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Headphones-Global Market Insights and Sales Trends 2024

Headphones-Global Market Insights and Sales Trends 2024

Publishing Date : Dec, 2023

License Type :
 

Report Code : 1855468

No of Pages : 90

Synopsis
Earphones and headphones are electrical accessories worn on the ear, which when connected with electrical appliances such as mobile phones, tablets, laptops, MP3 players etc. give direct concentrated sound output. With increasing adoption of mobile phones and tablets there is a significant growth observed in the adoption of earphones and headphones. Earphones and headphones are of two types – wired and wireless. Wired earphones and headphones are connected to the electrical device with the help of a wire while wireless earphones and headphones are connected to the electrical device via Bluetooth. These earphones and headphones include behind-the-head, over-the head and in-ear.
The global Headphones market size is expected to reach US$ 12530 million by 2029, growing at a CAGR of 3.4% from 2023 to 2029. The market is mainly driven by the significant applications of Headphones in various end use industries. The expanding demands from the Fitness, Gaming, Virtual Reality and Music & Entertainment, are propelling Headphones market. In-Ear, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Over-Ear segment is estimated at % CAGR for the next seven-year period.
The increased sale of mobile devices is one of the primary growth factors for the headphones market. The increasing sale of smartphones and tablets is driving the growth of the headphones market. Also, these devices are equipped with consumer-grade headphones. Factors such as the growing demand for mobile devices along with accessories such as headphones is providing traction to the growth of the global earbuds market.
Report Objectives
This report provides market insight on the different segments, by manufacturers, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Headphones, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Headphones market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Headphones market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Headphones sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Headphones covered in this report include Apple, Bose, Samsung Electronics, Sennheiser electronic, Skullcandy and SONY, etc.
The global Headphones market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Apple
Bose
Samsung Electronics
Sennheiser electronic
Skullcandy
SONY
Global Headphones market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Headphones market, Segment by Type:
In-Ear
Over-Ear
On-Ear
Global Headphones market, by Application
Fitness
Gaming
Virtual Reality
Music & Entertainment
Core Chapters
Chapter One: Introduces the study scope of this report, executive summary of market segments by Type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Two: Detailed analysis of Headphones manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Three: Sales, revenue of Headphones in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter Four: Introduces market segments by Application, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Five, Six, Seven, Eight and Nine: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter Ten: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter Eleven: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Analysis of sales channel, distributors and customers.
Chapter Thirteen: Research Findings and Conclusion.
Index
1 Headphones Market Overview
1.1 Headphones Product Overview
1.2 Headphones Market Segment by Type
1.2.1 In-Ear
1.2.2 Over-Ear
1.2.3 On-Ear
1.3 Global Headphones Market Size by Type
1.3.1 Global Headphones Market Size Overview by Type (2018-2029)
1.3.2 Global Headphones Historic Market Size Review by Type (2018-2023)
1.3.3 Global Headphones Forecasted Market Size by Type (2024-2029)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Headphones Sales Breakdown by Type (2018-2023)
1.4.2 Europe Headphones Sales Breakdown by Type (2018-2023)
1.4.3 Asia-Pacific Headphones Sales Breakdown by Type (2018-2023)
1.4.4 Latin America Headphones Sales Breakdown by Type (2018-2023)
1.4.5 Middle East and Africa Headphones Sales Breakdown by Type (2018-2023)
2 Global Headphones Market Competition by Company
2.1 Global Top Players by Headphones Sales (2018-2023)
2.2 Global Top Players by Headphones Revenue (2018-2023)
2.3 Global Top Players by Headphones Price (2018-2023)
2.4 Global Top Manufacturers Headphones Manufacturing Base Distribution, Sales Area, Product Type
2.5 Headphones Market Competitive Situation and Trends
2.5.1 Headphones Market Concentration Rate (2018-2023)
2.5.2 Global 5 and 10 Largest Manufacturers by Headphones Sales and Revenue in 2022
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Headphones as of 2022)
2.7 Date of Key Manufacturers Enter into Headphones Market
2.8 Key Manufacturers Headphones Product Offered
2.9 Mergers & Acquisitions, Expansion
3 Headphones Status and Outlook by Region
3.1 Global Headphones Market Size and CAGR by Region: 2018 VS 2022 VS 2029
3.2 Global Headphones Historic Market Size by Region
3.2.1 Global Headphones Sales in Volume by Region (2018-2023)
3.2.2 Global Headphones Sales in Value by Region (2018-2023)
3.2.3 Global Headphones Sales (Volume & Value) Price and Gross Margin (2018-2023)
3.3 Global Headphones Forecasted Market Size by Region
3.3.1 Global Headphones Sales in Volume by Region (2024-2029)
3.3.2 Global Headphones Sales in Value by Region (2024-2029)
3.3.3 Global Headphones Sales (Volume & Value), Price and Gross Margin (2024-2029)
4 Global Headphones by Application
4.1 Headphones Market Segment by Application
4.1.1 Fitness
4.1.2 Gaming
4.1.3 Virtual Reality
4.1.4 Music & Entertainment
4.2 Global Headphones Market Size by Application
4.2.1 Global Headphones Market Size Overview by Application (2018-2029)
4.2.2 Global Headphones Historic Market Size Review by Application (2018-2023)
4.2.3 Global Headphones Forecasted Market Size by Application (2024-2029)
4.3 Key Regions Market Size Segment by Application
4.3.1 North America Headphones Sales Breakdown by Application (2018-2023)
4.3.2 Europe Headphones Sales Breakdown by Application (2018-2023)
4.3.3 Asia-Pacific Headphones Sales Breakdown by Application (2018-2023)
4.3.4 Latin America Headphones Sales Breakdown by Application (2018-2023)
4.3.5 Middle East and Africa Headphones Sales Breakdown by Application (2018-2023)
5 North America Headphones by Country
5.1 North America Headphones Historic Market Size by Country
5.1.1 North America Headphones Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
5.1.2 North America Headphones Sales in Volume by Country (2018-2023)
5.1.3 North America Headphones Sales in Value by Country (2018-2023)
5.2 North America Headphones Forecasted Market Size by Country
5.2.1 North America Headphones Sales in Volume by Country (2024-2029)
5.2.2 North America Headphones Sales in Value by Country (2024-2029)
6 Europe Headphones by Country
6.1 Europe Headphones Historic Market Size by Country
6.1.1 Europe Headphones Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
6.1.2 Europe Headphones Sales in Volume by Country (2018-2023)
6.1.3 Europe Headphones Sales in Value by Country (2018-2023)
6.2 Europe Headphones Forecasted Market Size by Country
6.2.1 Europe Headphones Sales in Volume by Country (2024-2029)
6.2.2 Europe Headphones Sales in Value by Country (2024-2029)
7 Asia-Pacific Headphones by Region
7.1 Asia-Pacific Headphones Historic Market Size by Region
7.1.1 Asia-Pacific Headphones Market Size Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
7.1.2 Asia-Pacific Headphones Sales in Volume by Region (2018-2023)
7.1.3 Asia-Pacific Headphones Sales in Value by Region (2018-2023)
7.2 Asia-Pacific Headphones Forecasted Market Size by Region
7.2.1 Asia-Pacific Headphones Sales in Volume by Region (2024-2029)
7.2.2 Asia-Pacific Headphones Sales in Value by Region (2024-2029)
8 Latin America Headphones by Country
8.1 Latin America Headphones Historic Market Size by Country
8.1.1 Latin America Headphones Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
8.1.2 Latin America Headphones Sales in Volume by Country (2018-2023)
8.1.3 Latin America Headphones Sales in Value by Country (2018-2023)
8.2 Latin America Headphones Forecasted Market Size by Country
8.2.1 Latin America Headphones Sales in Volume by Country (2024-2029)
8.2.2 Latin America Headphones Sales in Value by Country (2024-2029)
9 Middle East and Africa Headphones by Country
9.1 Middle East and Africa Headphones Historic Market Size by Country
9.1.1 Middle East and Africa Headphones Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
9.1.2 Middle East and Africa Headphones Sales in Volume by Country (2018-2023)
9.1.3 Middle East and Africa Headphones Sales in Value by Country (2018-2023)
9.2 Middle East and Africa Headphones Forecasted Market Size by Country
9.2.1 Middle East and Africa Headphones Sales in Volume by Country (2024-2029)
9.2.2 Middle East and Africa Headphones Sales in Value by Country (2024-2029)
10 Company Profiles
10.1 Apple
10.1.1 Apple Company Information
10.1.2 Apple Introduction and Business Overview
10.1.3 Apple Headphones Sales, Revenue and Gross Margin (2018-2023)
10.1.4 Apple Headphones Products Offered
10.1.5 Apple Recent Development
10.2 Bose
10.2.1 Bose Company Information
10.2.2 Bose Introduction and Business Overview
10.2.3 Bose Headphones Sales, Revenue and Gross Margin (2018-2023)
10.2.4 Bose Headphones Products Offered
10.2.5 Bose Recent Development
10.3 Samsung Electronics
10.3.1 Samsung Electronics Company Information
10.3.2 Samsung Electronics Introduction and Business Overview
10.3.3 Samsung Electronics Headphones Sales, Revenue and Gross Margin (2018-2023)
10.3.4 Samsung Electronics Headphones Products Offered
10.3.5 Samsung Electronics Recent Development
10.4 Sennheiser electronic
10.4.1 Sennheiser electronic Company Information
10.4.2 Sennheiser electronic Introduction and Business Overview
10.4.3 Sennheiser electronic Headphones Sales, Revenue and Gross Margin (2018-2023)
10.4.4 Sennheiser electronic Headphones Products Offered
10.4.5 Sennheiser electronic Recent Development
10.5 Skullcandy
10.5.1 Skullcandy Company Information
10.5.2 Skullcandy Introduction and Business Overview
10.5.3 Skullcandy Headphones Sales, Revenue and Gross Margin (2018-2023)
10.5.4 Skullcandy Headphones Products Offered
10.5.5 Skullcandy Recent Development
10.6 SONY
10.6.1 SONY Company Information
10.6.2 SONY Introduction and Business Overview
10.6.3 SONY Headphones Sales, Revenue and Gross Margin (2018-2023)
10.6.4 SONY Headphones Products Offered
10.6.5 SONY Recent Development
11 Upstream, Opportunities, Challenges, Risks and Influences Factors Analysis
11.1 Headphones Key Raw Materials
11.1.1 Key Raw Materials
11.1.2 Key Raw Materials Price
11.1.3 Raw Materials Key Suppliers
11.2 Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Headphones Industrial Chain Analysis
11.4 Headphones Market Dynamics
11.4.1 Headphones Industry Trends
11.4.2 Headphones Market Drivers
11.4.3 Headphones Market Challenges
11.4.4 Headphones Market Restraints
12 Market Strategy Analysis, Distributors
12.1 Sales Channel
12.2 Headphones Distributors
12.3 Headphones Downstream Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

Published By : QY Research

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