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Global XR Games Market Research Report 2024

Global XR Games Market Research Report 2024

Publishing Date : Jul, 2023

License Type :
 

Report Code : 1764015

No of Pages : 110

Synopsis
Global XR Games market is projected to reach US$ million in 2029, increasing from US$ million in 2022, with the CAGR of % during the period of 2023 to 2029. Influencing issues, such as economy environments, COVID-19 and Russia-Ukraine War, have led to great market fluctuations in the past few years and are considered comprehensively in the whole XR Games market research.

Key companies engaged in the XR Games industry include Epic Games, Survios, Vertigo Games, CCP Games, MAD Virtual Reality Studio, Maxint, Spectral Illusions, Croteam and Beat Games, etc. Among those companies, the top 3 players guaranteed % supply worldwide in 2022.

When refers to consumption region, % value of XR Games were sold to North America, Europe and Asia Pacific in 2022. Moreover, China, plays a key role in the whole XR Games market and estimated to attract more attentions from industry insiders and investors.

Report Scope

This report, based on historical analysis (2018-2022) and forecast calculation (2023-2029), aims to help readers to get a comprehensive understanding of global XR Games market with multiple angles, which provides sufficient supports to readers’ strategy and decision making.

By Company

  • Epic Games
  • Survios
  • Vertigo Games
  • CCP Games
  • MAD Virtual Reality Studio
  • Maxint
  • Spectral Illusions
  • Croteam
  • Beat Games
  • Bethesda Softworks
  • Orange Bridge Studios
  • Polyarc
  • Frontier Developments
  • Puzzle video game
  • Owlchemy Labs
  • Adult Swim
  • Capcom
  • Ubisoft
  • Ian Ball
  • Bossa Studios
  • Stress Level Zero
  • KUNOS-Simulazioni Srl
  • Sony
  • Playful Corp.
  • Schell Games
  • Vanimals

Segment by Type

  • Cloud-based Games
  • Premise-based Games

Segment by Application

  • Commercial Entertainment
  • Private Entertainment

By Region

  • North America (United States, Canada)
  • Europe (Germany, France, U.K., Italy, Russia, Nordic Countries, Rest of Europe)
  • Asia-Pacific (China, Japan, South Korea,Southeast Asia, India, Australia, Rest of Asia)
  • Latin America (Mexico, Brazil, Rest of Latin America)
  • Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of MEA)

The XR Games report covers below items:

Chapter 1: Product Basic Information (Definition, Type and Application)
Chapter 2: Global market size, regional market size. Market Opportunities and Challenges
Chapter 3: Companies’ Competition Patterns
Chapter 4: Product Type Analysis
Chapter 5: Product Application Analysis
Chapter 6 to 10: Country Level Value Analysis
Chapter 11: Companies’ Outline
Chapter 12: Market Conclusions
Chapter 13: Research Methodology and Data Source

Index

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global XR Games Market Size Growth Rate by Type: 2018 VS 2022 VS 2029
1.2.2 Cloud-based Games
1.2.3 Premise-based Games
1.3 Market by Application
1.3.1 Global XR Games Market Growth by Application: 2018 VS 2022 VS 2029
1.3.2 Commercial Entertainment
1.3.3 Private Entertainment
1.4 Study Objectives
1.5 Years Considered
1.6 Years Considered
2 Global Growth Trends
2.1 Global XR Games Market Perspective (2018-2029)
2.2 XR Games Growth Trends by Region
2.2.1 Global XR Games Market Size by Region: 2018 VS 2022 VS 2029
2.2.2 XR Games Historic Market Size by Region (2018-2023)
2.2.3 XR Games Forecasted Market Size by Region (2024-2029)
2.3 XR Games Market Dynamics
2.3.1 XR Games Industry Trends
2.3.2 XR Games Market Drivers
2.3.3 XR Games Market Challenges
2.3.4 XR Games Market Restraints
3 Competition Landscape by Key Players
3.1 Global Top XR Games Players by Revenue
3.1.1 Global Top XR Games Players by Revenue (2018-2023)
3.1.2 Global XR Games Revenue Market Share by Players (2018-2023)
3.2 Global XR Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Players Covered: Ranking by XR Games Revenue
3.4 Global XR Games Market Concentration Ratio
3.4.1 Global XR Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by XR Games Revenue in 2022
3.5 XR Games Key Players Head office and Area Served
3.6 Key Players XR Games Product Solution and Service
3.7 Date of Enter into XR Games Market
3.8 Mergers & Acquisitions, Expansion Plans
4 XR Games Breakdown Data by Type
4.1 Global XR Games Historic Market Size by Type (2018-2023)
4.2 Global XR Games Forecasted Market Size by Type (2024-2029)
5 XR Games Breakdown Data by Application
5.1 Global XR Games Historic Market Size by Application (2018-2023)
5.2 Global XR Games Forecasted Market Size by Application (2024-2029)
6 North America
6.1 North America XR Games Market Size (2018-2029)
6.2 North America XR Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
6.3 North America XR Games Market Size by Country (2018-2023)
6.4 North America XR Games Market Size by Country (2024-2029)
6.5 United States
6.6 Canada
7 Europe
7.1 Europe XR Games Market Size (2018-2029)
7.2 Europe XR Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
7.3 Europe XR Games Market Size by Country (2018-2023)
7.4 Europe XR Games Market Size by Country (2024-2029)
7.5 Germany
7.6 France
7.7 U.K.
7.8 Italy
7.9 Russia
7.10 Nordic Countries
8 Asia-Pacific
8.1 Asia-Pacific XR Games Market Size (2018-2029)
8.2 Asia-Pacific XR Games Market Growth Rate by Region: 2018 VS 2022 VS 2029
8.3 Asia-Pacific XR Games Market Size by Region (2018-2023)
8.4 Asia-Pacific XR Games Market Size by Region (2024-2029)
8.5 China
8.6 Japan
8.7 South Korea
8.8 Southeast Asia
8.9 India
8.10 Australia
9 Latin America
9.1 Latin America XR Games Market Size (2018-2029)
9.2 Latin America XR Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
9.3 Latin America XR Games Market Size by Country (2018-2023)
9.4 Latin America XR Games Market Size by Country (2024-2029)
9.5 Mexico
9.6 Brazil
10 Middle East & Africa
10.1 Middle East & Africa XR Games Market Size (2018-2029)
10.2 Middle East & Africa XR Games Market Growth Rate by Country: 2018 VS 2022 VS 2029
10.3 Middle East & Africa XR Games Market Size by Country (2018-2023)
10.4 Middle East & Africa XR Games Market Size by Country (2024-2029)
10.5 Turkey
10.6 Saudi Arabia
10.7 UAE
11 Key Players Profiles
11.1 Epic Games
11.1.1 Epic Games Company Detail
11.1.2 Epic Games Business Overview
11.1.3 Epic Games XR Games Introduction
11.1.4 Epic Games Revenue in XR Games Business (2018-2023)
11.1.5 Epic Games Recent Development
11.2 Survios
11.2.1 Survios Company Detail
11.2.2 Survios Business Overview
11.2.3 Survios XR Games Introduction
11.2.4 Survios Revenue in XR Games Business (2018-2023)
11.2.5 Survios Recent Development
11.3 Vertigo Games
11.3.1 Vertigo Games Company Detail
11.3.2 Vertigo Games Business Overview
11.3.3 Vertigo Games XR Games Introduction
11.3.4 Vertigo Games Revenue in XR Games Business (2018-2023)
11.3.5 Vertigo Games Recent Development
11.4 CCP Games
11.4.1 CCP Games Company Detail
11.4.2 CCP Games Business Overview
11.4.3 CCP Games XR Games Introduction
11.4.4 CCP Games Revenue in XR Games Business (2018-2023)
11.4.5 CCP Games Recent Development
11.5 MAD Virtual Reality Studio
11.5.1 MAD Virtual Reality Studio Company Detail
11.5.2 MAD Virtual Reality Studio Business Overview
11.5.3 MAD Virtual Reality Studio XR Games Introduction
11.5.4 MAD Virtual Reality Studio Revenue in XR Games Business (2018-2023)
11.5.5 MAD Virtual Reality Studio Recent Development
11.6 Maxint
11.6.1 Maxint Company Detail
11.6.2 Maxint Business Overview
11.6.3 Maxint XR Games Introduction
11.6.4 Maxint Revenue in XR Games Business (2018-2023)
11.6.5 Maxint Recent Development
11.7 Spectral Illusions
11.7.1 Spectral Illusions Company Detail
11.7.2 Spectral Illusions Business Overview
11.7.3 Spectral Illusions XR Games Introduction
11.7.4 Spectral Illusions Revenue in XR Games Business (2018-2023)
11.7.5 Spectral Illusions Recent Development
11.8 Croteam
11.8.1 Croteam Company Detail
11.8.2 Croteam Business Overview
11.8.3 Croteam XR Games Introduction
11.8.4 Croteam Revenue in XR Games Business (2018-2023)
11.8.5 Croteam Recent Development
11.9 Beat Games
11.9.1 Beat Games Company Detail
11.9.2 Beat Games Business Overview
11.9.3 Beat Games XR Games Introduction
11.9.4 Beat Games Revenue in XR Games Business (2018-2023)
11.9.5 Beat Games Recent Development
11.10 Bethesda Softworks
11.10.1 Bethesda Softworks Company Detail
11.10.2 Bethesda Softworks Business Overview
11.10.3 Bethesda Softworks XR Games Introduction
11.10.4 Bethesda Softworks Revenue in XR Games Business (2018-2023)
11.10.5 Bethesda Softworks Recent Development
11.11 Orange Bridge Studios
11.11.1 Orange Bridge Studios Company Detail
11.11.2 Orange Bridge Studios Business Overview
11.11.3 Orange Bridge Studios XR Games Introduction
11.11.4 Orange Bridge Studios Revenue in XR Games Business (2018-2023)
11.11.5 Orange Bridge Studios Recent Development
11.12 Polyarc
11.12.1 Polyarc Company Detail
11.12.2 Polyarc Business Overview
11.12.3 Polyarc XR Games Introduction
11.12.4 Polyarc Revenue in XR Games Business (2018-2023)
11.12.5 Polyarc Recent Development
11.13 Frontier Developments
11.13.1 Frontier Developments Company Detail
11.13.2 Frontier Developments Business Overview
11.13.3 Frontier Developments XR Games Introduction
11.13.4 Frontier Developments Revenue in XR Games Business (2018-2023)
11.13.5 Frontier Developments Recent Development
11.14 Puzzle video game
11.14.1 Puzzle video game Company Detail
11.14.2 Puzzle video game Business Overview
11.14.3 Puzzle video game XR Games Introduction
11.14.4 Puzzle video game Revenue in XR Games Business (2018-2023)
11.14.5 Puzzle video game Recent Development
11.15 Owlchemy Labs
11.15.1 Owlchemy Labs Company Detail
11.15.2 Owlchemy Labs Business Overview
11.15.3 Owlchemy Labs XR Games Introduction
11.15.4 Owlchemy Labs Revenue in XR Games Business (2018-2023)
11.15.5 Owlchemy Labs Recent Development
11.16 Adult Swim
11.16.1 Adult Swim Company Detail
11.16.2 Adult Swim Business Overview
11.16.3 Adult Swim XR Games Introduction
11.16.4 Adult Swim Revenue in XR Games Business (2018-2023)
11.16.5 Adult Swim Recent Development
11.17 Capcom
11.17.1 Capcom Company Detail
11.17.2 Capcom Business Overview
11.17.3 Capcom XR Games Introduction
11.17.4 Capcom Revenue in XR Games Business (2018-2023)
11.17.5 Capcom Recent Development
11.18 Ubisoft
11.18.1 Ubisoft Company Detail
11.18.2 Ubisoft Business Overview
11.18.3 Ubisoft XR Games Introduction
11.18.4 Ubisoft Revenue in XR Games Business (2018-2023)
11.18.5 Ubisoft Recent Development
11.19 Ian Ball
11.19.1 Ian Ball Company Detail
11.19.2 Ian Ball Business Overview
11.19.3 Ian Ball XR Games Introduction
11.19.4 Ian Ball Revenue in XR Games Business (2018-2023)
11.19.5 Ian Ball Recent Development
11.20 Bossa Studios
11.20.1 Bossa Studios Company Detail
11.20.2 Bossa Studios Business Overview
11.20.3 Bossa Studios XR Games Introduction
11.20.4 Bossa Studios Revenue in XR Games Business (2018-2023)
11.20.5 Bossa Studios Recent Development
11.21 Stress Level Zero
11.21.1 Stress Level Zero Company Detail
11.21.2 Stress Level Zero Business Overview
11.21.3 Stress Level Zero XR Games Introduction
11.21.4 Stress Level Zero Revenue in XR Games Business (2018-2023)
11.21.5 Stress Level Zero Recent Development
11.22 KUNOS-Simulazioni Srl
11.22.1 KUNOS-Simulazioni Srl Company Detail
11.22.2 KUNOS-Simulazioni Srl Business Overview
11.22.3 KUNOS-Simulazioni Srl XR Games Introduction
11.22.4 KUNOS-Simulazioni Srl Revenue in XR Games Business (2018-2023)
11.22.5 KUNOS-Simulazioni Srl Recent Development
11.23 Sony
11.23.1 Sony Company Detail
11.23.2 Sony Business Overview
11.23.3 Sony XR Games Introduction
11.23.4 Sony Revenue in XR Games Business (2018-2023)
11.23.5 Sony Recent Development
11.24 Playful Corp.
11.24.1 Playful Corp. Company Detail
11.24.2 Playful Corp. Business Overview
11.24.3 Playful Corp. XR Games Introduction
11.24.4 Playful Corp. Revenue in XR Games Business (2018-2023)
11.24.5 Playful Corp. Recent Development
11.25 Schell Games
11.25.1 Schell Games Company Detail
11.25.2 Schell Games Business Overview
11.25.3 Schell Games XR Games Introduction
11.25.4 Schell Games Revenue in XR Games Business (2018-2023)
11.25.5 Schell Games Recent Development
11.26 Vanimals
11.26.1 Vanimals Company Detail
11.26.2 Vanimals Business Overview
11.26.3 Vanimals XR Games Introduction
11.26.4 Vanimals Revenue in XR Games Business (2018-2023)
11.26.5 Vanimals Recent Development
12 Analyst's Viewpoints/Conclusions
13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

Published By : QY Research

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