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Global Volumetric Video Market Research Report 2024

Global Volumetric Video Market Research Report 2024

Publishing Date : Feb, 2024

License Type :
 

Report Code : 1909725

No of Pages : 87

Synopsis

Volumetric video?is a technique that captures a three-dimensional space, such as a location or performance.

The global Volumetric Video market was valued at US$ 574.7 million in 2023 and is anticipated to reach US$ 2239.4 million by 2030, witnessing a CAGR of 20.9% during the forecast period 2024-2030.

North American market for Volumetric Video is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

Asia-Pacific market for Volumetric Video is estimated to increase from $ million in 2023 to reach $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The global market for Volumetric Video in Advertisement is estimated to increase from $ million in 2023 to $ million by 2030, at a CAGR of % during the forecast period of 2024 through 2030.

The major global companies of Volumetric Video include Intel, Microsoft, RealView Imaging, 8i, Facebook, Google, LightSpace Technologies, The Coretec Group and Voxon Photonics, etc. In 2023, the world's top three vendors accounted for approximately % of the revenue.

This report aims to provide a comprehensive presentation of the global market for Volumetric Video, with both quantitative and qualitative analysis, to help readers develop business/growth strategies, assess the market competitive situation, analyze their position in the current marketplace, and make informed business decisions regarding Volumetric Video.

Report Scope

The Volumetric Video market size, estimations, and forecasts are provided in terms of revenue ($ millions), considering 2023 as the base year, with history and forecast data for the period from 2019 to 2030. This report segments the global Volumetric Video market comprehensively. Regional market sizes, concerning products by Type, by Application, and by players, are also provided.

For a more in-depth understanding of the market, the report provides profiles of the competitive landscape, key competitors, and their respective market ranks. The report also discusses technological trends and new product developments.

The report will help the Volumetric Video companies, new entrants, and industry chain related companies in this market with information on the revenues, sales volume, and average price for the overall market and the sub-segments across the different segments, by company, by Type, by Application, and by regions.

Market Segmentation

By Company (Partial List)

  • Intel
  • Microsoft
  • RealView Imaging
  • 8i
  • Facebook
  • Google
  • LightSpace Technologies
  • The Coretec Group
  • Voxon Photonics
  • Jaunt
  • Omnivor
  • Hammerhead
  • HypeVR Technology
  • Stereolab

Segment by Type

  • Hardware
  • Software

Segment by Application

  • Advertisement
  • Sports Events & Entertainment
  • Medical
  • Education & Training
  • Other

By Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Russia)
  • Asia-Pacific (China, Japan, South Korea, India, Australia, China Taiwan, Indonesia, Thailand, Malaysia)
  • Latin America (Mexico, Brazil, Argentina)
  • Middle East & Africa (Turkey, Saudi Arabia, UAE)

Chapter Outline

Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Introduces executive summary of global market size, regional market size, this section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Volumetric Video companies’ competitive landscape, revenue market share, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the market size and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6, 7, 8, 9, 10: North America, Europe, Asia Pacific, Latin America, Middle East and Africa segment by country. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 11: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter 12: The main points and conclusions of the report.

Index

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Volumetric Video Market Size Growth Rate by Type: 2019 VS 2023 VS 2030
1.2.2 Hardware
1.2.3 Software
1.3 Market by Application
1.3.1 Global Volumetric Video Market Growth by Application: 2019 VS 2023 VS 2030
1.3.2 Advertisement
1.3.3 Sports Events & Entertainment
1.3.4 Medical
1.3.5 Education & Training
1.3.6 Other
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global Volumetric Video Market Perspective (2019-2030)
2.2 Volumetric Video Growth Trends by Region
2.2.1 Global Volumetric Video Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Volumetric Video Historic Market Size by Region (2019-2024)
2.2.3 Volumetric Video Forecasted Market Size by Region (2025-2030)
2.3 Volumetric Video Market Dynamics
2.3.1 Volumetric Video Industry Trends
2.3.2 Volumetric Video Market Drivers
2.3.3 Volumetric Video Market Challenges
2.3.4 Volumetric Video Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top Volumetric Video Players by Revenue
3.1.1 Global Top Volumetric Video Players by Revenue (2019-2024)
3.1.2 Global Volumetric Video Revenue Market Share by Players (2019-2024)
3.2 Global Volumetric Video Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by Volumetric Video Revenue
3.4 Global Volumetric Video Market Concentration Ratio
3.4.1 Global Volumetric Video Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Volumetric Video Revenue in 2023
3.5 Volumetric Video Key Players Head office and Area Served
3.6 Key Players Volumetric Video Product Solution and Service
3.7 Date of Enter into Volumetric Video Market
3.8 Mergers & Acquisitions, Expansion Plans
4 Volumetric Video Breakdown Data by Type
4.1 Global Volumetric Video Historic Market Size by Type (2019-2024)
4.2 Global Volumetric Video Forecasted Market Size by Type (2025-2030)
5 Volumetric Video Breakdown Data by Application
5.1 Global Volumetric Video Historic Market Size by Application (2019-2024)
5.2 Global Volumetric Video Forecasted Market Size by Application (2025-2030)
6 North America
6.1 North America Volumetric Video Market Size (2019-2030)
6.2 North America Volumetric Video Market Growth Rate by Country: 2019 VS 2023 VS 2030
6.3 North America Volumetric Video Market Size by Country (2019-2024)
6.4 North America Volumetric Video Market Size by Country (2025-2030)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe Volumetric Video Market Size (2019-2030)
7.2 Europe Volumetric Video Market Growth Rate by Country: 2019 VS 2023 VS 2030
7.3 Europe Volumetric Video Market Size by Country (2019-2024)
7.4 Europe Volumetric Video Market Size by Country (2025-2030)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific Volumetric Video Market Size (2019-2030)
8.2 Asia-Pacific Volumetric Video Market Growth Rate by Region: 2019 VS 2023 VS 2030
8.3 Asia-Pacific Volumetric Video Market Size by Region (2019-2024)
8.4 Asia-Pacific Volumetric Video Market Size by Region (2025-2030)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America Volumetric Video Market Size (2019-2030)
9.2 Latin America Volumetric Video Market Growth Rate by Country: 2019 VS 2023 VS 2030
9.3 Latin America Volumetric Video Market Size by Country (2019-2024)
9.4 Latin America Volumetric Video Market Size by Country (2025-2030)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa Volumetric Video Market Size (2019-2030)
10.2 Middle East & Africa Volumetric Video Market Growth Rate by Country: 2019 VS 2023 VS 2030
10.3 Middle East & Africa Volumetric Video Market Size by Country (2019-2024)
10.4 Middle East & Africa Volumetric Video Market Size by Country (2025-2030)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Intel
11.1.1 Intel Company Detail
11.1.2 Intel Business Overview
11.1.3 Intel Volumetric Video Introduction
11.1.4 Intel Revenue in Volumetric Video Business (2019-2024)
11.1.5 Intel Recent Development
11.2 Microsoft
11.2.1 Microsoft Company Detail
11.2.2 Microsoft Business Overview
11.2.3 Microsoft Volumetric Video Introduction
11.2.4 Microsoft Revenue in Volumetric Video Business (2019-2024)
11.2.5 Microsoft Recent Development
11.3 RealView Imaging
11.3.1 RealView Imaging Company Detail
11.3.2 RealView Imaging Business Overview
11.3.3 RealView Imaging Volumetric Video Introduction
11.3.4 RealView Imaging Revenue in Volumetric Video Business (2019-2024)
11.3.5 RealView Imaging Recent Development
11.4 8i
11.4.1 8i Company Detail
11.4.2 8i Business Overview
11.4.3 8i Volumetric Video Introduction
11.4.4 8i Revenue in Volumetric Video Business (2019-2024)
11.4.5 8i Recent Development
11.5 Facebook
11.5.1 Facebook Company Detail
11.5.2 Facebook Business Overview
11.5.3 Facebook Volumetric Video Introduction
11.5.4 Facebook Revenue in Volumetric Video Business (2019-2024)
11.5.5 Facebook Recent Development
11.6 Google
11.6.1 Google Company Detail
11.6.2 Google Business Overview
11.6.3 Google Volumetric Video Introduction
11.6.4 Google Revenue in Volumetric Video Business (2019-2024)
11.6.5 Google Recent Development
11.7 LightSpace Technologies
11.7.1 LightSpace Technologies Company Detail
11.7.2 LightSpace Technologies Business Overview
11.7.3 LightSpace Technologies Volumetric Video Introduction
11.7.4 LightSpace Technologies Revenue in Volumetric Video Business (2019-2024)
11.7.5 LightSpace Technologies Recent Development
11.8 The Coretec Group
11.8.1 The Coretec Group Company Detail
11.8.2 The Coretec Group Business Overview
11.8.3 The Coretec Group Volumetric Video Introduction
11.8.4 The Coretec Group Revenue in Volumetric Video Business (2019-2024)
11.8.5 The Coretec Group Recent Development
11.9 Voxon Photonics
11.9.1 Voxon Photonics Company Detail
11.9.2 Voxon Photonics Business Overview
11.9.3 Voxon Photonics Volumetric Video Introduction
11.9.4 Voxon Photonics Revenue in Volumetric Video Business (2019-2024)
11.9.5 Voxon Photonics Recent Development
11.10 Jaunt
11.10.1 Jaunt Company Detail
11.10.2 Jaunt Business Overview
11.10.3 Jaunt Volumetric Video Introduction
11.10.4 Jaunt Revenue in Volumetric Video Business (2019-2024)
11.10.5 Jaunt Recent Development
11.11 Omnivor
11.11.1 Omnivor Company Detail
11.11.2 Omnivor Business Overview
11.11.3 Omnivor Volumetric Video Introduction
11.11.4 Omnivor Revenue in Volumetric Video Business (2019-2024)
11.11.5 Omnivor Recent Development
11.12 Hammerhead
11.12.1 Hammerhead Company Detail
11.12.2 Hammerhead Business Overview
11.12.3 Hammerhead Volumetric Video Introduction
11.12.4 Hammerhead Revenue in Volumetric Video Business (2019-2024)
11.12.5 Hammerhead Recent Development
11.13 HypeVR Technology
11.13.1 HypeVR Technology Company Detail
11.13.2 HypeVR Technology Business Overview
11.13.3 HypeVR Technology Volumetric Video Introduction
11.13.4 HypeVR Technology Revenue in Volumetric Video Business (2019-2024)
11.13.5 HypeVR Technology Recent Development
11.14 Stereolab
11.14.1 Stereolab Company Detail
11.14.2 Stereolab Business Overview
11.14.3 Stereolab Volumetric Video Introduction
11.14.4 Stereolab Revenue in Volumetric Video Business (2019-2024)
11.14.5 Stereolab Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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