Index
1 Market Overview of In-Flight Entertainment and Connectivity
1.1 In-Flight Entertainment and Connectivity Market Overview
1.1.1 In-Flight Entertainment and Connectivity Product Scope
1.1.2 In-Flight Entertainment and Connectivity Market Status and Outlook
1.2 Global In-Flight Entertainment and Connectivity Market Size Overview by Region 2018 VS 2022 VS 2029
1.3 Global In-Flight Entertainment and Connectivity Market Size by Region (2018-2029)
1.4 Global In-Flight Entertainment and Connectivity Historic Market Size by Region (2018-2023)
1.5 Global In-Flight Entertainment and Connectivity Market Size Forecast by Region (2024-2029)
1.6 Key Regions, In-Flight Entertainment and Connectivity Market Size (2018-2029)
1.6.1 North America In-Flight Entertainment and Connectivity Market Size (2018-2029)
1.6.2 Europe In-Flight Entertainment and Connectivity Market Size (2018-2029)
1.6.3 Asia-Pacific In-Flight Entertainment and Connectivity Market Size (2018-2029)
1.6.4 Latin America In-Flight Entertainment and Connectivity Market Size (2018-2029)
1.6.5 Middle East & Africa In-Flight Entertainment and Connectivity Market Size (2018-2029)
2 In-Flight Entertainment and Connectivity Market by Type
2.1 Introduction
2.1.1 Hardware
2.1.2 Content
2.1.3 Connectivity
2.2 Global In-Flight Entertainment and Connectivity Market Size by Type: 2018 VS 2022 VS 2029
2.2.1 Global In-Flight Entertainment and Connectivity Historic Market Size by Type (2018-2023)
2.2.2 Global In-Flight Entertainment and Connectivity Forecasted Market Size by Type (2024-2029)
2.3 Key Regions Market Size by Type
2.3.1 North America In-Flight Entertainment and Connectivity Revenue Breakdown by Type (2018-2029)
2.3.2 Europe In-Flight Entertainment and Connectivity Revenue Breakdown by Type (2018-2029)
2.3.3 Asia-Pacific In-Flight Entertainment and Connectivity Revenue Breakdown by Type (2018-2029)
2.3.4 Latin America In-Flight Entertainment and Connectivity Revenue Breakdown by Type (2018-2029)
2.3.5 Middle East and Africa In-Flight Entertainment and Connectivity Revenue Breakdown by Type (2018-2029)
3 In-Flight Entertainment and Connectivity Market Overview by Application
3.1 Introduction
3.1.1 First Class
3.1.2 Business Class
3.1.3 Economy Class
3.1.4 Other
3.2 Global In-Flight Entertainment and Connectivity Market Size by Application: 2018 VS 2022 VS 2029
3.2.1 Global In-Flight Entertainment and Connectivity Historic Market Size by Application (2018-2023)
3.2.2 Global In-Flight Entertainment and Connectivity Forecasted Market Size by Application (2024-2029)
3.3 Key Regions Market Size by Application
3.3.1 North America In-Flight Entertainment and Connectivity Revenue Breakdown by Application (2018-2029)
3.3.2 Europe In-Flight Entertainment and Connectivity Revenue Breakdown by Application (2018-2029)
3.3.3 Asia-Pacific In-Flight Entertainment and Connectivity Revenue Breakdown by Application (2018-2029)
3.3.4 Latin America In-Flight Entertainment and Connectivity Revenue Breakdown by Application (2018-2029)
3.3.5 Middle East and Africa In-Flight Entertainment and Connectivity Revenue Breakdown by Application (2018-2029)
4 In-Flight Entertainment and Connectivity Competition Analysis by Players
4.1 Global In-Flight Entertainment and Connectivity Market Size by Players (2018-2023)
4.2 Global Top Players by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in In-Flight Entertainment and Connectivity as of 2022)
4.3 Date of Key Players Enter into In-Flight Entertainment and Connectivity Market
4.4 Global Top Players In-Flight Entertainment and Connectivity Headquarters and Area Served
4.5 Key Players In-Flight Entertainment and Connectivity Product Solution and Service
4.6 Competitive Status
4.6.1 In-Flight Entertainment and Connectivity Market Concentration Rate
4.6.2 Mergers & Acquisitions, Expansion Plans
5 Company (Top Players) Profiles
5.1 Lufthansa Systems
5.1.1 Lufthansa Systems Profile
5.1.2 Lufthansa Systems Main Business
5.1.3 Lufthansa Systems In-Flight Entertainment and Connectivity Products, Services and Solutions
5.1.4 Lufthansa Systems In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.1.5 Lufthansa Systems Recent Developments
5.2 GEE Media
5.2.1 GEE Media Profile
5.2.2 GEE Media Main Business
5.2.3 GEE Media In-Flight Entertainment and Connectivity Products, Services and Solutions
5.2.4 GEE Media In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.2.5 GEE Media Recent Developments
5.3 Dysonics
5.3.1 Dysonics Profile
5.3.2 Dysonics Main Business
5.3.3 Dysonics In-Flight Entertainment and Connectivity Products, Services and Solutions
5.3.4 Dysonics In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.3.5 Panasonic Avionics Recent Developments
5.4 Panasonic Avionics
5.4.1 Panasonic Avionics Profile
5.4.2 Panasonic Avionics Main Business
5.4.3 Panasonic Avionics In-Flight Entertainment and Connectivity Products, Services and Solutions
5.4.4 Panasonic Avionics In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.4.5 Panasonic Avionics Recent Developments
5.5 Rockwell Collins
5.5.1 Rockwell Collins Profile
5.5.2 Rockwell Collins Main Business
5.5.3 Rockwell Collins In-Flight Entertainment and Connectivity Products, Services and Solutions
5.5.4 Rockwell Collins In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.5.5 Rockwell Collins Recent Developments
5.6 Digicor
5.6.1 Digicor Profile
5.6.2 Digicor Main Business
5.6.3 Digicor In-Flight Entertainment and Connectivity Products, Services and Solutions
5.6.4 Digicor In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.6.5 Digicor Recent Developments
5.7 Lumexis
5.7.1 Lumexis Profile
5.7.2 Lumexis Main Business
5.7.3 Lumexis In-Flight Entertainment and Connectivity Products, Services and Solutions
5.7.4 Lumexis In-Flight Entertainment and Connectivity Revenue (US$ Million) & (2018-2023)
5.7.5 Lumexis Recent Developments
6 North America
6.1 North America In-Flight Entertainment and Connectivity Market Size by Country (2018-2029)
6.2 U.S.
6.3 Canada
7 Europe
7.1 Europe In-Flight Entertainment and Connectivity Market Size by Country (2018-2029)
7.2 Germany
7.3 France
7.4 U.K.
7.5 Italy
7.6 Russia
7.7 Nordic Countries
7.8 Rest of Europe
8 Asia-Pacific
8.1 Asia-Pacific In-Flight Entertainment and Connectivity Market Size by Region (2018-2029)
8.2 China
8.3 Japan
8.4 South Korea
8.5 Southeast Asia
8.6 India
8.7 Australia
8.8 Rest of Asia-Pacific
9 Latin America
9.1 Latin America In-Flight Entertainment and Connectivity Market Size by Country (2018-2029)
9.2 Mexico
9.3 Brazil
9.4 Rest of Latin America
10 Middle East & Africa
10.1 Middle East & Africa In-Flight Entertainment and Connectivity Market Size by Country (2018-2029)
10.2 Turkey
10.3 Saudi Arabia
10.4 UAE
10.5 Rest of Middle East & Africa
11 In-Flight Entertainment and Connectivity Market Dynamics
11.1 In-Flight Entertainment and Connectivity Industry Trends
11.2 In-Flight Entertainment and Connectivity Market Drivers
11.3 In-Flight Entertainment and Connectivity Market Challenges
11.4 In-Flight Entertainment and Connectivity Market Restraints
12 Research Finding /Conclusion
13 Methodology and Data Source
13.1 Methodology/Research Approach
13.1.1 Research Programs/Design
13.1.2 Market Size Estimation
13.1.3 Market Breakdown and Data Triangulation
13.2 Data Source
13.2.1 Secondary Sources
13.2.2 Primary Sources
13.3 Disclaimer
13.4 Author List