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Kids Basketball Game Machines-Global Market Insights and Sales Trends 2024

Kids Basketball Game Machines-Global Market Insights and Sales Trends 2024

Publishing Date : Dec, 2023

License Type :
 

Report Code : 1866609

No of Pages : 93

Synopsis
The global Kids Basketball Game Machines market size is expected to reach US$ million by 2029, growing at a CAGR of % from 2023 to 2029. The market is mainly driven by the significant applications of Kids Basketball Game Machines in various end use industries. The expanding demands from the Amusement Park, Gaming Room, Family Entertainment Center and Other, are propelling Kids Basketball Game Machines market. Coin Payment, one of the segments analysed in this report, is projected to record % CAGR and reach US$ million by the end of the analysis period. Growth in the Scan Code Payment segment is estimated at % CAGR for the next seven-year period.
According to World Bank statistics, the global birth rate in 2021 was about 1.7%. Although the population growth rate had slowed down, with the development of the world economy and the increase of per capita disposable income of residents, the spending power is growing. Therefore, there is still a large room for development in the baby products industry. Improving product quality and tapping the value of a single customer will become the drivers for the growth of the infant and child industry. Refinement and diversification are the core characteristics of the consumer demand. China has a large population base, and even if the population growth rate slows down, there will still be a demographic dividend. The State Council in 2022 proposes to "Guide market players to produce safer and healthier domestic infant products". According to the National Bureau of Statistics, China's birth rate in 2022 was 6.77%, and the birth population was 9.56 million. According to the results of the seventh national census in 2021, the number of infants and young children aged 0-6 in China reached 140 million, of which the number of infants and young children aged 3-6 exceeded 70 million. The huge population size has brewed a market demand with huge potential, and the children's consumption market has risen rapidly. Chinese families spend a lot on childcare, with the average cost of childcare ranking second in the world. The survey data released by China Research Center for Children's Industry shows that in 80% of families in China, children's expenditures account for 30% to 50% of household expenditures, and the average annual consumption of children in families is ¥17,000 to 25,500. According to data from the Yuwa Population Research, the national average cost of raising a child (the cost of raising a child to the age of 18) is ¥485,218. From the perspective of specific stages, the largest proportion is the cost of raising children aged 6-14, accounting for about 45%. The cost during pregnancy, the cost of childbirth and confinement, and the cost of raising babies aged 0-2 accounted for 2.06%, 2.09% and 13.33% separately.
Report Objectives
This report provides market insight on the different segments, by manufacturers, by Type, by Application. Market size and forecast (2018-2029) has been provided in the report. The primary objectives of this report are to provide 1) global market size and forecasts, growth rates, market dynamics, industry structure and developments, market situation, trends; 2) global market share and ranking by company; 3) comprehensive presentation of the global market for Kids Basketball Game Machines, with both quantitative and qualitative analysis through detailed segmentation; 4) detailed value chain analysis and review of growth factors essential for the existing market players and new entrants; 5) emerging opportunities in the market and the future impact of major drivers and restraints of the market.
Key Features of The Study:
This report provides in-depth analysis of the global Kids Basketball Game Machines market, and provides market size (US$ million) and CAGR for the forecast period (2023-2029), considering 2022 as the base year.
This report profiles key players in the global Kids Basketball Game Machines market based on the following parameters - company details (found date, headquarters, manufacturing bases), products portfolio, Kids Basketball Game Machines sales data, market share and ranking.
This report elucidates potential market opportunities across different segments and explains attractive investment proposition matrices for this market.
This report illustrates key insights about market drivers, restraints, opportunities, market trends, regional outlook.
Key companies of Kids Basketball Game Machines covered in this report include Atari, Namco, FarSight Studios, Taito, Game Circus and Backbone Entertainment, etc.
The global Kids Basketball Game Machines market report caters to various stakeholders in this industry including investors, suppliers, product manufacturers, distributors, new entrants, and financial analysts.
Market Segmentation
Company Profiles:
Atari
Namco
FarSight Studios
Taito
Game Circus
Backbone Entertainment
Global Kids Basketball Game Machines market, by region:
North America (U.S., Canada, Mexico)
Europe (Germany, France, UK, Italy, etc.)
Asia Pacific (China, Japan, South Korea, Southeast Asia, India, etc.)
South America (Brazil, etc.)
Middle East and Africa (Turkey, GCC Countries, Africa, etc.)
Global Kids Basketball Game Machines market, Segment by Type:
Coin Payment
Scan Code Payment
Global Kids Basketball Game Machines market, by Application
Amusement Park
Gaming Room
Family Entertainment Center
Other
Core Chapters
Chapter One: Introduces the study scope of this report, executive summary of market segments by Type, market size segments for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Two: Detailed analysis of Kids Basketball Game Machines manufacturers competitive landscape, price, sales, revenue, market share and ranking, latest development plan, merger, and acquisition information, etc.
Chapter Three: Sales, revenue of Kids Basketball Game Machines in regional level. It provides a quantitative analysis of the market size and development potential of each region and introduces the future development prospects, and market space in the world.
Chapter Four: Introduces market segments by Application, market size segment for North America, Europe, Asia Pacific, South America, Middle East & Africa.
Chapter Five, Six, Seven, Eight and Nine: North America, Europe, Asia Pacific, South America, Middle East & Africa, sales and revenue by country.
Chapter Ten: Provides profiles of key players, introducing the basic situation of the main companies in the market in detail, including product sales, revenue, price, gross margin, product introduction, recent development, etc.
Chapter Eleven: Analysis of industrial chain, key raw materials, manufacturing cost, and market dynamics. Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter Twelve: Analysis of sales channel, distributors and customers.
Chapter Thirteen: Research Findings and Conclusion.
Index
1 Kids Basketball Game Machines Market Overview
1.1 Kids Basketball Game Machines Product Overview
1.2 Kids Basketball Game Machines Market Segment by Type
1.2.1 Coin Payment
1.2.2 Scan Code Payment
1.3 Global Kids Basketball Game Machines Market Size by Type
1.3.1 Global Kids Basketball Game Machines Market Size Overview by Type (2018-2029)
1.3.2 Global Kids Basketball Game Machines Historic Market Size Review by Type (2018-2023)
1.3.3 Global Kids Basketball Game Machines Forecasted Market Size by Type (2024-2029)
1.4 Key Regions Market Size Segment by Type
1.4.1 North America Kids Basketball Game Machines Sales Breakdown by Type (2018-2023)
1.4.2 Europe Kids Basketball Game Machines Sales Breakdown by Type (2018-2023)
1.4.3 Asia-Pacific Kids Basketball Game Machines Sales Breakdown by Type (2018-2023)
1.4.4 Latin America Kids Basketball Game Machines Sales Breakdown by Type (2018-2023)
1.4.5 Middle East and Africa Kids Basketball Game Machines Sales Breakdown by Type (2018-2023)
2 Global Kids Basketball Game Machines Market Competition by Company
2.1 Global Top Players by Kids Basketball Game Machines Sales (2018-2023)
2.2 Global Top Players by Kids Basketball Game Machines Revenue (2018-2023)
2.3 Global Top Players by Kids Basketball Game Machines Price (2018-2023)
2.4 Global Top Manufacturers Kids Basketball Game Machines Manufacturing Base Distribution, Sales Area, Product Type
2.5 Kids Basketball Game Machines Market Competitive Situation and Trends
2.5.1 Kids Basketball Game Machines Market Concentration Rate (2018-2023)
2.5.2 Global 5 and 10 Largest Manufacturers by Kids Basketball Game Machines Sales and Revenue in 2022
2.6 Global Top Manufacturers by Company Type (Tier 1, Tier 2 and Tier 3) & (based on the Revenue in Kids Basketball Game Machines as of 2022)
2.7 Date of Key Manufacturers Enter into Kids Basketball Game Machines Market
2.8 Key Manufacturers Kids Basketball Game Machines Product Offered
2.9 Mergers & Acquisitions, Expansion
3 Kids Basketball Game Machines Status and Outlook by Region
3.1 Global Kids Basketball Game Machines Market Size and CAGR by Region: 2018 VS 2022 VS 2029
3.2 Global Kids Basketball Game Machines Historic Market Size by Region
3.2.1 Global Kids Basketball Game Machines Sales in Volume by Region (2018-2023)
3.2.2 Global Kids Basketball Game Machines Sales in Value by Region (2018-2023)
3.2.3 Global Kids Basketball Game Machines Sales (Volume & Value) Price and Gross Margin (2018-2023)
3.3 Global Kids Basketball Game Machines Forecasted Market Size by Region
3.3.1 Global Kids Basketball Game Machines Sales in Volume by Region (2024-2029)
3.3.2 Global Kids Basketball Game Machines Sales in Value by Region (2024-2029)
3.3.3 Global Kids Basketball Game Machines Sales (Volume & Value), Price and Gross Margin (2024-2029)
4 Global Kids Basketball Game Machines by Application
4.1 Kids Basketball Game Machines Market Segment by Application
4.1.1 Amusement Park
4.1.2 Gaming Room
4.1.3 Family Entertainment Center
4.1.4 Other
4.2 Global Kids Basketball Game Machines Market Size by Application
4.2.1 Global Kids Basketball Game Machines Market Size Overview by Application (2018-2029)
4.2.2 Global Kids Basketball Game Machines Historic Market Size Review by Application (2018-2023)
4.2.3 Global Kids Basketball Game Machines Forecasted Market Size by Application (2024-2029)
4.3 Key Regions Market Size Segment by Application
4.3.1 North America Kids Basketball Game Machines Sales Breakdown by Application (2018-2023)
4.3.2 Europe Kids Basketball Game Machines Sales Breakdown by Application (2018-2023)
4.3.3 Asia-Pacific Kids Basketball Game Machines Sales Breakdown by Application (2018-2023)
4.3.4 Latin America Kids Basketball Game Machines Sales Breakdown by Application (2018-2023)
4.3.5 Middle East and Africa Kids Basketball Game Machines Sales Breakdown by Application (2018-2023)
5 North America Kids Basketball Game Machines by Country
5.1 North America Kids Basketball Game Machines Historic Market Size by Country
5.1.1 North America Kids Basketball Game Machines Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
5.1.2 North America Kids Basketball Game Machines Sales in Volume by Country (2018-2023)
5.1.3 North America Kids Basketball Game Machines Sales in Value by Country (2018-2023)
5.2 North America Kids Basketball Game Machines Forecasted Market Size by Country
5.2.1 North America Kids Basketball Game Machines Sales in Volume by Country (2024-2029)
5.2.2 North America Kids Basketball Game Machines Sales in Value by Country (2024-2029)
6 Europe Kids Basketball Game Machines by Country
6.1 Europe Kids Basketball Game Machines Historic Market Size by Country
6.1.1 Europe Kids Basketball Game Machines Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
6.1.2 Europe Kids Basketball Game Machines Sales in Volume by Country (2018-2023)
6.1.3 Europe Kids Basketball Game Machines Sales in Value by Country (2018-2023)
6.2 Europe Kids Basketball Game Machines Forecasted Market Size by Country
6.2.1 Europe Kids Basketball Game Machines Sales in Volume by Country (2024-2029)
6.2.2 Europe Kids Basketball Game Machines Sales in Value by Country (2024-2029)
7 Asia-Pacific Kids Basketball Game Machines by Region
7.1 Asia-Pacific Kids Basketball Game Machines Historic Market Size by Region
7.1.1 Asia-Pacific Kids Basketball Game Machines Market Size Growth Rate (CAGR) by Region: 2018 VS 2022 VS 2029
7.1.2 Asia-Pacific Kids Basketball Game Machines Sales in Volume by Region (2018-2023)
7.1.3 Asia-Pacific Kids Basketball Game Machines Sales in Value by Region (2018-2023)
7.2 Asia-Pacific Kids Basketball Game Machines Forecasted Market Size by Region
7.2.1 Asia-Pacific Kids Basketball Game Machines Sales in Volume by Region (2024-2029)
7.2.2 Asia-Pacific Kids Basketball Game Machines Sales in Value by Region (2024-2029)
8 Latin America Kids Basketball Game Machines by Country
8.1 Latin America Kids Basketball Game Machines Historic Market Size by Country
8.1.1 Latin America Kids Basketball Game Machines Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
8.1.2 Latin America Kids Basketball Game Machines Sales in Volume by Country (2018-2023)
8.1.3 Latin America Kids Basketball Game Machines Sales in Value by Country (2018-2023)
8.2 Latin America Kids Basketball Game Machines Forecasted Market Size by Country
8.2.1 Latin America Kids Basketball Game Machines Sales in Volume by Country (2024-2029)
8.2.2 Latin America Kids Basketball Game Machines Sales in Value by Country (2024-2029)
9 Middle East and Africa Kids Basketball Game Machines by Country
9.1 Middle East and Africa Kids Basketball Game Machines Historic Market Size by Country
9.1.1 Middle East and Africa Kids Basketball Game Machines Market Size Growth Rate (CAGR) by Country: 2018 VS 2022 VS 2029
9.1.2 Middle East and Africa Kids Basketball Game Machines Sales in Volume by Country (2018-2023)
9.1.3 Middle East and Africa Kids Basketball Game Machines Sales in Value by Country (2018-2023)
9.2 Middle East and Africa Kids Basketball Game Machines Forecasted Market Size by Country
9.2.1 Middle East and Africa Kids Basketball Game Machines Sales in Volume by Country (2024-2029)
9.2.2 Middle East and Africa Kids Basketball Game Machines Sales in Value by Country (2024-2029)
10 Company Profiles
10.1 Atari
10.1.1 Atari Company Information
10.1.2 Atari Introduction and Business Overview
10.1.3 Atari Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.1.4 Atari Kids Basketball Game Machines Products Offered
10.1.5 Atari Recent Development
10.2 Namco
10.2.1 Namco Company Information
10.2.2 Namco Introduction and Business Overview
10.2.3 Namco Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.2.4 Namco Kids Basketball Game Machines Products Offered
10.2.5 Namco Recent Development
10.3 FarSight Studios
10.3.1 FarSight Studios Company Information
10.3.2 FarSight Studios Introduction and Business Overview
10.3.3 FarSight Studios Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.3.4 FarSight Studios Kids Basketball Game Machines Products Offered
10.3.5 FarSight Studios Recent Development
10.4 Taito
10.4.1 Taito Company Information
10.4.2 Taito Introduction and Business Overview
10.4.3 Taito Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.4.4 Taito Kids Basketball Game Machines Products Offered
10.4.5 Taito Recent Development
10.5 Game Circus
10.5.1 Game Circus Company Information
10.5.2 Game Circus Introduction and Business Overview
10.5.3 Game Circus Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.5.4 Game Circus Kids Basketball Game Machines Products Offered
10.5.5 Game Circus Recent Development
10.6 Backbone Entertainment
10.6.1 Backbone Entertainment Company Information
10.6.2 Backbone Entertainment Introduction and Business Overview
10.6.3 Backbone Entertainment Kids Basketball Game Machines Sales, Revenue and Gross Margin (2018-2023)
10.6.4 Backbone Entertainment Kids Basketball Game Machines Products Offered
10.6.5 Backbone Entertainment Recent Development
11 Upstream, Opportunities, Challenges, Risks and Influences Factors Analysis
11.1 Kids Basketball Game Machines Key Raw Materials
11.1.1 Key Raw Materials
11.1.2 Key Raw Materials Price
11.1.3 Raw Materials Key Suppliers
11.2 Manufacturing Cost Structure
11.2.1 Raw Materials
11.2.2 Labor Cost
11.2.3 Manufacturing Expenses
11.3 Kids Basketball Game Machines Industrial Chain Analysis
11.4 Kids Basketball Game Machines Market Dynamics
11.4.1 Kids Basketball Game Machines Industry Trends
11.4.2 Kids Basketball Game Machines Market Drivers
11.4.3 Kids Basketball Game Machines Market Challenges
11.4.4 Kids Basketball Game Machines Market Restraints
12 Market Strategy Analysis, Distributors
12.1 Sales Channel
12.2 Kids Basketball Game Machines Distributors
12.3 Kids Basketball Game Machines Downstream Customers
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.2 Data Source
14.2 Author Details
14.3 Disclaimer

Published By : QY Research

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