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Global Virtual Cards Market Research Report 2024

Global Virtual Cards Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1900157

No of Pages : 95

Synopsis
The global Virtual Cards market was valued at US$ million in 2023 and is anticipated to reach US$ million by 2030, witnessing a CAGR of % during the forecast period 2024-2030.
North American market for Virtual Cards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
Asia-Pacific market for Virtual Cards is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The global market for Virtual Cards in Consumer Use is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.
The major global companies of Virtual Cards include Abine, American Express, Billtrust, Cryptopay, CSI (Corporate Spending Innovations), DiviPay, Emburse, Fraedom and JP Morgan Chase, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.
This report aims to provide a comprehensive presentation of the global market for Virtual Cards, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Cards.
Report Scope
The Virtual Cards market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Virtual Cards market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Virtual Cards companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
Abine
American Express
Billtrust
Cryptopay
CSI (Corporate Spending Innovations)
DiviPay
Emburse
Fraedom
JP Morgan Chase
Marqeta
Mastercard
Mineraltree
Pay with Privacy
Qonto
Skrill
Stripe
Token
Wex
Wirecard
Segment by Type
B2B Virtual Cards
B2C Remote Payment Virtual Cards
B2C POS Virtual Cards
Segment by Application
Consumer Use
Business Use
Other
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Virtual Cards companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Cards Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 B2B Virtual Cards
1.2.3 B2C Remote Payment Virtual Cards
1.2.4 B2C POS Virtual Cards
1.3 Market by Application
1.3.1 Global Virtual Cards Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Consumer Use
1.3.3 Business Use
1.3.4 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual Cards Market Perspective (2019-2030)
2.2 Virtual Cards Growth Trends by Region
2.2.1 Global Virtual Cards Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Virtual Cards Historic Market Size by Region (2019-2024)
2.2.3 Virtual Cards Forecasted Market Size by Region (2025-2030)
2.3 Virtual Cards Market Dynamics
2.3.1 Virtual Cards Industry Trends
2.3.2 Virtual Cards Market Drivers
2.3.3 Virtual Cards Market Challenges
2.3.4 Virtual Cards Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual Cards Players by Revenue
3.1.1 Global Top Virtual Cards Players by Revenue (2019-2024)
3.1.2 Global Virtual Cards Revenue Market Share by Players (2019-2024)
3.2 Global Virtual Cards Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual Cards Revenue
3.4 Global Virtual Cards Market Concentration Ratio
3.4.1 Global Virtual Cards Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Cards Revenue in 2023
3.5 Virtual Cards Key Players Head office and Area Served
3.6 Key Players Virtual Cards Product Solution and Service
3.7 Date of Enter into Virtual Cards Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Cards Breakdown Data by Type
4.1 Global Virtual Cards Historic Market Size by Type (2019-2024)
4.2 Global Virtual Cards Forecasted Market Size by Type (2025-2030)
5 Virtual Cards Breakdown Data by Application
5.1 Global Virtual Cards Historic Market Size by Application (2019-2024)
5.2 Global Virtual Cards Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Virtual Cards Market Size (2019-2030)
6.2 North America Virtual Cards Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Virtual Cards Market Size by Country (2019-2024)
6.4 North America Virtual Cards Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual Cards Market Size (2019-2030)
7.2 Europe Virtual Cards Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Virtual Cards Market Size by Country (2019-2024)
7.4 Europe Virtual Cards Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual Cards Market Size (2019-2030)
8.2 Asia-Pacific Virtual Cards Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Virtual Cards Market Size by Region (2019-2024)
8.4 Asia-Pacific Virtual Cards Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual Cards Market Size (2019-2030)
9.2 Latin America Virtual Cards Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Virtual Cards Market Size by Country (2019-2024)
9.4 Latin America Virtual Cards Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual Cards Market Size (2019-2030)
10.2 Middle East & Africa Virtual Cards Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Virtual Cards Market Size by Country (2019-2024)
10.4 Middle East & Africa Virtual Cards Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Abine
11.1.1 Abine Company Detail
11.1.2 Abine Business Overview
11.1.3 Abine Virtual Cards Introduction
11.1.4 Abine Revenue in Virtual Cards Business (2019-2024)
11.1.5 Abine Recent Development
11.2 American Express
11.2.1 American Express Company Detail
11.2.2 American Express Business Overview
11.2.3 American Express Virtual Cards Introduction
11.2.4 American Express Revenue in Virtual Cards Business (2019-2024)
11.2.5 American Express Recent Development
11.3 Billtrust
11.3.1 Billtrust Company Detail
11.3.2 Billtrust Business Overview
11.3.3 Billtrust Virtual Cards Introduction
11.3.4 Billtrust Revenue in Virtual Cards Business (2019-2024)
11.3.5 Billtrust Recent Development
11.4 Cryptopay
11.4.1 Cryptopay Company Detail
11.4.2 Cryptopay Business Overview
11.4.3 Cryptopay Virtual Cards Introduction
11.4.4 Cryptopay Revenue in Virtual Cards Business (2019-2024)
11.4.5 Cryptopay Recent Development
11.5 CSI (Corporate Spending Innovations)
11.5.1 CSI (Corporate Spending Innovations) Company Detail
11.5.2 CSI (Corporate Spending Innovations) Business Overview
11.5.3 CSI (Corporate Spending Innovations) Virtual Cards Introduction
11.5.4 CSI (Corporate Spending Innovations) Revenue in Virtual Cards Business (2019-2024)
11.5.5 CSI (Corporate Spending Innovations) Recent Development
11.6 DiviPay
11.6.1 DiviPay Company Detail
11.6.2 DiviPay Business Overview
11.6.3 DiviPay Virtual Cards Introduction
11.6.4 DiviPay Revenue in Virtual Cards Business (2019-2024)
11.6.5 DiviPay Recent Development
11.7 Emburse
11.7.1 Emburse Company Detail
11.7.2 Emburse Business Overview
11.7.3 Emburse Virtual Cards Introduction
11.7.4 Emburse Revenue in Virtual Cards Business (2019-2024)
11.7.5 Emburse Recent Development
11.8 Fraedom
11.8.1 Fraedom Company Detail
11.8.2 Fraedom Business Overview
11.8.3 Fraedom Virtual Cards Introduction
11.8.4 Fraedom Revenue in Virtual Cards Business (2019-2024)
11.8.5 Fraedom Recent Development
11.9 JP Morgan Chase
11.9.1 JP Morgan Chase Company Detail
11.9.2 JP Morgan Chase Business Overview
11.9.3 JP Morgan Chase Virtual Cards Introduction
11.9.4 JP Morgan Chase Revenue in Virtual Cards Business (2019-2024)
11.9.5 JP Morgan Chase Recent Development
11.10 Marqeta
11.10.1 Marqeta Company Detail
11.10.2 Marqeta Business Overview
11.10.3 Marqeta Virtual Cards Introduction
11.10.4 Marqeta Revenue in Virtual Cards Business (2019-2024)
11.10.5 Marqeta Recent Development
11.11 Mastercard
11.11.1 Mastercard Company Detail
11.11.2 Mastercard Business Overview
11.11.3 Mastercard Virtual Cards Introduction
11.11.4 Mastercard Revenue in Virtual Cards Business (2019-2024)
11.11.5 Mastercard Recent Development
11.12 Mineraltree
11.12.1 Mineraltree Company Detail
11.12.2 Mineraltree Business Overview
11.12.3 Mineraltree Virtual Cards Introduction
11.12.4 Mineraltree Revenue in Virtual Cards Business (2019-2024)
11.12.5 Mineraltree Recent Development
11.13 Pay with Privacy
11.13.1 Pay with Privacy Company Detail
11.13.2 Pay with Privacy Business Overview
11.13.3 Pay with Privacy Virtual Cards Introduction
11.13.4 Pay with Privacy Revenue in Virtual Cards Business (2019-2024)
11.13.5 Pay with Privacy Recent Development
11.14 Qonto
11.14.1 Qonto Company Detail
11.14.2 Qonto Business Overview
11.14.3 Qonto Virtual Cards Introduction
11.14.4 Qonto Revenue in Virtual Cards Business (2019-2024)
11.14.5 Qonto Recent Development
11.15 Skrill
11.15.1 Skrill Company Detail
11.15.2 Skrill Business Overview
11.15.3 Skrill Virtual Cards Introduction
11.15.4 Skrill Revenue in Virtual Cards Business (2019-2024)
11.15.5 Skrill Recent Development
11.16 Stripe
11.16.1 Stripe Company Detail
11.16.2 Stripe Business Overview
11.16.3 Stripe Virtual Cards Introduction
11.16.4 Stripe Revenue in Virtual Cards Business (2019-2024)
11.16.5 Stripe Recent Development
11.17 Token
11.17.1 Token Company Detail
11.17.2 Token Business Overview
11.17.3 Token Virtual Cards Introduction
11.17.4 Token Revenue in Virtual Cards Business (2019-2024)
11.17.5 Token Recent Development
11.18 Wex
11.18.1 Wex Company Detail
11.18.2 Wex Business Overview
11.18.3 Wex Virtual Cards Introduction
11.18.4 Wex Revenue in Virtual Cards Business (2019-2024)
11.18.5 Wex Recent Development
11.19 Wirecard
11.19.1 Wirecard Company Detail
11.19.2 Wirecard Business Overview
11.19.3 Wirecard Virtual Cards Introduction
11.19.4 Wirecard Revenue in Virtual Cards Business (2019-2024)
11.19.5 Wirecard Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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