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Global Virtual Training Market Research Report 2024

Global Virtual Training Market Research Report 2024

Publishing Date : Jan, 2024

License Type :
 

Report Code : 1735519

No of Pages : 97

Synopsis
Virtual training is a simulated virtual environment which is created to assess the capabilities of trainees to select the right resource. The virtual training simulation is of two kinds, namely instructor-led training and non-instructor-supported training. Simulation, by definition is a process of imitation of an operation of a real world system or a process. Growing awareness virtual training and simulation has positively driven the market growth. Fields such as civil aviation, military, e-learning, serious gaming, simulation-based gaming, entertainment, digital manufacturing, and healthcare use the technology widely, due to it’s the advantages such as ease handling & understanding, offers virtual environment as close as real one, and efficiency of training.
The global Virtual Training market was valued at US$ 68560 million in 2023 and is anticipated to reach US$ 188980 million by 2030, witnessing a CAGR of 15.4% during the forecast period 2024-2030.
Global Virtual Training key players include L-3 Link Simulation & Training, CAE, Boeing, Thales, FlightSafety, etc. Global top five manufacturers hold a share about 30%. North America is the largest market, with a share about 45%, followed by Europe, with a share about 25 percent. In terms of product, Hardware is the largest segment, with a share about 65%. And in terms of application, the largest application is Entertainment, followed by Military, Civil Aviation, Medical, etc.
This report aims to provide a comprehensive presentation of the global market for Virtual Training, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Virtual Training.
Report Scope
The Virtual Training market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Virtual Training market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.
For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.
The report will help the Virtual Training companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.
Market Segmentation
By Company
L-3 Link Simulation & Training
CAE
Boeing
Thales
FlightSafety
Airbus
Lockheed Martin
BAE Systems
Raytheon
Cubic
Rheinmetall Defence
ANSYS
Saab
Elbit Systems
Rockwell Collins
Segment by Type
Hardware
Software
Segment by Application
Military
Civil Aviation
Medical
Entertainment
Other
By Region
North America
United States
Canada
Europe
Germany
France
UK
Italy
Russia
Nordic Countries
Rest of Europe
Asia-Pacific
China
Japan
South Korea
Southeast Asia
India
Australia
Rest of Asia
Latin America
Mexico
Brazil
Rest of Latin America
Middle East & Africa
Turkey
Saudi Arabia
UAE
Rest of MEA
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Virtual Training companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.
Index
1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Virtual Training Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Hardware
1.2.3 Software
1.3 Market by Application
1.3.1 Global Virtual Training Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Military
1.3.3 Civil Aviation
1.3.4 Medical
1.3.5 Entertainment
1.3.6 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Virtual Training Market Perspective (2019-2030)
2.2 Virtual Training Growth Trends by Region
2.2.1 Global Virtual Training Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Virtual Training Historic Market Size by Region (2019-2024)
2.2.3 Virtual Training Forecasted Market Size by Region (2025-2030)
2.3 Virtual Training Market Dynamics
2.3.1 Virtual Training Industry Trends
2.3.2 Virtual Training Market Drivers
2.3.3 Virtual Training Market Challenges
2.3.4 Virtual Training Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Virtual Training Players by Revenue
3.1.1 Global Top Virtual Training Players by Revenue (2019-2024)
3.1.2 Global Virtual Training Revenue Market Share by Players (2019-2024)
3.2 Global Virtual Training Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Virtual Training Revenue
3.4 Global Virtual Training Market Concentration Ratio
3.4.1 Global Virtual Training Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Virtual Training Revenue in 2023
3.5 Virtual Training Key Players Head office and Area Served
3.6 Key Players Virtual Training Product Solution and Service
3.7 Date of Enter into Virtual Training Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Virtual Training Breakdown Data by Type
4.1 Global Virtual Training Historic Market Size by Type (2019-2024)
4.2 Global Virtual Training Forecasted Market Size by Type (2025-2030)
5 Virtual Training Breakdown Data by Application
5.1 Global Virtual Training Historic Market Size by Application (2019-2024)
5.2 Global Virtual Training Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Virtual Training Market Size (2019-2030)
6.2 North America Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Virtual Training Market Size by Country (2019-2024)
6.4 North America Virtual Training Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Virtual Training Market Size (2019-2030)
7.2 Europe Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Virtual Training Market Size by Country (2019-2024)
7.4 Europe Virtual Training Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Virtual Training Market Size (2019-2030)
8.2 Asia-Pacific Virtual Training Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Virtual Training Market Size by Region (2019-2024)
8.4 Asia-Pacific Virtual Training Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Virtual Training Market Size (2019-2030)
9.2 Latin America Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Virtual Training Market Size by Country (2019-2024)
9.4 Latin America Virtual Training Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Virtual Training Market Size (2019-2030)
10.2 Middle East & Africa Virtual Training Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Virtual Training Market Size by Country (2019-2024)
10.4 Middle East & Africa Virtual Training Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 L-3 Link Simulation & Training
11.1.1 L-3 Link Simulation & Training Company Detail
11.1.2 L-3 Link Simulation & Training Business Overview
11.1.3 L-3 Link Simulation & Training Virtual Training Introduction
11.1.4 L-3 Link Simulation & Training Revenue in Virtual Training Business (2019-2024)
11.1.5 L-3 Link Simulation & Training Recent Development
11.2 CAE
11.2.1 CAE Company Detail
11.2.2 CAE Business Overview
11.2.3 CAE Virtual Training Introduction
11.2.4 CAE Revenue in Virtual Training Business (2019-2024)
11.2.5 CAE Recent Development
11.3 Boeing
11.3.1 Boeing Company Detail
11.3.2 Boeing Business Overview
11.3.3 Boeing Virtual Training Introduction
11.3.4 Boeing Revenue in Virtual Training Business (2019-2024)
11.3.5 Boeing Recent Development
11.4 Thales
11.4.1 Thales Company Detail
11.4.2 Thales Business Overview
11.4.3 Thales Virtual Training Introduction
11.4.4 Thales Revenue in Virtual Training Business (2019-2024)
11.4.5 Thales Recent Development
11.5 FlightSafety
11.5.1 FlightSafety Company Detail
11.5.2 FlightSafety Business Overview
11.5.3 FlightSafety Virtual Training Introduction
11.5.4 FlightSafety Revenue in Virtual Training Business (2019-2024)
11.5.5 FlightSafety Recent Development
11.6 Airbus
11.6.1 Airbus Company Detail
11.6.2 Airbus Business Overview
11.6.3 Airbus Virtual Training Introduction
11.6.4 Airbus Revenue in Virtual Training Business (2019-2024)
11.6.5 Airbus Recent Development
11.7 Lockheed Martin
11.7.1 Lockheed Martin Company Detail
11.7.2 Lockheed Martin Business Overview
11.7.3 Lockheed Martin Virtual Training Introduction
11.7.4 Lockheed Martin Revenue in Virtual Training Business (2019-2024)
11.7.5 Lockheed Martin Recent Development
11.8 BAE Systems
11.8.1 BAE Systems Company Detail
11.8.2 BAE Systems Business Overview
11.8.3 BAE Systems Virtual Training Introduction
11.8.4 BAE Systems Revenue in Virtual Training Business (2019-2024)
11.8.5 BAE Systems Recent Development
11.9 Raytheon
11.9.1 Raytheon Company Detail
11.9.2 Raytheon Business Overview
11.9.3 Raytheon Virtual Training Introduction
11.9.4 Raytheon Revenue in Virtual Training Business (2019-2024)
11.9.5 Raytheon Recent Development
11.10 Cubic
11.10.1 Cubic Company Detail
11.10.2 Cubic Business Overview
11.10.3 Cubic Virtual Training Introduction
11.10.4 Cubic Revenue in Virtual Training Business (2019-2024)
11.10.5 Cubic Recent Development
11.11 Rheinmetall Defence
11.11.1 Rheinmetall Defence Company Detail
11.11.2 Rheinmetall Defence Business Overview
11.11.3 Rheinmetall Defence Virtual Training Introduction
11.11.4 Rheinmetall Defence Revenue in Virtual Training Business (2019-2024)
11.11.5 Rheinmetall Defence Recent Development
11.12 ANSYS
11.12.1 ANSYS Company Detail
11.12.2 ANSYS Business Overview
11.12.3 ANSYS Virtual Training Introduction
11.12.4 ANSYS Revenue in Virtual Training Business (2019-2024)
11.12.5 ANSYS Recent Development
11.13 Saab
11.13.1 Saab Company Detail
11.13.2 Saab Business Overview
11.13.3 Saab Virtual Training Introduction
11.13.4 Saab Revenue in Virtual Training Business (2019-2024)
11.13.5 Saab Recent Development
11.14 Elbit Systems
11.14.1 Elbit Systems Company Detail
11.14.2 Elbit Systems Business Overview
11.14.3 Elbit Systems Virtual Training Introduction
11.14.4 Elbit Systems Revenue in Virtual Training Business (2019-2024)
11.14.5 Elbit Systems Recent Development
11.15 Rockwell Collins
11.15.1 Rockwell Collins Company Detail
11.15.2 Rockwell Collins Business Overview
11.15.3 Rockwell Collins Virtual Training Introduction
11.15.4 Rockwell Collins Revenue in Virtual Training Business (2019-2024)
11.15.5 Rockwell Collins Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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