Recent Development
11.5 Technogym
11.5.1 Technogym Company Detail
11.5.2 Technogym Business Overview
11.5.3 Technogym Virtual and Online Fitness Introduction
11.5.4 Technogym Revenue in Virtual and Online Fitness Business (2019-2024)
11.5.5 Technogym Recent Development
11.6 Precor
11.6.1 Precor Company Detail
11.6.2 Precor Business Overview
11.6.3 Precor Virtual and Online Fitness Introduction
11.6.4 Precor Revenue in Virtual and Online Fitness Business (2019-2024)
11.6.5 Precor Recent Development
11.7 Core Health & Fitness
11.7.1 Core Health & Fitness Company Detail
11.7.2 Core Health & Fitness Business Overview
11.7.3 Core Health & Fitness Virtual and Online Fitness Introduction
11.7.4 Core Health & Fitness Revenue in Virtual and Online Fitness Business (2019-2024)
11.7.5 Core Health & Fitness Recent Development
11.8 Fitness First
11.8.1 Fitness First Company Detail
11.8.2 Fitness First Business Overview
11.8.3 Fitness First Virtual and Online Fitness Introduction
11.8.4 Fitness First Revenue in Virtual and Online Fitness Business (2019-2024)
11.8.5 Fitness First Recent Development
11.9 Charter Fitness
11.9.1 Charter Fitness Company Detail
11.9.2 Charter Fitness Business Overview
11.9.3 Charter Fitness Virtual and Online Fitness Introduction
11.9.4 Charter Fitness Revenue in Virtual and Online Fitness Business (2019-2024)
11.9.5 Charter Fitness Recent Development
11.10 Zwift
11.10.1 Zwift Company Detail
11.10.2 Zwift Business Overview
11.10.3 Zwift Virtual and Online Fitness Introduction
11.10.4 Zwift Revenue in Virtual and Online Fitness Business (2019-2024)
11.10.5 Zwift Recent Development
11.11 ClassPass Inc.
11.11.1 ClassPass Inc. Company Detail
11.11.2 ClassPass Inc. Business Overview
11.11.3 ClassPass Inc. Virtual and Online Fitness Introduction
11.11.4 ClassPass Inc. Revenue in Virtual and Online Fitness Business (2019-2024)
11.11.5 ClassPass Inc. Recent Development
11.12 eGym GmbH
11.12.1 eGym GmbH Company Detail
11.12.2 eGym GmbH Business Overview
11.12.3 eGym GmbH Virtual and Online Fitness Introduction
11.12.4 eGym GmbH Revenue in Virtual and Online Fitness Business (2019-2024)
11.12.5 eGym GmbH Recent Development
11.13 Tonal
11.13.1 Tonal Company Detail
11.13.2 Tonal Business Overview
11.13.3 Tonal Virtual and Online Fitness Introduction
11.13.4 Tonal Revenue in Virtual and Online Fitness Business (2019-2024)
11.13.5 Tonal Recent Development
11.14 FNF
11.14.1 FNF Company Detail
11.14.2 FNF Business Overview
11.14.3 FNF Virtual and Online Fitness Introduction
11.14.4 FNF Revenue in Virtual and Online Fitness Business (2019-2024)
11.14.5 FNF Recent Development
11.15 Wellbeats
11.15.1 Wellbeats Company Detail
11.15.2 Wellbeats Business Overview
11.15.3 Wellbeats Virtual and Online Fitness Introduction
11.15.4 Wellbeats Revenue in Virtual and Online Fitness Business (2019-2024)
11.15.5 Wellbeats Recent Development
11.16 Mirror
11.16.1 Mirror Company Detail
11.16.2 Mirror Business Overview
11.16.3 Mirror Virtual and Online Fitness Introduction
11.16.4 Mirror Revenue in Virtual and Online Fitness Business (2019-2024)
11.16.5 Mirror Recent Development
11.17 Econofitness
11.17.1 Econofitness Company Detail
11.17.2 Econofitness Business Overview
11.17.3 Econofitness Virtual and Online Fitness Introduction
11.17.4 Econofitness Revenue in Virtual and Online Fitness Business (2019-2024)
11.17.5 Econofitness Recent Development
11.18 Tempo
11.18.1 Tempo Company Detail
11.18.2 Tempo Business Overview
11.18.3 Tempo Virtual and Online Fitness Introduction
11.18.4 Tempo Revenue in Virtual and Online Fitness Business (2019-2024)
11.18.5 Tempo Recent Development
11.19 Les Mills International Ltd.
11.19.1 Les Mills International Ltd. Company Detail
11.19.2 Les Mills International Ltd. Business Overview
11.19.3 Les Mills International Ltd. Virtual and Online Fitness Introduction
11.19.4 Les Mills International Ltd. Revenue in Virtual and Online Fitness Business (2019-2024)
11.19.5 Les Mills International Ltd. Recent Development
11.20 Fitness On Demand
11.20.1 Fitness On Demand Company Detail
11.20.2 Fitness On Demand Business Overview
11.20.3 Fitness On Demand Virtual and Online Fitness Introduction
11.20.4 Fitness On Demand Revenue in Virtual and Online Fitness Business (2019-2024)
11.20.5 Fitness On Demand Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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